Player Matchup

Bakasura
Bakasura
Gold I
BuffestCat
Bakasura
Gold I
Level 149
God Stats
45W - 37L
1,605 SR
Queue Stats
128W - 124L
1,594 MMR
Party 2
Odin
Odin
Gold III
Whalegods
Odin
Gold III
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,794 MMR
Party 2
Anubis
Anubis
Gold I
camcamdafam
Anubis
Gold I
Level 122
God Stats
4W - 2L
1,537 SR
Queue Stats
39W - 22L
1,967 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,547 SR
1,785 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,502 SR
1,596 MMR
Kumbhakarna
Kumbhakarna
Platinum V
Huwi
Kumbhakarna
Platinum V
Level 159
God Stats
3W - 5L
1,420 SR
Queue Stats
194W - 185L
1,683 MMR
Party 1
Ganesha
Ganesha
Platinum I
RoAChxKLiP666
Ganesha
Platinum I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
608W - 488L
1,547 MMR
Party 1
Neith
Neith
Gold I
iMystik KYT
Neith
Gold I
Level 157
God Stats
27W - 29L
1,586 SR
Queue Stats
817W - 697L
1,559 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BuffestCat
Bakasura
11
5 / 2 / 1
7,021
1,003
3,667
6,799
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
12
2 / 1 / 5
6,962
995
5,287
6,756
4,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anubis
12
3 / 1 / 5
7,071
1,010
5,148
4,660
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AchillesNe ZhaCthulhuMedusaKuzenbo

VS

Bans
DiscordiaThothSobekBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Huwi
Kumbhakarna
11
2 / 3 / 1
6,450
921
4,630
5,711
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
7
0 / 3 / 1
4,968
710
1,171
4,070
1,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 0
6,156
879
5,257
5,935
1,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BuffestCat
Bakasura
5
2
1
2.75
L
Kumbhakarna
Huwi
Kumbhakarna
2
3
1
0.83
L
Ganesha
0
3
1
0.17
W
Odin
2
1
5
4.5
W
Anubis
3
1
5
5.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,102
Damage
11,058
18,215
Taken
15,716
9,578
Mitigated
5,341
5,252
Healing
1,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BuffestCat
Bakasura
3,667
2,372
0
2,212
6,799
3,559
1,192
1,670
4,735
0
12,272
L
Kumbhakarna
Huwi
Kumbhakarna
4,630
647
0
317
5,711
1,654
0
1,433
3,865
9,511
351
L
Ganesha
1,171
448
0
406
4,070
1,871
0
1,698
2,202
2,902
0
W
Odin
5,287
1,196
0
1,410
6,756
4,110
470
2,347
3,936
0
15,016
W
Anubis
5,148
114
0
1,630
4,660
1,909
1,426
947
3,460
29,086
0
L
5,257
1,106
0
783
5,935
1,816
0
2,017
3,565
0
14,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,054
Gold Earned
17,574
109
Minions Killed
46
0
Camps Cleared
0
414,026
Distance Traveled
299,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,021
1,003
33
5
0
142,461
0
L
Kumbhakarna
6,450
921
23
3
0
124,512
0
L
Ganesha
4,968
710
0
0
0
62,656
0
W
Odin
6,962
995
25
4
0
142,106
0
W
Anubis
7,071
1,010
51
7
0
129,459
0
L
Neith
6,156
879
23
3
0
112,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role