Player Matchup

Mulan
Mulan
Eskuanchi
Mulan
Level 148
God Stats
1W - 0L
1,690 SR
Queue Stats
23W - 26L
1,456 Elo+
Party 1
Hou Yi
Hou Yi
luisxz7
Hou Yi
Level 54
God Stats
2W - 1L
1,729 SR
Queue Stats
6W - 4L
1,514 Elo+
Party 1
Thanatos
Thanatos
rRuNerR
Thanatos
Level 65
God Stats
1W - 0L
1,333 SR
Queue Stats
15W - 15L
1,488 Elo+
Party 1
Team Averages
Level 89
1,584 SR
1,486 Elo+

VS

Team Averages
Level 90
1,655 SR
1,495 Elo+
Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Bob Babylon
Vamana
Level 59
God Stats
3W - 2L
1,700 SR
Queue Stats
66W - 75L
1,520 Elo+
Solo
Chernobog
Chernobog
SupaWinston
Chernobog
Level 144
God Stats
4W - 3L
1,764 SR
Queue Stats
163W - 171L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Eskuanchi
Mulan
15
5 / 1 / 4
9,276
928
6,753
10,825
6,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
luisxz7
Hou Yi
15
4 / 0 / 8
9,629
963
8,330
9,370
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
rRuNerR
Thanatos
12
3 / 4 / 3
8,001
800
3,520
8,892
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 3 / 2
8,781
878
7,666
6,029
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
12
2 / 3 / 3
7,645
765
5,426
7,149
5,623
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chernobog
SupaWinston
Chernobog
11
0 / 6 / 3
6,946
695
4,310
8,447
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
5
5
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
2
1.33
L
Vamana
2
3
3
1.17
W
Mulan
Eskuanchi
Mulan
5
1
4
7
L
Chernobog
SupaWinston
Chernobog
0
6
3
0.25
W
Hou Yi
luisxz7
Hou Yi
4
0
8
8
W
Thanatos
rRuNerR
Thanatos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,603
Damage
17,402
29,087
Taken
21,625
13,341
Mitigated
9,814
11,659
Healing
1,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,666
612
0
750
6,029
1,986
0
21
5,719
37,010
0
L
Vamana
5,426
1,488
0
980
7,149
5,623
0
196
6,483
2,510
13,702
W
Mulan
Eskuanchi
Mulan
6,753
1,325
286
3,427
10,825
6,744
0
2,178
8,647
280
22,285
L
Chernobog
SupaWinston
Chernobog
4,310
2,919
0
0
8,447
2,205
0
163
7,722
0
9,461
W
Hou Yi
luisxz7
Hou Yi
8,330
3,615
0
3,977
9,370
3,973
1,741
2,916
6,406
0
36,140
W
Thanatos
rRuNerR
Thanatos
3,520
355
0
3,969
8,892
2,624
289
3,389
5,503
0
13,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
23,372
124
Minions Killed
101
0
Camps Cleared
0
583,581
Distance Traveled
477,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,781
878
69
7
0
164,287
0
L
Vamana
7,645
765
16
2
0
161,365
0
W
Mulan
9,276
928
37
4
0
175,224
0
L
Chernobog
6,946
695
16
2
0
152,080
0
W
Hou Yi
9,629
963
58
6
0
219,018
0
W
Thanatos
8,001
800
29
3
0
189,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role