Player Matchup

Arachne
Arachne
 
Arachne
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jovani paIIdk
Cthulhu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 236L
1,462 Elo+
Solo
Cerberus
Cerberus
TheWeeknd00
Cerberus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 239L
1,544 Elo+
Party 2
Poseidon
Poseidon
Therealfrijole3
Poseidon
Level 66
God Stats
7W - 7L
1,642 SR
Queue Stats
190W - 157L
1,600 Elo+
Party 2
Fenrir
Fenrir
tbiecloud
Fenrir
Level 26
God Stats
1W - 5L
1,233 SR
Queue Stats
32W - 39L
1,449 Elo+
Solo
Team Averages
Level 87
1,475 SR
1,511 Elo+

VS

Team Averages
Level 92
1,569 SR
1,478 Elo+
Hou Yi
Hou Yi
BleakHuman
Hou Yi
Level 86
God Stats
7W - 7L
1,668 SR
Queue Stats
129W - 118L
1,480 Elo+
Party 1
Surtr
Surtr
CheifSlapaHo
Surtr
Level 104
God Stats
4W - 11L
1,168 SR
Queue Stats
308W - 300L
1,491 Elo+
Party 1
Tiamat
Tiamat
DizzyC0w
Tiamat
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 87L
1,492 Elo+
Party 1
Thor
Thor
WithoutScape
Thor
Level 87
God Stats
7W - 7L
1,578 SR
Queue Stats
451W - 449L
1,416 Elo+
Solo
Ah Puch
Ah Puch
uwuMarissauwu
Ah Puch
Level 102
God Stats
4W - 1L
1,933 SR
Queue Stats
67W - 59L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 2 / 4
5,883
981
6,917
3,599
1,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
6
0 / 1 / 1
4,806
801
1,591
2,020
1,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
TheWeeknd00
Cerberus
11
2 / 3 / 3
6,153
1,026
4,380
11,577
7,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
10
1 / 4 / 4
5,733
956
6,529
6,335
1,694
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
tbiecloud
Fenrir
11
1 / 2 / 3
5,533
922
5,993
10,470
4,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BleakHuman
Hou Yi
11
1 / 1 / 9
6,227
1,038
5,046
4,296
1,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
2 / 0 / 8
6,635
1,106
6,363
11,085
4,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tiamat
DizzyC0w
Tiamat
12
2 / 2 / 9
6,549
1,092
5,521
5,921
2,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 9
6,573
1,096
7,963
3,650
1,074
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ah Puch
12
5 / 3 / 4
7,360
1,227
5,824
4,139
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
7
Kills
12
12
Deaths
7
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
4
2.5
W
Hou Yi
BleakHuman
Hou Yi
1
1
9
5.5
W
2
0
8
6
W
Tiamat
DizzyC0w
Tiamat
2
2
9
3.25
L
Cthulhu
0
1
1
0.5
L
Cerberus
TheWeeknd00
Cerberus
2
3
3
1.17
L
Poseidon
1
4
4
0.75
W
2
1
9
6.5
L
Fenrir
tbiecloud
Fenrir
1
2
3
1.25
W
Ah Puch
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,410
Damage
30,717
34,001
Taken
29,091
16,654
Mitigated
10,571
12,775
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,917
5,934
480
414
3,599
1,890
0
1,529
2,070
0
10,095
W
Hou Yi
BleakHuman
Hou Yi
5,046
2,096
520
1,049
4,296
1,353
416
2,085
2,211
0
14,031
W
6,363
1,619
961
5,593
11,085
4,417
189
4,630
6,195
378
18,562
W
Tiamat
DizzyC0w
Tiamat
5,521
687
376
2,424
5,921
2,843
0
2,762
3,067
12,222
100
L
Cthulhu
1,591
67
0
295
2,020
1,365
0
1,004
1,016
3,216
0
L
Cerberus
TheWeeknd00
Cerberus
4,380
30
1,758
5,084
11,577
7,102
0
3,974
7,603
11,012
0
L
Poseidon
6,529
689
252
1,014
6,335
1,694
0
2,609
3,726
19,186
0
W
7,963
402
0
205
3,650
1,074
180
1,645
2,005
278
12,504
L
Fenrir
tbiecloud
Fenrir
5,993
500
452
3,026
10,470
4,603
0
2,776
7,694
0
9,344
W
Ah Puch
5,824
68
0
518
4,139
884
191
1,378
2,648
14,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
33,344
67
Minions Killed
103
0
Camps Cleared
0
552,436
Distance Traveled
658,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,883
981
15
3
0
123,055
0
W
Hou Yi
6,227
1,038
23
4
0
134,801
0
W
Surtr
6,635
1,106
27
5
0
155,262
0
W
Tiamat
6,549
1,092
14
2
0
127,141
0
L
Cthulhu
4,806
801
2
0
0
41,115
0
L
Cerberus
6,153
1,026
8
1
0
129,461
0
L
Poseidon
5,733
956
30
5
0
120,378
0
W
Thor
6,573
1,096
13
2
0
129,445
0
L
Fenrir
5,533
922
12
2
0
138,427
0
W
Ah Puch
7,360
1,227
26
4
0
111,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role