Player Matchup

Anubis
Anubis
Afrodazziac
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,489 Elo+
Party 1
Sobek
Sobek
CigyWigy
Sobek
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,544 Elo+
Party 2
Jing Wei
Jing Wei
IMunchPancakes
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,545 Elo+
Party 2
Persephone
Persephone
ItsDampman
Persephone
Level 155
God Stats
2W - 3L
1,388 SR
Queue Stats
225W - 253L
1,469 Elo+
Party 1
Hel
Hel
Tokie4Life420
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 324L
1,506 Elo+
Solo
Team Averages
Level 133
1,478 SR
1,511 Elo+

VS

Team Averages
Level 133
1,373 SR
1,506 Elo+
Cthulhu
Cthulhu
Jessu18
Cthulhu
Level 91
God Stats
9W - 4L
1,596 SR
Queue Stats
221W - 252L
1,467 Elo+
Party 3
Xbalanque
Xbalanque
Nimdaa
Xbalanque
Level 147
God Stats
3W - 3L
1,290 SR
Queue Stats
248W - 230L
1,609 Elo+
Solo
Hel
Hel
UncleCharles141
Hel
Level 106
God Stats
2W - 3L
1,397 SR
Queue Stats
455W - 485L
1,437 Elo+
Solo
Tyr
Tyr
collectorofsoul
Tyr
Level 123
God Stats
1W - 3L
1,094 SR
Queue Stats
398W - 439L
1,528 Elo+
Party 3
Yu Huang
Yu Huang
xIrishLuckx
Yu Huang
Level 200
God Stats
4W - 2L
1,489 SR
Queue Stats
180W - 143L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 4 / 5
8,147
679
4,842
7,253
3,719
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
CigyWigy
Sobek
15
0 / 6 / 6
8,675
723
9,593
19,062
24,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
15
5 / 4 / 2
8,957
746
9,382
8,686
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
ItsDampman
Persephone
16
2 / 5 / 5
8,736
728
17,750
9,082
3,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 3 / 1
6,076
506
154
2,425
825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jessu18
Cthulhu
17
3 / 0 / 16
10,720
893
8,099
18,740
12,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Nimdaa
Xbalanque
16
8 / 3 / 10
10,269
856
16,751
12,690
7,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
6 / 1 / 10
9,858
822
5,529
9,830
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 14
9,715
810
5,809
18,997
19,718
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
xIrishLuckx
Yu Huang
16
2 / 2 / 7
10,097
841
7,101
6,609
2,807
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
8
Kills
22
22
Deaths
9
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
4
5
0.88
L
Sobek
CigyWigy
Sobek
0
6
6
0.5
L
Jing Wei
5
4
2
1.5
L
Persephone
ItsDampman
Persephone
2
5
5
0.9
W
Cthulhu
Jessu18
Cthulhu
3
0
16
11
W
Xbalanque
Nimdaa
Xbalanque
8
3
10
4.33
L
0
3
1
0.17
W
6
1
10
11
W
3
3
14
3.33
W
Yu Huang
xIrishLuckx
Yu Huang
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,721
Damage
43,289
46,508
Taken
66,866
35,902
Mitigated
47,911
10,240
Healing
32,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,842
596
173
1,103
7,253
3,719
0
3,790
3,463
14,461
0
L
Sobek
CigyWigy
Sobek
9,593
475
635
4,771
19,062
24,057
0
9,182
9,880
15,835
1,223
L
Jing Wei
9,382
6,202
347
930
8,686
3,543
0
3,573
5,113
0
15,683
L
Persephone
ItsDampman
Persephone
17,750
1,389
612
1,373
9,082
3,758
0
2,613
6,449
41,851
0
W
Cthulhu
Jessu18
Cthulhu
8,099
404
5,296
4,996
18,740
12,970
953
9,342
8,426
23,943
413
W
Xbalanque
Nimdaa
Xbalanque
16,751
3,640
577
1,153
12,690
7,586
2,372
4,134
8,556
0
37,215
L
154
56
224
72
2,425
825
0
1,075
1,350
1,228
0
W
5,529
155
13,941
4,767
9,830
4,830
533
5,762
4,068
10,948
16
W
5,809
430
0
1,615
18,997
19,718
789
7,723
11,274
0
14,419
W
Yu Huang
xIrishLuckx
Yu Huang
7,101
289
0
150
6,609
2,807
2,520
4,593
2,016
28,174
884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
50,659
96
Minions Killed
133
0
Camps Cleared
0
820,824
Distance Traveled
1,225,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,147
679
25
2
0
199,169
0
L
Sobek
8,675
723
22
2
0
209,871
0
L
Jing Wei
8,957
746
16
1
0
197,311
0
L
Persephone
8,736
728
32
3
0
182,658
0
W
Cthulhu
10,720
893
33
3
0
279,383
0
W
Xbalanque
10,269
856
38
3
0
228,581
0
L
Hel
6,076
506
1
0
0
31,815
0
W
Hel
9,858
822
11
1
0
251,195
0
W
Tyr
9,715
810
14
1
0
256,008
0
W
Yu Huang
10,097
841
37
3
0
210,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role