Player Matchup

Mulan
Mulan
DASH0108
Mulan
Level 105
God Stats
2W - 4L
1,245 SR
Queue Stats
62W - 54L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Fly So Low
Nu Wa
Level 157
God Stats
3W - 4L
1,084 SR
Queue Stats
47W - 117L
1,362 Elo+
Party 1
Charon
Charon
Hydruhm
Charon
Level 149
God Stats
9W - 8L
1,606 SR
Queue Stats
185W - 189L
1,482 Elo+
Party 1
Xing Tian
Xing Tian
Z3r0JuStIcE
Xing Tian
Level 124
God Stats
1W - 1L
1,774 SR
Queue Stats
44W - 53L
1,500 Elo+
Party 1
Charybdis
Charybdis
broelin
Charybdis
Level 133
God Stats
2W - 1L
1,388 SR
Queue Stats
132W - 154L
1,516 Elo+
Party 1
Team Averages
Level 134
1,419 SR
1,476 Elo+

VS

Team Averages
Level 132
1,602 SR
1,535 Elo+
Da Ji
Da Ji
Dolmimfu
Da Ji
Level 165
God Stats
5W - 4L
1,790 SR
Queue Stats
301W - 295L
1,545 Elo+
Solo
Ra
Ra
Hellspawn22
Ra
Level 158
God Stats
6W - 8L
1,408 SR
Queue Stats
178W - 158L
1,551 Elo+
Solo
Mulan
Mulan
ManuTvTW
Mulan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 98L
1,517 Elo+
Solo
Cernunnos
Cernunnos
THE GREAT ROOK
Cernunnos
Level 144
God Stats
37W - 33L
1,600 SR
Queue Stats
451W - 419L
1,545 Elo+
Solo
Geb
Geb
xXEmyXx6357
Geb
Level 127
God Stats
2W - 1L
1,710 SR
Queue Stats
79W - 64L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DASH0108
Mulan
19
8 / 2 / 6
12,656
603
13,882
21,936
17,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
17
4 / 3 / 5
10,592
504
16,600
9,794
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Hydruhm
Charon
19
9 / 2 / 9
12,086
576
19,265
16,739
8,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
Z3r0JuStIcE
Xing Tian
15
1 / 1 / 7
9,276
442
5,123
16,536
14,044
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
broelin
Charybdis
17
3 / 4 / 6
11,099
529
9,727
14,149
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dolmimfu
Da Ji
18
4 / 5 / 3
10,512
501
11,361
21,624
7,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
0 / 3 / 4
11,077
527
7,973
11,926
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
ManuTvTW
Mulan
16
2 / 10 / 3
9,526
454
9,057
27,255
20,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
THE GREAT ROOK
Cernunnos
19
6 / 4 / 1
11,615
553
15,120
16,775
6,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 7
9,444
450
7,688
15,352
11,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
25
Kills
12
12
Deaths
25
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
DASH0108
Mulan
8
2
6
5.5
L
Da Ji
Dolmimfu
Da Ji
4
5
3
1.1
W
Nu Wa
4
3
5
2.17
L
0
3
4
0.67
W
Charon
Hydruhm
Charon
9
2
9
6.75
L
Mulan
ManuTvTW
Mulan
2
10
3
0.35
L
Cernunnos
THE GREAT ROOK
Cernunnos
6
4
1
1.63
W
Xing Tian
Z3r0JuStIcE
Xing Tian
1
1
7
4.5
W
Charybdis
broelin
Charybdis
3
4
6
1.5
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,597
Damage
51,199
79,154
Taken
92,932
47,615
Mitigated
50,814
14,677
Healing
25,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DASH0108
Mulan
13,882
1,384
0
7,221
21,936
17,175
381
2,089
19,728
0
94,986
L
Da Ji
Dolmimfu
Da Ji
11,361
1,761
0
4,607
21,624
7,619
0
9,606
12,018
0
90,468
W
Nu Wa
16,600
3,158
0
764
9,794
3,388
14
1,657
8,035
86,177
1,240
L
7,973
276
1,482
4,129
11,926
4,332
0
8,590
3,336
108,059
637
W
Charon
Hydruhm
Charon
19,265
2,017
0
879
16,739
8,490
1,533
3,333
13,222
84,739
0
L
Mulan
ManuTvTW
Mulan
9,057
1,370
0
4,927
27,255
20,931
0
6,779
20,476
0
64,181
L
Cernunnos
THE GREAT ROOK
Cernunnos
15,120
8,519
0
7,183
16,775
6,431
143
7,609
9,166
0
111,422
W
Xing Tian
Z3r0JuStIcE
Xing Tian
5,123
248
123
1,145
16,536
14,044
0
5,513
10,795
32,780
1,033
W
Charybdis
broelin
Charybdis
9,727
5,065
0
4,545
14,149
4,518
2,400
2,795
11,234
0
82,214
L
7,688
445
0
3,626
15,352
11,501
10
8,099
7,253
32,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,709
Gold Earned
52,174
566
Minions Killed
651
0
Camps Cleared
0
2,015,157
Distance Traveled
2,027,766
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,656
603
154
7
0
413,650
12
L
Da Ji
10,512
501
126
6
0
423,622
0
W
Nu Wa
10,592
504
136
6
0
382,771
5
L
Ra
11,077
527
217
10
0
438,295
2
W
Charon
12,086
576
102
5
0
427,974
2
L
Mulan
9,526
454
93
4
0
373,884
7
L
Cernunnos
11,615
553
183
9
0
379,599
5
W
Xing Tian
9,276
442
33
2
0
437,214
0
W
Charybdis
11,099
529
141
7
0
353,548
3
L
Geb
9,444
450
32
2
0
412,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role