Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GAWWWWWD
Nu Wa
Level 48
God Stats
5W - 10L
1,385 SR
Queue Stats
16W - 30L
1,330 Elo+
Party 2
Gilgamesh
Gilgamesh
LilBrainss
Gilgamesh
Level 29
God Stats
6W - 8L
1,452 SR
Queue Stats
8W - 18L
1,286 Elo+
Party 2
Cupid
Cupid
X Mc Nuggets lX
Cupid
Level 64
God Stats
2W - 5L
1,471 SR
Queue Stats
25W - 37L
1,370 Elo+
Party 2
Horus
Horus
m27152338142
Horus
Level 104
God Stats
3W - 1L
1,679 SR
Queue Stats
217W - 206L
1,423 Elo+
Solo
Team Averages
Level 54
1,497 SR
1,382 Elo+

VS

Team Averages
Level 92
1,482 SR
1,426 Elo+
Chang'e
Chang'e
FearlessGhost5
Chang'e
Level 116
God Stats
21W - 22L
1,534 SR
Queue Stats
549W - 562L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
PPPirates3362
Danzaburou
Level 100
God Stats
2W - 8L
1,345 SR
Queue Stats
162W - 160L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
RehoundHighgrate
Zhong Kui
Level 105
God Stats
7W - 6L
1,500 SR
Queue Stats
370W - 361L
1,445 Elo+
Party 1
Khepri
Khepri
Saturn08
Khepri
Level 65
God Stats
9W - 5L
1,531 SR
Queue Stats
39W - 66L
1,249 Elo+
Solo
Set
Set
l o AsCE o l
Set
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 19L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 4 / 0
5,782
445
4,658
10,669
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
GAWWWWWD
Nu Wa
11
0 / 8 / 0
6,008
462
4,554
9,501
2,733
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
LilBrainss
Gilgamesh
11
0 / 0 / 0
6,470
498
1,425
7,546
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 3 / 2
6,070
467
7,844
8,175
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 4 / 3
6,078
468
2,881
11,757
9,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,522
579
4,928
7,657
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PPPirates3362
Danzaburou
10
1 / 1 / 3
6,518
501
5,209
6,955
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
13
6 / 0 / 5
8,460
651
8,248
7,064
4,793
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Saturn08
Khepri
9
0 / 3 / 5
6,046
465
1,967
6,675
3,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
10 / 1 / 2
8,215
632
10,132
10,343
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
19
19
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
W
2
0
1
2.5
L
Nu Wa
GAWWWWWD
Nu Wa
0
8
0
0
L
Gilgamesh
LilBrainss
Gilgamesh
0
0
0
0
W
Danzaburou
PPPirates3362
Danzaburou
1
1
3
2.5
W
Zhong Kui
6
0
5
8.5
W
Khepri
Saturn08
Khepri
0
3
5
0.83
L
2
3
2
1
W
10
1
2
11
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,362
Damage
30,484
47,648
Taken
38,694
24,256
Mitigated
20,107
11,426
Healing
17,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,658
1,247
0
2,393
10,669
4,362
24
3,666
7,003
0
33,647
W
4,928
237
1,235
6,061
7,657
3,930
215
191
7,180
40,485
1,480
L
Nu Wa
GAWWWWWD
Nu Wa
4,554
1,103
0
942
9,501
2,733
0
3,412
6,089
43,392
0
L
Gilgamesh
LilBrainss
Gilgamesh
1,425
192
0
1,372
7,546
5,527
150
2,136
5,410
0
39,690
W
Danzaburou
PPPirates3362
Danzaburou
5,209
2,470
0
1,658
6,955
2,646
405
264
6,691
0
44,727
W
Zhong Kui
8,248
1,701
0
3,397
7,064
4,793
920
2,745
4,319
50,741
3,291
W
Khepri
Saturn08
Khepri
1,967
0
1,624
845
6,675
3,915
107
77
6,598
6,440
0
L
7,844
3,797
1,154
2,238
8,175
2,623
0
1,101
7,074
0
43,207
W
10,132
4,946
0
3,088
10,343
4,823
0
1,401
8,942
0
63,334
L
2,881
1,605
535
2,792
11,757
9,011
0
4,151
7,606
0
12,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,408
Gold Earned
36,761
280
Minions Killed
340
0
Camps Cleared
0
1,283,928
Distance Traveled
1,299,984
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,782
445
55
4
0
297,274
0
W
Chang'e
7,522
579
74
6
0
255,484
6
L
Nu Wa
6,008
462
71
5
0
215,838
0
L
Gilgamesh
6,470
498
75
6
0
257,422
0
W
Danzaburou
6,518
501
74
6
0
227,489
0
W
Zhong Kui
8,460
651
84
6
0
231,542
2
W
Khepri
6,046
465
16
1
0
274,566
3
L
Cupid
6,070
467
64
5
0
245,357
0
W
Set
8,215
632
92
7
0
310,903
2
L
Horus
6,078
468
15
1
0
268,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role