Player Matchup

Neith
Neith
Albert7KER
Neith
Level 88
God Stats
68W - 51L
1,592 SR
Queue Stats
89W - 74L
1,511 Elo+
Party 1
Susano
Susano
AlejandroAb34
Susano
Level 107
God Stats
0W - 2L
1,168 SR
Queue Stats
99W - 81L
1,528 Elo+
Party 1
Discordia
Discordia
DRA0Z
Discordia
Level 85
God Stats
7W - 8L
1,550 SR
Queue Stats
51W - 56L
1,496 Elo+
Party 1
Hercules
Hercules
Demon7043
Hercules
Level 107
God Stats
3W - 6L
1,526 SR
Queue Stats
169W - 129L
1,600 Elo+
Solo
Bacchus
Bacchus
calliee
Bacchus
Level 89
God Stats
2W - 5L
1,259 SR
Queue Stats
155W - 121L
1,548 Elo+
Solo
Team Averages
Level 95
1,419 SR
1,537 Elo+

VS

Team Averages
Level 136
1,618 SR
1,550 Elo+
Fafnir
Fafnir
Body N Blood
Fafnir
Level 125
God Stats
53W - 34L
1,656 SR
Queue Stats
229W - 221L
1,563 Elo+
Party 2
Ra
Ra
FlawlessPlacebo
Ra
Level 157
God Stats
14W - 8L
1,649 SR
Queue Stats
113W - 103L
1,553 Elo+
Party 3
Cliodhna
Cliodhna
Harmonic Harbor
Cliodhna
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 197L
1,540 Elo+
Party 3
Charybdis
Charybdis
SquizzNight
Charybdis
Level 123
God Stats
6W - 3L
1,720 SR
Queue Stats
211W - 208L
1,591 Elo+
Party 2
Sol
Sol
offbeat-cup24
Sol
Level 97
God Stats
477W - 431L
1,564 SR
Queue Stats
479W - 436L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 2 / 3
6,069
607
8,142
6,544
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

11
1 / 2 / 2
5,583
558
4,221
8,299
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
DRA0Z
Discordia
10
1 / 1 / 0
5,264
526
3,887
4,142
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Demon7043
Hercules
12
4 / 0 / 0
7,408
741
4,716
5,952
3,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
calliee
Bacchus
8
2 / 2 / 0
5,328
533
3,826
6,962
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
3 / 0 / 2
6,643
664
4,474
9,703
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 1
6,020
602
2,569
5,229
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
11
2 / 1 / 4
5,764
576
5,116
8,210
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
SquizzNight
Charybdis
9
0 / 2 / 0
5,051
505
1,737
7,038
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,299
530
3,560
8,856
2,255
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
7
7
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
0
2
3
0.75
L
1
2
2
1
W
Fafnir
3
0
2
4
L
Discordia
DRA0Z
Discordia
1
1
0
1
L
Hercules
Demon7043
Hercules
4
0
0
4
W
2
1
1
2.5
W
Cliodhna
2
1
4
4
W
Charybdis
SquizzNight
Charybdis
0
2
0
0
L
Bacchus
calliee
Bacchus
2
2
0
1
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,792
Damage
17,456
31,899
Taken
39,036
14,389
Mitigated
17,884
10,585
Healing
17,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,142
2,379
0
2,360
6,544
2,097
0
2,562
3,982
0
52,502
L
4,221
475
0
3,500
8,299
2,529
0
1,362
6,827
0
38,393
W
Fafnir
4,474
721
0
3,307
9,703
9,242
72
2,627
7,076
13,535
2,084
L
Discordia
DRA0Z
Discordia
3,887
29
0
979
4,142
1,030
0
1,403
2,595
25,259
0
L
Hercules
Demon7043
Hercules
4,716
840
0
1,522
5,952
3,856
0
3,015
2,937
0
47,881
W
2,569
177
1,098
2,490
5,229
1,718
0
2,335
2,894
36,636
1,154
W
Cliodhna
5,116
492
0
3,676
8,210
2,633
0
1,472
6,738
0
39,662
W
Charybdis
SquizzNight
Charybdis
1,737
822
0
2,985
7,038
2,036
0
1,279
5,759
0
32,415
L
Bacchus
calliee
Bacchus
3,826
877
0
2,224
6,962
4,877
0
1,453
5,399
14,483
0
W
3,560
1,169
0
3,693
8,856
2,255
0
0
8,571
38,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,652
Gold Earned
28,777
325
Minions Killed
301
0
Camps Cleared
0
1,052,517
Distance Traveled
1,080,675
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,069
607
91
9
0
209,790
0
L
Susano
5,583
558
68
7
0
256,292
0
W
Fafnir
6,643
664
24
2
0
208,125
1
L
Discordia
5,264
526
53
5
0
212,696
1
L
Hercules
7,408
741
96
10
0
205,745
0
W
Ra
6,020
602
78
8
0
236,133
4
W
Cliodhna
5,764
576
67
7
0
266,814
0
W
Charybdis
5,051
505
66
7
0
187,627
0
L
Bacchus
5,328
533
17
2
0
167,994
2
W
Sol
5,299
530
66
7
0
181,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role