Player Matchup

Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Dl4n0r
Hachiman
Level 44
God Stats
7W - 11L
1,387 SR
Queue Stats
32W - 40L
1,461 Elo+
Party 3
Fenrir
Fenrir
FOHcussed
Fenrir
Level 139
God Stats
9W - 8L
1,473 SR
Queue Stats
62W - 67L
1,440 Elo+
Party 3
Bacchus
Bacchus
Luckyjam22
Bacchus
Level 50
God Stats
46W - 35L
1,576 SR
Queue Stats
307W - 297L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
RinkoVT
Nu Wa
Level 121
God Stats
209W - 129L
1,656 SR
Queue Stats
829W - 740L
1,506 Elo+
Party 1
Team Averages
Level 99
1,518 SR
1,480 Elo+

VS

Team Averages
Level 83
1,521 SR
1,523 Elo+
Sol
Sol
BookMyWook
Sol
Level 105
God Stats
1W - 1L
1,725 SR
Queue Stats
203W - 197L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
NoBLKs
Jormungandr
Level 88
God Stats
6W - 11L
1,497 SR
Queue Stats
207W - 181L
1,548 Elo+
Party 2
Loki
Loki
Uacabbage12
Loki
Level 57
God Stats
9W - 12L
1,476 SR
Queue Stats
181W - 170L
1,550 Elo+
Solo
Chang'e
Chang'e
caloricallydense
Chang'e
Level 100
God Stats
90W - 69L
1,582 SR
Queue Stats
211W - 193L
1,533 Elo+
Party 2
Bake Kujira
Bake Kujira
uw_SHUN
Bake Kujira
Level 65
God Stats
3W - 5L
1,326 SR
Queue Stats
280W - 279L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 1 / 1
8,088
735
8,440
6,013
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Dl4n0r
Hachiman
12
4 / 1 / 1
6,355
578
4,419
5,537
1,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
FOHcussed
Fenrir
10
0 / 0 / 3
5,636
512
2,229
6,547
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Luckyjam22
Bacchus
10
1 / 2 / 5
5,950
541
3,933
11,707
10,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
RinkoVT
Nu Wa
12
1 / 1 / 3
7,155
650
5,722
2,881
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,328
484
5,282
6,887
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
NoBLKs
Jormungandr
9
0 / 2 / 3
5,837
531
3,763
10,079
5,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 0
5,950
541
1,940
6,619
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 1
6,361
578
3,544
5,923
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
uw_SHUN
Bake Kujira
9
0 / 4 / 1
5,300
482
1,795
8,413
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
5
5
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
1
7.5
L
0
5
2
0.2
W
Hachiman
Dl4n0r
Hachiman
4
1
1
4.5
W
Fenrir
FOHcussed
Fenrir
0
0
3
1.5
W
Bacchus
Luckyjam22
Bacchus
1
2
5
1.75
L
Jormungandr
NoBLKs
Jormungandr
0
2
3
0.75
W
Nu Wa
RinkoVT
Nu Wa
1
1
3
2.5
L
3
1
0
3
L
2
1
1
2.5
L
Bake Kujira
uw_SHUN
Bake Kujira
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,743
Damage
16,324
32,685
Taken
37,921
18,557
Mitigated
13,514
13,395
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,440
412
0
3,440
6,013
2,557
633
1,663
4,350
51,639
1,677
L
5,282
2,656
0
1,943
6,887
1,651
0
2,084
4,735
31,393
8,604
W
Hachiman
Dl4n0r
Hachiman
4,419
2,279
0
3,579
5,537
1,746
0
2,763
2,774
0
44,308
W
Fenrir
FOHcussed
Fenrir
2,229
609
0
1,955
6,547
2,552
0
1,019
5,528
0
41,697
W
Bacchus
Luckyjam22
Bacchus
3,933
648
0
3,606
11,707
10,910
0
6,916
4,791
10,909
1,410
L
Jormungandr
NoBLKs
Jormungandr
3,763
1,287
0
1,624
10,079
5,364
160
5,395
4,531
21,026
30
W
Nu Wa
RinkoVT
Nu Wa
5,722
1,527
0
815
2,881
792
46
1,585
1,296
49,215
980
L
1,940
209
0
3,318
6,619
1,623
0
2,206
4,235
0
35,882
L
3,544
373
624
2,644
5,923
1,661
521
2,752
3,039
42,196
0
L
Bake Kujira
uw_SHUN
Bake Kujira
1,795
572
0
1,795
8,413
3,215
356
4,474
3,829
24,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,184
Gold Earned
28,776
341
Minions Killed
303
0
Camps Cleared
0
1,102,513
Distance Traveled
1,042,467
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,088
735
93
8
0
178,229
0
L
Sol
5,328
484
62
6
0
178,955
0
W
Hachiman
6,355
578
67
6
0
222,053
2
W
Fenrir
5,636
512
68
6
0
264,775
0
W
Bacchus
5,950
541
17
2
0
234,532
1
L
Jormungandr
5,837
531
35
3
0
208,876
3
W
Nu Wa
7,155
650
96
9
0
202,924
4
L
Loki
5,950
541
62
6
0
251,254
3
L
Chang'e
6,361
578
104
9
0
230,704
0
L
Bake Kujira
5,300
482
40
4
0
172,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role