Player Matchup

Hera
Hera
Platinum V
DAYNJA
Hera
Platinum V
Level 63
God Stats
24W - 16L
1,770 SR
Queue Stats
99W - 103L
1,884 MMR
Party 1
Ymir
Ymir
Gold II
GoGoMagzilla
Ymir
Gold II
Level 125
God Stats
11W - 7L
1,684 SR
Queue Stats
539W - 561L
1,677 MMR
Party 1
Neith
Neith
Gold III
Neurosurgeon
Neith
Gold III
Level 120
God Stats
33W - 35L
1,610 SR
Queue Stats
566W - 588L
1,611 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,688 SR
1,724 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,632 SR
1,929 MMR
Sobek
Sobek
Diamond IV
KALOSO
Sobek
Diamond IV
Level 148
God Stats
8W - 6L
1,667 SR
Queue Stats
86W - 61L
2,046 MMR
Party 2
Medusa
Medusa
Diamond IV
Takeinglives
Medusa
Diamond IV
Level 125
God Stats
11W - 6L
1,635 SR
Queue Stats
83W - 59L
2,046 MMR
Party 2
Xbalanque
Xbalanque
Platinum V
єℓєкιвυℓℓ
Xbalanque
Platinum V
Level 88
God Stats
170W - 127L
1,595 SR
Queue Stats
670W - 732L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DAYNJA
Hera
15
4 / 5 / 2
9,404
940
5,499
6,274
1,949
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 4
7,943
794
3,107
11,151
11,662
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 3 / 5
8,127
813
9,409
7,426
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AchillesNe ZhaCthulhuThothKumbhakarna

VS

Bans
KuzenboKing ArthurOdinShivaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KALOSO
Sobek
14
0 / 3 / 7
8,315
832
4,596
11,405
11,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
15
6 / 2 / 3
10,343
1,034
10,574
7,004
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 5
9,889
989
6,899
8,386
3,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
6
Kills
10
10
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
DAYNJA
Hera
4
5
2
1
L
1
2
4
1.5
W
Sobek
KALOSO
Sobek
0
3
7
1.17
L
1
3
5
1.17
W
Medusa
6
2
3
3.75
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,015
Damage
22,069
24,851
Taken
26,795
16,222
Mitigated
16,418
4,973
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
DAYNJA
Hera
5,499
1,779
0
802
6,274
1,949
887
245
5,973
37,416
0
L
3,107
625
0
2,579
11,151
11,662
180
2,156
8,611
9,460
0
W
Sobek
KALOSO
Sobek
4,596
402
0
3,142
11,405
11,096
208
2,751
8,654
11,384
974
L
9,409
3,459
0
1,592
7,426
2,611
835
1,431
5,785
0
18,778
W
Medusa
10,574
3,488
0
1,089
7,004
2,143
1,896
3,918
3,086
0
44,984
W
6,899
2,925
0
3,929
8,386
3,179
1,968
1,995
6,391
0
45,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
28,547
112
Minions Killed
145
0
Camps Cleared
0
546,053
Distance Traveled
572,807
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,404
940
64
6
0
181,143
0
L
Ymir
7,943
794
21
2
0
182,992
3
W
Sobek
8,315
832
17
2
0
191,524
0
L
Neith
8,127
813
27
3
0
181,918
3
W
Medusa
10,343
1,034
57
6
0
191,015
0
W
Xbalanque
9,889
989
71
7
0
190,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role