Player Matchup

Kuzenbo
Kuzenbo
Brenzini
Kuzenbo
Level 33
God Stats
3W - 3L
1,513 SR
Queue Stats
223W - 223L
1,295 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jwuq
Morgan Le Fay
Level 143
God Stats
4W - 5L
1,673 SR
Queue Stats
290W - 288L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
Maquiavélico
Ah Puch
Level 163
God Stats
317W - 308L
1,601 SR
Queue Stats
363W - 368L
1,538 Elo+
Solo
Ishtar
Ishtar
OhYeahItsJosh
Ishtar
Level 149
God Stats
20W - 24L
1,549 SR
Queue Stats
669W - 614L
1,556 Elo+
Solo
Ravana
Ravana
ThaChosenOne29
Ravana
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
353W - 350L
1,470 Elo+
Party 1
Team Averages
Level 129
1,567 SR
1,474 Elo+

VS

Team Averages
Level 116
1,509 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HydroDub
Bacchus
Level 143
God Stats
7W - 6L
1,466 SR
Queue Stats
259W - 247L
1,563 Elo+
Solo
Neith
Neith
MrHellaCrazy
Neith
Level 88
God Stats
12W - 9L
1,581 SR
Queue Stats
46W - 47L
1,484 Elo+
Solo
Serqet
Serqet
SoulHeartSM
Serqet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,527 Elo+
Solo
Mulan
Mulan
michelle736838
Mulan
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 30L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brenzini
Kuzenbo
11
4 / 1 / 2
7,543
503
6,718
11,035
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Jwuq
Morgan Le Fay
14
4 / 3 / 0
7,603
507
8,216
10,344
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
9
1 / 4 / 0
5,921
395
4,126
7,088
1,894
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 2
6,939
463
6,992
8,997
2,815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 4 / 6
7,315
488
5,131
8,684
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 2 / 5
8,328
555
9,513
10,215
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
HydroDub
Bacchus
12
1 / 2 / 3
7,538
503
5,012
11,980
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 5
7,856
524
6,798
9,565
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
14
7 / 3 / 3
8,808
587
7,263
10,940
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 1 / 0
9,304
620
4,803
9,484
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
13
Kills
15
16
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
5
1.75
L
Kuzenbo
Brenzini
Kuzenbo
4
1
2
5
W
Bacchus
HydroDub
Bacchus
1
2
3
1.25
L
Morgan Le Fay
Jwuq
Morgan Le Fay
4
3
0
1.33
L
Ah Puch
1
4
0
0.25
W
1
5
5
0.7
L
2
4
2
0.75
W
Serqet
7
3
3
2.83
L
2
4
6
1.25
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,183
Damage
33,389
46,148
Taken
52,184
21,871
Mitigated
24,722
13,497
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,513
125
0
1,389
10,215
3,303
552
5,203
5,012
55,923
0
L
Kuzenbo
Brenzini
Kuzenbo
6,718
3,122
0
3,892
11,035
11,436
0
2,418
8,362
24,029
1,873
W
Bacchus
HydroDub
Bacchus
5,012
677
0
3,848
11,980
9,916
0
3,735
8,245
20,318
0
L
Morgan Le Fay
Jwuq
Morgan Le Fay
8,216
699
0
1,987
10,344
3,044
0
5,202
4,362
53,545
992
L
Ah Puch
4,126
148
0
1,979
7,088
1,894
0
0
7,051
25,706
142
W
6,798
2,921
0
2,507
9,565
3,024
0
3,229
6,336
0
66,671
L
6,992
4,043
0
2,009
8,997
2,815
26
3,434
5,335
0
56,003
W
Serqet
7,263
2,000
0
1,619
10,940
4,230
337
2,119
8,821
0
50,967
L
5,131
904
0
3,630
8,684
2,682
0
2,565
5,361
0
48,168
W
4,803
405
0
3,902
9,484
4,249
2,148
4,012
5,472
0
61,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
41,834
333
Minions Killed
438
0
Camps Cleared
0
1,354,176
Distance Traveled
1,492,362
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,328
555
96
6
0
311,567
0
L
Kuzenbo
7,543
503
20
1
0
332,773
4
W
Bacchus
7,538
503
37
2
0
279,631
5
L
Morgan Le Fay
7,603
507
100
7
0
285,027
0
L
Ah Puch
5,921
395
36
2
0
151,915
0
W
Neith
7,856
524
107
7
0
255,742
3
L
Ishtar
6,939
463
103
7
0
268,692
5
W
Serqet
8,808
587
78
5
0
344,107
0
L
Ravana
7,315
488
74
5
0
315,769
0
W
Mulan
9,304
620
120
8
0
301,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role