Player Matchup

Merlin
Merlin
I ShuNzi7ve I
Merlin
Level 61
God Stats
2W - 1L
1,512 SR
Queue Stats
20W - 18L
1,464 Elo+
Solo
Rama
Rama
Luigi127
Rama
Level 180
God Stats
12W - 24L
1,422 SR
Queue Stats
301W - 327L
1,488 Elo+
Solo
Mulan
Mulan
TH1SGUYJAM3S
Mulan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
382W - 390L
1,453 Elo+
Party 1
Chronos
Chronos
bizuzi
Chronos
Level 128
God Stats
7W - 8L
1,486 SR
Queue Stats
204W - 226L
1,482 Elo+
Party 1
Athena
Athena
ovidiodeleon
Athena
Level 116
God Stats
2W - 2L
1,278 SR
Queue Stats
35W - 53L
1,368 Elo+
Solo
Team Averages
Level 118
1,440 SR
1,451 Elo+

VS

Team Averages
Level 149
1,509 SR
1,470 Elo+
Bastet
Bastet
 
Bastet
Level 311
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Magiito
Nu Wa
Level 148
God Stats
1W - 4L
1,545 SR
Queue Stats
156W - 151L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
T3RZ MAY3RZ
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
6,616
1,103
1,381
1,717
476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
12
1 / 2 / 4
7,046
1,174
4,174
6,315
1,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 3
6,788
1,131
3,350
5,820
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
bizuzi
Chronos
12
4 / 2 / 3
7,822
1,304
3,615
5,040
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Athena
12
1 / 2 / 6
7,613
1,269
1,687
7,669
5,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

366

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
4 / 0 / 3
7,697
1,283
3,922
1,175
362
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
 
Hera
12
2 / 3 / 5
7,392
1,232
7,449
5,497
1,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 2 / 2
7,336
1,223
6,450
4,112
1,322
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Magiito
Nu Wa
12
0 / 3 / 5
7,049
1,175
5,279
4,613
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
T3RZ MAY3RZ
Cthulhu
10
0 / 0 / 0
4,268
711
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
8
Kills
8
8
Deaths
8
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
0
3
5.5
L
Hera
 
Hera
2
3
5
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
2
1.5
W
0
0
4
2
W
Rama
1
2
4
1.5
L
Nu Wa
Magiito
Nu Wa
0
3
5
0.83
L
Cthulhu
T3RZ MAY3RZ
Cthulhu
0
0
0
0
W
2
2
3
1.75
W
Chronos
bizuzi
Chronos
4
2
3
2.75
W
Athena
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,207
Damage
23,100
26,561
Taken
15,397
13,581
Mitigated
4,651
6,407
Healing
729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,922
891
0
95
1,175
362
0
647
491
0
8,195
L
Hera
 
Hera
7,449
1,182
45
589
5,497
1,626
0
2,074
3,383
11,724
433
L
Ah Muzen Cab
 
Ah Muzen Cab
6,450
2,141
0
0
4,112
1,322
0
870
3,095
0
23,653
W
1,381
115
138
96
1,717
476
0
831
886
14,383
201
W
Rama
4,174
3,270
0
1,167
6,315
1,859
0
1,985
4,330
0
29,129
L
Nu Wa
Magiito
Nu Wa
5,279
1,059
0
0
4,613
1,341
0
2,819
1,724
17,169
1,260
L
Cthulhu
T3RZ MAY3RZ
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
3,350
106
0
293
5,820
4,315
0
3,421
2,399
0
5,262
W
Chronos
bizuzi
Chronos
3,615
1,819
0
565
5,040
1,817
0
1,888
3,152
14,992
1,796
W
Athena
1,687
522
1,897
2,251
7,669
5,114
0
3,784
3,885
5,060
93

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
33,742
148
Minions Killed
88
6
Camps Cleared
6
567,749
Distance Traveled
507,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,697
1,283
10
2
1
140,078
0
L
Hera
7,392
1,232
4
1
0
125,958
0
L
Ah Muzen Cab
7,336
1,223
36
6
2
126,646
0
W
Merlin
6,616
1,103
33
6
2
115,381
0
W
Rama
7,046
1,174
69
12
0
116,265
0
L
Nu Wa
7,049
1,175
38
6
3
114,611
0
L
Cthulhu
4,268
711
0
0
0
0
0
W
Mulan
6,788
1,131
13
2
0
105,207
0
W
Chronos
7,822
1,304
27
5
3
108,939
0
W
Athena
7,613
1,269
6
1
1
121,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role