Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dylân
Shiva
Level 118
God Stats
2W - 2L
1,424 SR
Queue Stats
103W - 72L
1,587 Elo+
Party 2
Scylla
Scylla
SmitePlayer2651
Scylla
Level 122
God Stats
4W - 2L
1,554 SR
Queue Stats
112W - 78L
1,585 Elo+
Party 2
Ullr
Ullr
sêven
Ullr
Level 114
God Stats
21W - 11L
1,783 SR
Queue Stats
117W - 84L
1,584 Elo+
Party 2
Team Averages
Level 115
1,552 SR
1,551 Elo+

VS

Team Averages
Level 136
1,553 SR
1,533 Elo+
Janus
Janus
CopsKillKids
Janus
Level 158
God Stats
19W - 21L
1,519 SR
Queue Stats
291W - 266L
1,490 Elo+
Party 1
Thanatos
Thanatos
HangCops
Thanatos
Level 86
God Stats
11W - 6L
1,650 SR
Queue Stats
390W - 357L
1,517 Elo+
Party 1
Khepri
Khepri
Kazẻ
Khepri
Level 168
God Stats
82W - 58L
1,648 SR
Queue Stats
403W - 350L
1,586 Elo+
Solo
Rama
Rama
Suqmidiq1337
Rama
Level 145
God Stats
33W - 42L
1,597 SR
Queue Stats
187W - 167L
1,549 Elo+
Solo
Cu Chulainn
Cu Chulainn
ninetaildemon11
Cu Chulainn
Level 121
God Stats
0W - 2L
1,349 SR
Queue Stats
23W - 20L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 2
6,357
636
1,550
4,629
1,262
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
 
Vamana
10
1 / 0 / 3
5,548
555
5,921
6,025
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shiva
Dylân
Shiva
13
8 / 1 / 1
8,140
814
8,151
8,386
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
3 / 0 / 1
7,064
706
2,511
2,678
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
sêven
Ullr
11
4 / 0 / 5
6,395
640
6,427
5,772
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,923
592
1,314
2,936
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
HangCops
Thanatos
9
0 / 3 / 0
5,036
504
1,724
7,693
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Kazẻ
Khepri
7
1 / 3 / 0
5,162
516
1,754
7,179
3,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 1
5,984
598
2,003
4,931
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
ninetaildemon11
Cu Chulainn
8
1 / 8 / 0
5,220
522
4,397
12,341
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
2
2
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
2
1
W
Vamana
 
Vamana
1
0
3
2.5
L
0
1
0
0
W
Shiva
Dylân
Shiva
8
1
1
8.5
L
Thanatos
HangCops
Thanatos
0
3
0
0
L
Khepri
Kazẻ
Khepri
1
3
0
0.33
W
3
0
1
3.5
L
0
1
1
0.5
L
Cu Chulainn
ninetaildemon11
Cu Chulainn
1
8
0
0.13
W
Ullr
sêven
Ullr
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,560
Damage
11,192
27,490
Taken
35,080
11,136
Mitigated
15,699
7,264
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,550
1,075
0
1,938
4,629
1,262
0
501
4,128
0
44,616
W
Vamana
 
Vamana
5,921
1,666
0
509
6,025
3,675
0
901
5,124
178
30,209
L
1,314
0
0
224
2,936
1,118
0
861
2,075
45,111
409
W
Shiva
Dylân
Shiva
8,151
1,730
0
1,924
8,386
3,317
0
169
8,217
0
53,613
L
Thanatos
HangCops
Thanatos
1,724
100
0
4,889
7,693
2,355
0
416
7,277
0
32,608
L
Khepri
Kazẻ
Khepri
1,754
69
0
1,521
7,179
3,903
0
732
6,447
13,762
0
W
2,511
380
0
1,000
2,678
679
0
1,032
1,486
51,284
0
L
2,003
1,421
0
1,559
4,931
1,561
0
0
4,931
0
48,165
L
Cu Chulainn
ninetaildemon11
Cu Chulainn
4,397
2,697
0
1,599
12,341
6,762
0
661
11,501
0
22,322
W
Ullr
sêven
Ullr
6,427
2,670
0
1,893
5,772
2,203
0
413
5,347
0
48,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,504
Gold Earned
27,325
423
Minions Killed
315
0
Camps Cleared
0
1,165,811
Distance Traveled
1,032,144
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,357
636
98
10
0
213,854
0
W
Vamana
5,548
555
44
4
0
249,942
5
L
Janus
5,923
592
102
10
0
207,035
8
W
Shiva
8,140
814
101
10
0
224,033
0
L
Thanatos
5,036
504
62
6
0
216,917
0
L
Khepri
5,162
516
19
2
0
217,962
10
W
Scylla
7,064
706
112
11
0
232,785
2
L
Rama
5,984
598
99
10
0
191,817
2
L
Cu Chulainn
5,220
522
33
3
0
198,413
0
W
Ullr
6,395
640
68
7
0
245,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role