Player Matchup

Hercules
Hercules
ImAszend
Hercules
Level 87
God Stats
1W - 0L
1,758 SR
Queue Stats
85W - 80L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
PątientZero
Cthulhu
Level 125
God Stats
2W - 1L
1,926 SR
Queue Stats
39W - 43L
1,517 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Weeak3nn
Morgan Le Fay
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 158L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
ZeroLeniency
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
blazingwolf9472
Anhur
Level 84
God Stats
2W - 1L
1,487 SR
Queue Stats
97W - 94L
1,518 Elo+
Party 3
Team Averages
Level 91
1,634 SR
1,509 Elo+

VS

Team Averages
Level 116
1,642 SR
1,570 Elo+
Charybdis
Charybdis
Bobo10 Magic
Charybdis
Level 157
God Stats
4W - 2L
1,609 SR
Queue Stats
157W - 166L
1,525 Elo+
Party 2
Vamana
Vamana
Hopelesswar
Vamana
Level 128
God Stats
1W - 3L
1,759 SR
Queue Stats
203W - 201L
1,567 Elo+
Solo
Sol
Sol
Kernel OSU
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,798 Elo+
Party 2
Kuzenbo
Kuzenbo
Lynncaracal
Kuzenbo
Level 156
God Stats
3W - 3L
1,677 SR
Queue Stats
1,038W - 1,087L
1,465 Elo+
Solo
Skadi
Skadi
NinjaRequiem
Skadi
Level 123
God Stats
3W - 2L
1,665 SR
Queue Stats
57W - 45L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImAszend
Hercules
19
2 / 1 / 17
10,813
832
8,465
14,078
15,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
PątientZero
Cthulhu
18
7 / 4 / 10
11,930
918
15,293
19,097
21,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Weeak3nn
Morgan Le Fay
18
9 / 4 / 7
11,555
889
24,225
11,515
5,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
ZeroLeniency
Amaterasu
14
2 / 6 / 7
9,264
713
7,237
12,182
8,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 1 / 10
11,212
862
10,413
9,378
4,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bobo10 Magic
Charybdis
17
4 / 4 / 6
9,326
717
10,264
13,081
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vamana
15
5 / 6 / 6
9,441
726
11,323
18,212
16,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
1 / 4 / 7
8,136
626
6,562
10,210
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
Lynncaracal
Kuzenbo
16
3 / 4 / 9
9,006
693
12,683
16,749
23,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 6 / 8
9,370
721
12,303
13,184
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
51
24
Kills
15
16
Deaths
24
51
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bobo10 Magic
Charybdis
4
4
6
1.75
L
Vamana
5
6
6
1.33
W
Hercules
ImAszend
Hercules
2
1
17
10.5
L
1
4
7
1.13
L
Kuzenbo
Lynncaracal
Kuzenbo
3
4
9
1.88
L
2
6
8
1
W
Cthulhu
PątientZero
Cthulhu
7
4
10
3
W
Morgan Le Fay
Weeak3nn
Morgan Le Fay
9
4
7
3.13
W
Amaterasu
ZeroLeniency
Amaterasu
2
6
7
0.92
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,633
Damage
53,135
66,250
Taken
71,436
54,869
Mitigated
53,749
28,247
Healing
21,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bobo10 Magic
Charybdis
10,264
5,023
1,811
3,864
13,081
5,433
0
6,124
6,831
0
29,953
L
Vamana
11,323
4,789
2,057
3,269
18,212
16,570
0
9,485
8,537
0
17,547
W
Hercules
ImAszend
Hercules
8,465
1,852
1,682
7,565
14,078
15,679
124
3,703
10,259
0
17,910
L
6,562
1,473
272
2,611
10,210
3,465
0
7,053
3,115
15,556
0
L
Kuzenbo
Lynncaracal
Kuzenbo
12,683
3,644
1,551
2,724
16,749
23,650
136
8,591
8,062
20,650
0
L
12,303
3,771
1,421
1,591
13,184
4,631
423
7,853
5,289
0
28,901
W
Cthulhu
PątientZero
Cthulhu
15,293
504
1,757
5,430
19,097
21,145
202
7,043
11,829
27,755
952
W
Morgan Le Fay
Weeak3nn
Morgan Le Fay
24,225
3,213
1,355
2,353
11,515
5,591
276
2,663
8,687
45,444
475
W
Amaterasu
ZeroLeniency
Amaterasu
7,237
3,106
558
1,497
12,182
8,135
136
2,370
9,702
0
10,226
W
10,413
5,439
2,165
3,885
9,378
4,319
2,700
3,466
5,634
0
31,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,774
Gold Earned
45,279
183
Minions Killed
135
0
Camps Cleared
0
1,289,730
Distance Traveled
1,171,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,326
717
43
3
0
216,695
0
L
Vamana
9,441
726
17
1
0
242,122
0
W
Hercules
10,813
832
19
1
0
297,936
0
L
Sol
8,136
626
21
2
0
223,911
0
L
Kuzenbo
9,006
693
4
0
0
261,467
0
L
Skadi
9,370
721
50
4
0
227,010
0
W
Cthulhu
11,930
918
50
4
0
256,673
0
W
Morgan Le Fay
11,555
889
34
3
0
252,177
0
W
Amaterasu
9,264
713
8
1
0
220,787
0
W
Anhur
11,212
862
72
6
0
262,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role