Player Matchup

Ah Puch
Ah Puch
Deebz13
Ah Puch
Level 99
God Stats
6W - 3L
1,829 SR
Queue Stats
201W - 218L
1,552 Elo+
Party 3
Arachne
Arachne
TheWhiteEclipse
Arachne
Level 67
God Stats
28W - 19L
1,620 SR
Queue Stats
197W - 216L
1,537 Elo+
Party 3
Cerberus
Cerberus
Xyllr
Cerberus
Level 117
God Stats
2W - 2L
1,274 SR
Queue Stats
174W - 173L
1,604 Elo+
Party 3
Cthulhu
Cthulhu
andyw000000000
Cthulhu
Level 68
God Stats
7W - 1L
1,699 SR
Queue Stats
250W - 220L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
punkenglish
Cernunnos
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
255W - 235L
1,550 Elo+
Party 2
Team Averages
Level 84
1,585 SR
1,550 Elo+

VS

Team Averages
Level 112
1,557 SR
1,534 Elo+
Jormungandr
Jormungandr
Kadadji1
Jormungandr
Level 87
God Stats
20W - 18L
1,492 SR
Queue Stats
454W - 440L
1,495 Elo+
Party 4
Nu Wa
Nu Wa
Pushishek
Nu Wa
Level 53
God Stats
4W - 3L
1,609 SR
Queue Stats
257W - 229L
1,502 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
TokuRagnarok
Ah Muzen Cab
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 163L
1,559 Elo+
Solo
Loki
Loki
lKeinlGuzy
Loki
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 37L
1,577 Elo+
Party 1
Ah Puch
Ah Puch
lKeinlJuanch
Ah Puch
Level 152
God Stats
3W - 2L
1,684 SR
Queue Stats
57W - 48L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deebz13
Ah Puch
14
2 / 4 / 1
8,463
605
6,996
9,402
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 7
7,440
531
3,276
10,764
4,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
Xyllr
Cerberus
13
3 / 1 / 5
7,711
551
8,182
12,099
9,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 1
7,985
570
2,263
10,592
5,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
punkenglish
Cernunnos
17
4 / 1 / 2
9,155
654
4,240
7,492
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kadadji1
Jormungandr
2
0 / 1 / 0
4,505
322
134
1,500
637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Pushishek
Nu Wa
3
0 / 0 / 0
4,532
324
402
482
97
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TokuRagnarok
Ah Muzen Cab
14
2 / 4 / 0
7,870
562
5,968
10,489
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 3 / 3
7,908
565
8,064
13,241
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
lKeinlJuanch
Ah Puch
14
2 / 5 / 3
8,547
611
10,025
10,117
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
12
Kills
9
9
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Deebz13
Ah Puch
2
4
1
0.63
L
Jormungandr
Kadadji1
Jormungandr
0
1
0
0
L
Nu Wa
Pushishek
Nu Wa
0
0
0
0
W
1
1
7
4.5
L
Ah Muzen Cab
TokuRagnarok
Ah Muzen Cab
2
4
0
0.5
W
Cerberus
Xyllr
Cerberus
3
1
5
5.5
W
2
2
1
1.25
L
5
3
3
2.17
L
Ah Puch
lKeinlJuanch
Ah Puch
2
5
3
0.7
W
Cernunnos
punkenglish
Cernunnos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,957
Damage
24,593
50,349
Taken
35,829
25,302
Mitigated
9,482
16,470
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Deebz13
Ah Puch
6,996
377
0
1,794
9,402
3,105
2,085
1,585
7,714
53,330
659
L
Jormungandr
Kadadji1
Jormungandr
134
9
0
434
1,500
637
0
348
1,048
2,561
0
L
Nu Wa
Pushishek
Nu Wa
402
16
0
220
482
97
0
332
102
3,033
0
W
3,276
1,963
0
6,617
10,764
4,164
51
1,511
9,253
0
51,413
L
Ah Muzen Cab
TokuRagnarok
Ah Muzen Cab
5,968
1,987
0
2,100
10,489
2,692
522
3,405
6,708
0
61,394
W
Cerberus
Xyllr
Cerberus
8,182
439
0
2,322
12,099
9,257
416
1,118
10,981
37,788
3,537
W
2,263
0
0
3,032
10,592
5,947
35
5,653
4,939
43,862
0
L
8,064
2,409
0
6,248
13,241
3,499
0
6,239
6,577
0
53,565
L
Ah Puch
lKeinlJuanch
Ah Puch
10,025
638
0
2,087
10,117
2,557
18
5,501
4,323
61,744
927
W
Cernunnos
punkenglish
Cernunnos
4,240
2,344
0
2,705
7,492
2,829
952
680
6,812
0
66,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,754
Gold Earned
33,362
545
Minions Killed
327
0
Camps Cleared
0
1,462,603
Distance Traveled
900,210
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,463
605
120
9
0
252,849
0
L
Jormungandr
4,505
322
6
0
0
28,395
0
L
Nu Wa
4,532
324
6
0
0
29,661
0
W
Arachne
7,440
531
83
6
0
348,307
4
L
Ah Muzen Cab
7,870
562
97
7
0
270,164
2
W
Cerberus
7,711
551
104
7
0
304,337
0
W
Cthulhu
7,985
570
92
7
0
283,969
0
L
Loki
7,908
565
93
7
0
319,727
0
L
Ah Puch
8,547
611
125
9
0
252,263
0
W
Cernunnos
9,155
654
146
10
0
273,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role