Player Matchup

Janus
Janus
KBZASv2
Janus
Level 88
God Stats
1W - 2L
1,309 SR
Queue Stats
45W - 44L
1,407 Elo+
Party 2
Pele
Pele
Sgala
Pele
Level 86
God Stats
2W - 1L
1,309 SR
Queue Stats
21W - 20L
1,334 Elo+
Party 2
Anubis
Anubis
Zamáx
Anubis
Level 48
God Stats
15W - 16L
1,436 SR
Queue Stats
52W - 47L
1,431 Elo+
Party 2
Team Averages
Level 74
1,351 SR
1,390 Elo+

VS

Team Averages
Level 49
1,474 SR
1,253 Elo+
Discordia
Discordia
Dat1Whit3Boy
Discordia
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,004 Elo+
Party 1
King Arthur
King Arthur
Mufasa6890
King Arthur
Level 20
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 3L
1,300 Elo+
Party 1
Da Ji
Da Ji
ninjastyle800
Da Ji
Level 95
God Stats
2W - 1L
1,688 SR
Queue Stats
82W - 77L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KBZASv2
Janus
15
4 / 1 / 14
9,832
983
7,196
5,169
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Sgala
Pele
15
6 / 0 / 9
9,456
946
4,994
4,090
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Zamáx
Anubis
16
8 / 2 / 8
10,277
1,028
10,355
8,547
3,580
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dat1Whit3Boy
Discordia
13
2 / 8 / 1
7,771
777
4,490
9,154
2,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Mufasa6890
King Arthur
12
0 / 8 / 2
6,884
688
1,044
11,347
4,562
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 1
7,306
731
4,828
7,473
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
3
3
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dat1Whit3Boy
Discordia
2
8
1
0.31
W
Janus
KBZASv2
Janus
4
1
14
11
L
King Arthur
Mufasa6890
King Arthur
0
8
2
0.13
W
Pele
Sgala
Pele
6
0
9
10.5
W
Anubis
Zamáx
Anubis
8
2
8
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,545
Damage
10,362
17,806
Taken
27,974
6,470
Mitigated
8,817
3,780
Healing
960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dat1Whit3Boy
Discordia
4,490
343
0
30
9,154
2,240
0
5,135
3,974
18,878
0
W
Janus
KBZASv2
Janus
7,196
158
0
250
5,169
1,586
1,340
774
4,395
24,811
356
L
King Arthur
Mufasa6890
King Arthur
1,044
0
0
284
11,347
4,562
0
7,136
4,134
0
5,284
W
Pele
Sgala
Pele
4,994
1,063
0
1,192
4,090
1,304
0
1,369
2,721
0
28,521
W
Anubis
Zamáx
Anubis
10,355
595
0
2,338
8,547
3,580
750
2,422
6,080
43,055
478
L
4,828
31
57
589
7,473
2,015
0
4,816
2,600
0
16,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
21,961
157
Minions Killed
59
0
Camps Cleared
0
570,784
Distance Traveled
517,137
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,771
777
29
3
0
159,449
0
W
Janus
9,832
983
48
5
0
218,890
0
L
King Arthur
6,884
688
9
1
0
152,988
0
W
Pele
9,456
946
37
4
0
179,941
0
W
Anubis
10,277
1,028
72
7
0
171,953
0
L
Da Ji
7,306
731
21
2
0
204,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role