Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
EdgarRT117
Vulcan
Level 140
God Stats
9W - 9L
1,464 SR
Queue Stats
320W - 323L
1,436 Elo+
Party 2
Maui
Maui
En0ko
Maui
Level 118
God Stats
3W - 7L
1,424 SR
Queue Stats
162W - 158L
1,471 Elo+
Party 2
Anubis
Anubis
Vorman22
Anubis
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 13L
1,542 Elo+
Party 1
Medusa
Medusa
tanner007
Medusa
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,542 Elo+
Party 1
Team Averages
Level 103
1,478 SR
1,498 Elo+

VS

Team Averages
Level 93
1,525 SR
1,432 Elo+
Nut
Nut
ConAirOnVHS8064
Nut
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,495 Elo+
Solo
Guan Yu
Guan Yu
DwagonFwuit6632
Guan Yu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,266 Elo+
Solo
Artemis
Artemis
FrenchiestOBread
Artemis
Level 39
God Stats
9W - 8L
1,566 SR
Queue Stats
141W - 155L
1,482 Elo+
Solo
Merlin
Merlin
Kreiina
Merlin
Level 159
God Stats
5W - 7L
1,439 SR
Queue Stats
390W - 352L
1,482 Elo+
Solo
Charon
Charon
MichiAdam98
Charon
Level 125
God Stats
8W - 5L
1,618 SR
Queue Stats
563W - 590L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 2 / 1
6,355
1,059
1,592
5,607
1,329
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
EdgarRT117
Vulcan
12
1 / 1 / 3
6,589
1,098
6,340
3,582
1,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
En0ko
Maui
11
0 / 1 / 6
6,688
1,115
2,881
8,712
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Vorman22
Anubis
11
0 / 2 / 2
6,106
1,018
3,141
5,487
2,238
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
tanner007
Medusa
14
4 / 1 / 3
7,956
1,326
5,544
5,511
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
6,668
1,111
8,723
5,676
3,100
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

10
0 / 2 / 6
5,948
991
3,122
6,903
2,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
4 / 1 / 2
6,343
1,057
5,431
4,128
1,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Kreiina
Merlin
1
0 / 0 / 0
1,690
282
0
0
0
Charon
10
0 / 3 / 7
5,760
960
8,113
7,712
4,896
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
7
Kills
7
7
Deaths
7
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
1
1.25
L
3
1
4
5
L
0
2
6
1.5
W
Vulcan
EdgarRT117
Vulcan
1
1
3
2.5
W
Maui
En0ko
Maui
0
1
6
3
L
4
1
2
5
L
Merlin
Kreiina
Merlin
0
0
0
0
L
Charon
0
3
7
1.17
W
Anubis
Vorman22
Anubis
0
2
2
0.5
W
Medusa
tanner007
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,498
Damage
25,389
28,899
Taken
24,419
11,095
Mitigated
12,118
13,705
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,592
0
4,884
2,030
5,607
1,329
0
2,219
3,388
3,401
0
L
8,723
1,296
537
363
5,676
3,100
20
2,752
2,924
312
24,957
L
3,122
200
4,479
2,385
6,903
2,905
0
3,819
3,084
0
5,442
W
Vulcan
EdgarRT117
Vulcan
6,340
66
483
664
3,582
1,270
521
529
3,053
16,830
482
W
Maui
En0ko
Maui
2,881
320
97
2,757
8,712
4,455
186
2,254
6,458
5,300
869
L
5,431
2,310
430
388
4,128
1,217
0
2,539
1,589
0
12,229
L
Merlin
Kreiina
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Charon
8,113
654
238
796
7,712
4,896
0
3,887
3,825
15,433
326
W
Anubis
Vorman22
Anubis
3,141
127
861
967
5,487
2,238
308
1,116
4,371
12,677
0
W
Medusa
tanner007
Medusa
5,544
2,221
50
912
5,511
1,803
96
2,132
3,379
0
15,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
26,409
83
Minions Killed
66
0
Camps Cleared
0
637,870
Distance Traveled
501,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,355
1,059
7
1
0
114,501
0
L
Nut
6,668
1,111
32
5
0
122,575
0
L
Guan Yu
5,948
991
7
1
0
142,520
0
W
Vulcan
6,589
1,098
27
5
0
149,155
0
W
Maui
6,688
1,115
9
2
0
115,167
0
L
Artemis
6,343
1,057
19
3
0
124,761
0
L
Merlin
1,690
282
0
0
0
0
0
L
Charon
5,760
960
8
1
0
111,629
0
W
Anubis
6,106
1,018
22
4
0
125,751
0
W
Medusa
7,956
1,326
18
3
0
133,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role