Player Matchup

Sylvanus
Sylvanus
Alejoabratex
Sylvanus
Level 85
God Stats
2W - 2L
1,639 SR
Queue Stats
121W - 119L
1,457 Elo+
Party 1
Bacchus
Bacchus
F1xgg
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
Gohhanchin
Zhong Kui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,440 Elo+
Party 1
Hou Yi
Hou Yi
MaestroPiero
Hou Yi
Level 156
God Stats
11W - 8L
1,599 SR
Queue Stats
369W - 344L
1,516 Elo+
Solo
Mulan
Mulan
valentinbj
Mulan
Level 155
God Stats
4W - 7L
1,502 SR
Queue Stats
111W - 103L
1,521 Elo+
Solo
Team Averages
Level 117
1,548 SR
1,470 Elo+

VS

Team Averages
Level 131
1,588 SR
1,524 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Lautta17
Awilix
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,517 Elo+
Party 2
Chiron
Chiron
MixG
Chiron
Level 125
God Stats
2W - 1L
1,940 SR
Queue Stats
12W - 8L
1,519 Elo+
Party 2
Maui
Maui
xXxCh4p3xXx
Maui
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 70L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alejoabratex
Sylvanus
8
2 / 4 / 2
5,464
455
5,208
8,881
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
F1xgg
Bacchus
9
0 / 3 / 1
5,197
433
3,957
9,164
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Gohhanchin
Zhong Kui
11
1 / 2 / 1
6,357
530
2,886
9,311
5,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
12
2 / 1 / 1
6,166
514
4,153
8,176
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
11
3 / 4 / 0
6,527
544
6,735
11,102
6,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 1 / 1
6,778
565
5,628
5,631
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
 
Cthulhu
10
3 / 1 / 3
6,235
520
4,968
7,058
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Lautta17
Awilix
10
3 / 1 / 2
5,849
487
4,644
7,550
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
MixG
Chiron
12
4 / 1 / 2
7,011
584
7,489
8,056
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 4 / 1
6,500
542
6,554
9,956
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
14
14
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
1
2.5
W
Cthulhu
 
Cthulhu
3
1
3
4.5
L
Sylvanus
Alejoabratex
Sylvanus
2
4
2
0.75
L
Bacchus
F1xgg
Bacchus
0
3
1
0.17
L
Zhong Kui
Gohhanchin
Zhong Kui
1
2
1
0.75
W
Awilix
Lautta17
Awilix
3
1
2
4
L
Hou Yi
2
1
1
2.5
W
Chiron
MixG
Chiron
4
1
2
5
L
Mulan
3
4
0
0.75
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,939
Damage
29,283
46,634
Taken
38,251
22,767
Mitigated
20,396
16,151
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,628
418
0
2,638
5,631
1,999
0
1,749
3,882
50,672
0
W
Cthulhu
 
Cthulhu
4,968
636
0
2,539
7,058
4,234
0
3,158
3,900
19,399
0
L
Sylvanus
Alejoabratex
Sylvanus
5,208
1,926
319
1,321
8,881
3,519
0
3,292
5,589
17,493
5,140
L
Bacchus
F1xgg
Bacchus
3,957
586
0
2,630
9,164
4,338
0
1,706
7,458
22,334
1,118
L
Zhong Kui
Gohhanchin
Zhong Kui
2,886
417
0
4,341
9,311
5,840
0
4,588
4,554
39,956
2,575
W
Awilix
Lautta17
Awilix
4,644
1,570
0
676
7,550
2,725
0
1,386
6,164
0
34,683
L
Hou Yi
4,153
1,492
0
4,461
8,176
2,424
0
1,567
6,419
0
42,588
W
Chiron
MixG
Chiron
7,489
3,185
335
2,972
8,056
2,453
0
5,205
2,851
0
53,970
L
Mulan
6,735
1,282
0
3,079
11,102
6,646
0
5,513
4,977
0
36,172
W
6,554
1,244
0
1,404
9,956
8,985
0
0
9,956
42,254
2,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,711
Gold Earned
32,373
325
Minions Killed
358
0
Camps Cleared
0
1,106,141
Distance Traveled
1,193,433
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,778
565
105
9
0
212,968
0
W
Cthulhu
6,235
520
23
2
0
263,210
4
L
Sylvanus
5,464
455
34
3
0
208,207
2
L
Bacchus
5,197
433
31
3
0
230,085
0
L
Zhong Kui
6,357
530
106
9
0
213,598
1
W
Awilix
5,849
487
56
5
0
276,982
1
L
Hou Yi
6,166
514
79
7
0
237,069
2
W
Chiron
7,011
584
99
8
0
232,874
0
L
Mulan
6,527
544
75
6
0
217,182
5
W
Maui
6,500
542
75
6
0
207,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role