Player Matchup

Hachiman
Hachiman
Death902
Hachiman
Level 129
God Stats
11W - 8L
1,727 SR
Queue Stats
32W - 48L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
DrippingRim
Gilgamesh
Level 119
God Stats
2W - 4L
1,647 SR
Queue Stats
14W - 10L
1,628 Elo+
Solo
Hun Batz
Hun Batz
Qu00t
Hun Batz
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 140L
1,501 Elo+
Party 2
Merlin
Merlin
TallJet1
Merlin
Level 156
God Stats
2W - 0L
1,720 SR
Queue Stats
124W - 107L
1,529 Elo+
Solo
Ganesha
Ganesha
ThePervvySage
Ganesha
Level 65
God Stats
4W - 0L
1,595 SR
Queue Stats
122W - 119L
1,534 Elo+
Party 2
Team Averages
Level 120
1,638 SR
1,526 Elo+

VS

Team Averages
Level 122
1,552 SR
1,486 Elo+
Set
Set
AbsoluteFox7127
Set
Level 121
God Stats
0W - 3L
1,220 SR
Queue Stats
84W - 87L
1,482 Elo+
Solo
Sylvanus
Sylvanus
AlaskanWonderFK
Sylvanus
Level 127
God Stats
3W - 2L
1,681 SR
Queue Stats
253W - 257L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Promotedfir5
Sun Wukong
Level 113
God Stats
16W - 12L
1,634 SR
Queue Stats
362W - 312L
1,538 Elo+
Solo
Yu Huang
Yu Huang
RichMb
Yu Huang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,468 Elo+
Party 1
Charybdis
Charybdis
lLolex zZ
Charybdis
Level 127
God Stats
2W - 1L
1,724 SR
Queue Stats
29W - 41L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Death902
Hachiman
10
1 / 0 / 1
5,744
638
4,663
3,788
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
DrippingRim
Gilgamesh
9
1 / 2 / 0
4,868
541
2,772
10,229
3,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Qu00t
Hun Batz
11
2 / 2 / 3
5,270
586
3,688
8,978
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
TallJet1
Merlin
11
1 / 0 / 2
5,325
592
3,035
3,785
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
8
0 / 0 / 3
5,006
556
1,376
8,785
3,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,042
449
994
3,583
1,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
9
1 / 2 / 0
4,857
540
3,113
6,970
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Promotedfir5
Sun Wukong
11
3 / 0 / 0
6,755
751
5,607
7,260
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
RichMb
Yu Huang
10
0 / 1 / 1
5,092
566
4,376
3,605
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
lLolex zZ
Charybdis
9
0 / 1 / 0
4,825
536
3,348
6,139
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
4
4
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Sylvanus
1
2
0
0.5
W
Hachiman
Death902
Hachiman
1
0
1
1.5
W
Gilgamesh
DrippingRim
Gilgamesh
1
2
0
0.5
L
Sun Wukong
Promotedfir5
Sun Wukong
3
0
0
3
W
Hun Batz
Qu00t
Hun Batz
2
2
3
1.75
L
Yu Huang
RichMb
Yu Huang
0
1
1
0.5
W
Merlin
TallJet1
Merlin
1
0
2
2
W
Ganesha
0
0
3
1.5
L
Charybdis
lLolex zZ
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,534
Damage
17,438
35,565
Taken
27,557
11,225
Mitigated
11,763
14,830
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
994
456
0
530
3,583
1,233
0
451
3,132
0
13,739
L
Sylvanus
3,113
1,101
961
2,618
6,970
3,428
0
2,000
4,970
13,413
6,166
W
Hachiman
Death902
Hachiman
4,663
1,982
0
906
3,788
984
0
1,006
2,782
0
45,401
W
Gilgamesh
DrippingRim
Gilgamesh
2,772
847
0
2,534
10,229
3,655
0
44
10,185
0
32,090
L
Sun Wukong
Promotedfir5
Sun Wukong
5,607
1,821
0
2,067
7,260
4,095
0
0
7,260
0
51,770
W
Hun Batz
Qu00t
Hun Batz
3,688
1,066
0
4,562
8,978
2,632
23
1,411
7,435
0
38,038
L
Yu Huang
RichMb
Yu Huang
4,376
163
0
586
3,605
1,120
0
1,314
2,291
32,483
1,131
W
Merlin
TallJet1
Merlin
3,035
212
0
1,074
3,785
886
136
1,734
1,837
35,779
0
W
Ganesha
1,376
324
2,127
3,627
8,785
3,068
0
2,396
6,241
11,016
0
L
Charybdis
lLolex zZ
Charybdis
3,348
1,979
0
2,632
6,139
1,887
0
646
5,493
0
30,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,213
Gold Earned
25,571
305
Minions Killed
269
0
Camps Cleared
0
936,283
Distance Traveled
881,337
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,042
449
24
3
0
136,382
0
L
Sylvanus
4,857
540
39
4
0
161,078
6
W
Hachiman
5,744
638
97
11
0
160,167
0
W
Gilgamesh
4,868
541
61
7
0
188,564
0
L
Sun Wukong
6,755
751
88
10
0
220,764
1
W
Hun Batz
5,270
586
66
7
0
214,558
0
L
Yu Huang
5,092
566
67
7
0
192,845
0
W
Merlin
5,325
592
76
8
0
174,288
0
W
Ganesha
5,006
556
5
1
0
198,706
2
L
Charybdis
4,825
536
51
6
0
170,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role