Player Matchup

Arachne
Arachne
Ashes209
Arachne
Level 189
God Stats
2W - 2L
1,544 SR
Queue Stats
32W - 29L
1,558 Elo+
Party 1
Bellona
Bellona
HAMINATOR XXX
Bellona
Level 127
God Stats
1W - 0L
1,741 SR
Queue Stats
8W - 6L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
HelloTello
Cthulhu
Level 157
God Stats
3W - 0L
1,820 SR
Queue Stats
16W - 15L
1,557 Elo+
Party 1
Ra
Ra
MazrkDk14
Ra
Level 55
God Stats
1W - 2L
1,331 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Vulcan
Vulcan
lilbabysaidim4PF
Vulcan
Level 144
God Stats
2W - 0L
1,680 SR
Queue Stats
52W - 47L
1,573 Elo+
Party 2
Team Averages
Level 134
1,623 SR
1,552 Elo+

VS

Team Averages
Level 115
1,614 SR
1,491 Elo+
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Jelly Ninja2129
Atlas
Level 69
God Stats
22W - 13L
1,624 SR
Queue Stats
149W - 124L
1,631 Elo+
Solo
Janus
Janus
Saucy Hustler
Janus
Level 129
God Stats
8W - 9L
1,580 SR
Queue Stats
111W - 107L
1,447 Elo+
Solo
Xbalanque
Xbalanque
SouncloudFATE411
Xbalanque
Level 34
God Stats
9W - 5L
1,740 SR
Queue Stats
143W - 168L
1,396 Elo+
Solo
Surtr
Surtr
tsmunited
Surtr
Level 186
God Stats
11W - 11L
1,626 SR
Queue Stats
226W - 258L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ashes209
Arachne
12
5 / 0 / 3
7,110
1,185
3,649
6,098
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
11
2 / 3 / 3
6,049
1,008
3,293
6,654
3,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
HelloTello
Cthulhu
11
2 / 0 / 7
6,260
1,043
3,940
6,613
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
1 / 3 / 2
5,664
944
1,232
4,269
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 8
6,003
1,001
5,585
6,038
1,934
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 0 / 3
6,235
1,039
5,284
3,281
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 4
5,778
963
3,630
6,302
4,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 4 / 2
5,515
919
2,597
4,955
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
11
3 / 4 / 0
5,873
979
7,956
6,670
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Surtr
tsmunited
Surtr
7
0 / 0 / 0
4,848
808
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
10
Kills
8
8
Deaths
10
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
0
3
4.5
W
Arachne
Ashes209
Arachne
5
0
3
6.5
W
Bellona
2
3
3
1.17
W
Cthulhu
HelloTello
Cthulhu
2
0
7
5.5
L
2
2
4
2
W
1
3
2
0.67
L
0
4
2
0.25
L
Xbalanque
3
4
0
0.75
W
0
2
8
2
L
Surtr
tsmunited
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,699
Damage
19,467
29,672
Taken
21,208
11,832
Mitigated
8,549
9,306
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,284
106
0
750
3,281
900
0
1,778
1,317
19,593
0
W
Arachne
Ashes209
Arachne
3,649
2,783
0
3,121
6,098
2,176
0
2,151
3,791
0
20,222
W
Bellona
3,293
741
0
1,468
6,654
3,483
0
2,869
3,534
0
8,925
W
Cthulhu
HelloTello
Cthulhu
3,940
0
65
1,514
6,613
3,015
0
1,206
5,203
10,237
139
L
3,630
768
0
1,734
6,302
4,187
0
1,996
4,064
12,809
0
W
1,232
30
273
1,292
4,269
1,224
390
2,637
1,565
9,359
0
L
2,597
36
0
480
4,955
1,486
0
2,466
2,264
13,766
0
L
Xbalanque
7,956
3,350
0
1,038
6,670
1,976
50
3,725
2,571
0
16,315
W
5,585
52
0
1,573
6,038
1,934
72
1,856
4,068
13,967
0
L
Surtr
tsmunited
Surtr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
28,249
115
Minions Killed
106
0
Camps Cleared
0
698,850
Distance Traveled
480,792
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,235
1,039
39
7
0
140,409
0
W
Arachne
7,110
1,185
40
7
0
147,184
0
W
Bellona
6,049
1,008
19
3
0
136,796
0
W
Cthulhu
6,260
1,043
9
2
0
143,851
1
L
Atlas
5,778
963
13
2
0
113,565
0
W
Ra
5,664
944
20
3
0
120,801
0
L
Janus
5,515
919
28
5
0
118,507
0
L
Xbalanque
5,873
979
26
4
0
108,311
0
W
Vulcan
6,003
1,001
27
5
0
150,218
0
L
Surtr
4,848
808
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role