Player Matchup

Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Beardus93
Nu Wa
Level 155
God Stats
5W - 6L
1,333 SR
Queue Stats
437W - 376L
1,556 Elo+
Party 1
Raijin
Raijin
itisyryanq
Raijin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,830 Elo+
Party 3
Arachne
Arachne
spyrothedragoon
Arachne
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 66L
1,500 Elo+
Party 1
Team Averages
Level 86
1,467 SR
1,577 Elo+

VS

Team Averages
Level 125
1,559 SR
1,557 Elo+
Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ElCroshTVTwitch
Scylla
Level 148
God Stats
1W - 4L
1,485 SR
Queue Stats
116W - 97L
1,595 Elo+
Party 2
King Arthur
King Arthur
Fr0hawk730
King Arthur
Level 144
God Stats
44W - 35L
1,643 SR
Queue Stats
480W - 426L
1,578 Elo+
Solo
Anhur
Anhur
Sacubito99
Anhur
Level 121
God Stats
2W - 4L
1,489 SR
Queue Stats
18W - 15L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
nikodatenshi
Cthulhu
Level 87
God Stats
35W - 18L
1,675 SR
Queue Stats
243W - 218L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
6 / 1 / 2
5,790
724
6,112
4,107
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
 
Chronos
9
3 / 1 / 2
5,363
670
3,338
4,138
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
Beardus93
Nu Wa
10
1 / 1 / 4
5,716
715
3,831
2,447
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Raijin
itisyryanq
Raijin
9
1 / 1 / 0
5,469
684
2,939
6,073
2,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 2 / 1
5,380
673
3,773
6,992
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 3 / 2
4,521
565
3,139
7,975
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
4 / 3 / 0
5,793
724
2,021
3,967
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Fr0hawk730
King Arthur
10
1 / 1 / 0
5,493
687
4,334
7,046
4,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
7
0 / 4 / 3
4,401
550
3,053
5,941
1,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
nikodatenshi
Cthulhu
7
1 / 4 / 1
4,510
564
1,463
6,762
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
6
6
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
1
2
7
W
Chronos
 
Chronos
3
1
2
4
L
Bastet
 
Bastet
0
3
2
0.33
W
Nu Wa
Beardus93
Nu Wa
1
1
4
3
L
4
3
0
1.33
L
King Arthur
Fr0hawk730
King Arthur
1
1
0
1
L
Anhur
0
4
3
0.38
W
Raijin
itisyryanq
Raijin
1
1
0
1
L
Cthulhu
nikodatenshi
Cthulhu
1
4
1
0.38
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,993
Damage
14,010
23,757
Taken
31,691
7,263
Mitigated
13,764
7,737
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,112
1,943
0
1,592
4,107
1,381
0
966
2,941
0
37,679
W
Chronos
 
Chronos
3,338
957
0
1,723
4,138
1,077
58
842
3,168
23,847
0
L
Bastet
 
Bastet
3,139
1,004
0
2,212
7,975
2,361
0
2,348
5,609
0
23,755
W
Nu Wa
Beardus93
Nu Wa
3,831
1,050
0
355
2,447
620
107
80
2,367
38,508
157
L
2,021
368
0
441
3,967
858
0
313
3,651
31,638
0
L
King Arthur
Fr0hawk730
King Arthur
4,334
733
0
2,902
7,046
4,791
0
3,015
4,031
0
37,208
L
Anhur
3,053
872
0
466
5,941
1,917
0
1,242
4,515
0
23,435
W
Raijin
itisyryanq
Raijin
2,939
599
0
2,594
6,073
2,015
0
0
6,073
33,520
1,750
L
Cthulhu
nikodatenshi
Cthulhu
1,463
407
0
1,413
6,762
3,837
0
2,649
3,840
13,777
108
W
3,773
2,685
0
1,473
6,992
2,170
0
1,298
5,551
0
29,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,718
Gold Earned
24,718
305
Minions Killed
244
0
Camps Cleared
0
871,632
Distance Traveled
893,624
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,790
724
58
7
0
196,584
0
W
Chronos
5,363
670
48
6
0
158,923
0
L
Bastet
4,521
565
45
6
0
229,427
1
W
Nu Wa
5,716
715
73
9
0
171,116
0
L
Scylla
5,793
724
70
9
0
195,621
1
L
King Arthur
5,493
687
62
8
0
173,281
0
L
Anhur
4,401
550
44
6
0
157,003
0
W
Raijin
5,469
684
75
9
0
150,276
0
L
Cthulhu
4,510
564
23
3
0
138,292
0
W
Arachne
5,380
673
51
6
0
194,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role