Player Matchup

Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
 
Gilgamesh
Silver IV
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver IV
Chapel3057
Ares
Silver IV
Level 84
God Stats
70W - 82L
1,517 SR
Queue Stats
89W - 119L
662 MMR
Party 2
Bastet
Bastet
Silver V
The Fetus God
Bastet
Silver V
Level 67
God Stats
9W - 14L
1,500 SR
Queue Stats
69W - 98L
770 MMR
Party 2
Ao Kuang
Ao Kuang
Silver V
tanglewood8811
Ao Kuang
Silver V
Level 68
God Stats
0W - 4L
1,165 SR
Queue Stats
36W - 74L
849 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,436 SR
1,056 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,440 SR
789 MMR
Nu Wa
Nu Wa
Silver V
IjustClockedIn
Nu Wa
Silver V
Level 153
God Stats
4W - 2L
1,481 SR
Queue Stats
123W - 151L
580 MMR
Solo
Ymir
Ymir
Silver IV
JOAOv-vG006
Ymir
Silver IV
Level 87
God Stats
33W - 36L
1,511 SR
Queue Stats
164W - 211L
754 MMR
Solo
Vulcan
Vulcan
Silver I
RagingR3
Vulcan
Silver I
Level 149
God Stats
2W - 3L
1,575 SR
Queue Stats
157W - 169L
1,077 MMR
Party 1
Arachne
Arachne
Silver IV
TacoGodzilla420
Arachne
Silver IV
Level 106
God Stats
34W - 34L
1,437 SR
Queue Stats
424W - 472L
583 MMR
Party 1
Cernunnos
Cernunnos
Silver II
ghoultillmay
Cernunnos
Silver II
Level 124
God Stats
11W - 12L
1,197 SR
Queue Stats
250W - 266L
951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 4 / 0
4,463
446
2,076
6,105
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
 
Gilgamesh
7
0 / 1 / 0
4,392
439
194
4,008
2,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 2 / 0
4,343
434
2,170
8,223
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 1 / 0
4,515
452
2,828
7,150
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
8
0 / 5 / 0
4,690
469
1,082
7,955
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
BacchusPoseidonAwilixCthulhu

VS

Bans
LokiThanatosHorusZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,746
675
2,708
1,233
310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 0 / 2
5,616
562
1,616
8,273
5,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
RagingR3
Vulcan
11
3 / 0 / 4
6,882
688
4,637
1,579
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 0 / 2
5,852
585
3,771
5,421
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
ghoultillmay
Cernunnos
10
3 / 0 / 2
6,087
609
6,605
4,758
1,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
0
0
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
0
2
0
0
W
2
0
2
3
W
2
0
2
3
W
Vulcan
RagingR3
Vulcan
3
0
4
5
W
3
0
2
4
L
0
1
0
0
W
Cernunnos
ghoultillmay
Cernunnos
3
0
2
4
L
Ao Kuang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,350
Damage
19,337
33,441
Taken
21,264
12,154
Mitigated
9,278
8,381
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,076
949
0
1,027
6,105
1,452
0
1,631
4,275
0
19,117
L
Gilgamesh
 
Gilgamesh
194
0
0
136
4,008
2,408
0
1,032
2,799
0
14,041
L
2,170
0
0
1,695
8,223
4,395
0
1,777
6,323
10,765
0
W
2,708
60
0
262
1,233
310
2,149
0
1,233
38,279
1,591
W
1,616
188
0
1,455
8,273
5,316
0
1,574
6,699
12,218
0
W
Vulcan
RagingR3
Vulcan
4,637
0
0
570
1,579
441
318
874
705
35,720
0
W
3,771
2,377
0
2,438
5,421
1,946
0
208
5,185
0
31,902
L
2,828
668
0
3,880
7,150
1,685
0
541
6,483
0
27,196
W
Cernunnos
ghoultillmay
Cernunnos
6,605
2,112
0
1,394
4,758
1,265
78
596
4,162
0
39,772
L
Ao Kuang
1,082
300
0
1,643
7,955
2,214
0
3,016
4,600
21,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,403
Gold Earned
31,183
189
Minions Killed
271
0
Camps Cleared
0
921,756
Distance Traveled
954,562
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,463
446
40
4
0
143,647
0
L
Gilgamesh
4,392
439
35
4
0
172,962
7
L
Ares
4,343
434
15
2
0
196,062
2
W
Nu Wa
6,746
675
77
8
0
143,897
0
W
Ymir
5,616
562
13
1
0
196,746
2
W
Vulcan
6,882
688
67
7
0
224,028
0
W
Arachne
5,852
585
55
6
0
217,253
0
L
Bastet
4,515
452
56
6
0
232,124
0
W
Cernunnos
6,087
609
59
6
0
172,638
0
L
Ao Kuang
4,690
469
43
4
0
176,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role