Player Matchup

Discordia
Discordia
 
Discordia
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AlariXIV
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,419 Elo+
Party 4
Thor
Thor
Morganananana
Thor
Level 128
God Stats
3W - 0L
1,541 SR
Queue Stats
67W - 47L
1,556 Elo+
Party 4
Cthulhu
Cthulhu
NEWHOTNESS SLIC
Cthulhu
Level 127
God Stats
2W - 1L
1,742 SR
Queue Stats
519W - 565L
1,506 Elo+
Solo
Anhur
Anhur
RiceAuroni
Anhur
Level 67
God Stats
3W - 5L
1,398 SR
Queue Stats
133W - 132L
1,501 Elo+
Party 2
Team Averages
Level 77
1,536 SR
1,496 Elo+

VS

Team Averages
Level 83
1,389 SR
1,393 Elo+
Ymir
Ymir
BtCarlos
Ymir
Level 145
God Stats
0W - 1L
1,267 SR
Queue Stats
8W - 9L
1,461 Elo+
Party 3
Skadi
Skadi
KickMasterJ v2
Skadi
Level 107
God Stats
6W - 11L
1,448 SR
Queue Stats
292W - 300L
1,418 Elo+
Party 1
Agni
Agni
Osv1400
Agni
Level 83
God Stats
61W - 79L
1,509 SR
Queue Stats
334W - 342L
1,479 Elo+
Solo
Chaac
Chaac
SantiagoGRIZZLY
Chaac
Level 67
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 11L
1,209 Elo+
Party 3
Cliodhna
Cliodhna
Tyrankemp
Cliodhna
Level 14
God Stats
6W - 9L
1,421 SR
Queue Stats
17W - 26L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 1 / 3
7,541
1,257
7,849
4,309
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
AlariXIV
Yemoja
12
0 / 0 / 7
7,518
1,253
4,505
3,902
2,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 0 / 2
7,835
1,306
4,444
1,748
669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 0 / 3
6,974
1,162
3,197
3,848
3,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
13
2 / 0 / 3
7,362
1,227
5,912
3,052
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Team 1 Tickets

379

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 1
6,638
1,106
4,181
10,900
4,032
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 0 / 0
6,136
1,023
2,024
1,910
612
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Agni
Osv1400
Agni
11
0 / 1 / 0
5,952
992
88
684
176
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
1 / 2 / 0
6,984
1,164
4,047
11,006
7,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Tyrankemp
Cliodhna
11
0 / 1 / 0
6,480
1,080
3,536
5,216
1,515
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
8
Kills
1
1
Deaths
8
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
3
4.5
W
Yemoja
AlariXIV
Yemoja
0
0
7
3.5
L
Ymir
0
4
1
0.13
L
0
0
0
0
W
3
0
2
4
W
0
0
3
1.5
L
Agni
Osv1400
Agni
0
1
0
0
W
Anhur
2
0
3
3.5
L
1
2
0
0.5
L
Cliodhna
Tyrankemp
Cliodhna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,907
Damage
13,876
16,859
Taken
29,716
8,403
Mitigated
14,011
5,148
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,849
219
0
1,373
4,309
1,519
0
1,986
2,164
19,091
0
W
Yemoja
AlariXIV
Yemoja
4,505
790
1,880
1,254
3,902
2,127
0
902
2,936
13,500
790
L
Ymir
4,181
535
0
957
10,900
4,032
0
5,214
5,559
11,973
0
L
2,024
214
0
0
1,910
612
0
1,564
307
0
4,094
W
4,444
789
0
196
1,748
669
0
452
1,296
0
21,092
W
3,197
264
0
445
3,848
3,066
0
619
3,163
16,464
0
L
Agni
Osv1400
Agni
88
0
0
0
684
176
0
508
147
364
0
W
Anhur
5,912
2,746
0
0
3,052
1,022
0
310
2,702
0
12,153
L
4,047
360
0
1,415
11,006
7,676
0
4,934
5,956
0
25,110
L
Cliodhna
Tyrankemp
Cliodhna
3,536
179
0
171
5,216
1,515
0
2,702
2,454
0
12,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,230
Gold Earned
32,190
139
Minions Killed
105
11
Camps Cleared
1
630,444
Distance Traveled
503,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,541
1,257
28
5
1
119,526
0
W
Yemoja
7,518
1,253
11
2
1
110,889
0
L
Ymir
6,638
1,106
36
6
0
118,401
0
L
Skadi
6,136
1,023
5
1
0
114,278
0
W
Thor
7,835
1,306
53
9
2
132,223
0
W
Cthulhu
6,974
1,162
27
5
5
146,718
0
L
Agni
5,952
992
0
0
0
15,275
0
W
Anhur
7,362
1,227
20
3
2
121,088
0
L
Chaac
6,984
1,164
53
9
0
118,678
0
L
Cliodhna
6,480
1,080
11
2
1
137,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role