Player Matchup

Mercury
Mercury
 
Mercury
Level 334
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Flame0Alchemist
Ra
Level 172
God Stats
24W - 23L
1,586 SR
Queue Stats
233W - 218L
1,504 Elo+
Solo
Izanami
Izanami
IWillThirst4You
Izanami
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 75L
1,596 Elo+
Party 2
Xing Tian
Xing Tian
JustDoIt WHTOUT
Xing Tian
Level 146
God Stats
3W - 1L
1,616 SR
Queue Stats
5W - 7L
1,476 Elo+
Solo
Surtr
Surtr
NagiShinoa
Surtr
Level 165
God Stats
4W - 4L
1,428 SR
Queue Stats
298W - 276L
1,580 Elo+
Party 2
Team Averages
Level 191
1,526 SR
1,531 Elo+

VS

Team Averages
Level 165
1,543 SR
1,540 Elo+
Janus
Janus
 
Janus
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BDE Breezuss
Danzaburou
Level 147
God Stats
7W - 11L
1,554 SR
Queue Stats
358W - 420L
1,453 Elo+
Party 1
Ymir
Ymir
Hound X TY
Ymir
Level 138
God Stats
7W - 5L
1,452 SR
Queue Stats
539W - 598L
1,493 Elo+
Party 1
Poseidon
Poseidon
vohndfpoihynpseg
Poseidon
Level 159
God Stats
0W - 1L
1,523 SR
Queue Stats
55W - 40L
1,608 Elo+
Solo
Achilles
Achilles
zad3k
Achilles
Level 175
God Stats
10W - 10L
1,685 SR
Queue Stats
205W - 171L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
5 / 0 / 4
6,205
621
5,601
7,943
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 4
6,453
645
3,278
4,366
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 1
6,914
691
3,524
4,496
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
JustDoIt WHTOUT
Xing Tian
10
1 / 0 / 5
5,235
524
4,142
5,755
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
10
1 / 4 / 1
5,560
556
3,139
9,283
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 4 / 0
5,171
517
3,418
5,053
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BDE Breezuss
Danzaburou
8
0 / 4 / 0
5,030
503
2,345
6,571
1,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
4,302
430
1,809
7,524
3,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 0
5,574
557
3,928
4,549
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
zad3k
Achilles
12
3 / 1 / 1
7,057
706
6,429
8,261
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
4
4
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
4
7
L
Janus
 
Janus
0
4
0
0
L
Danzaburou
BDE Breezuss
Danzaburou
0
4
0
0
W
2
0
4
4
L
0
3
0
0
W
5
0
1
5.5
W
Xing Tian
JustDoIt WHTOUT
Xing Tian
1
0
5
3.5
W
Surtr
1
4
1
0.38
L
1
2
0
0.5
L
Achilles
zad3k
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,684
Damage
17,929
31,843
Taken
31,958
12,268
Mitigated
12,660
15,014
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,601
2,445
0
5,589
7,943
2,312
0
1,874
5,939
0
39,767
L
Janus
 
Janus
3,418
221
0
1,617
5,053
1,306
0
2,151
2,888
28,432
0
L
Danzaburou
BDE Breezuss
Danzaburou
2,345
763
0
2,014
6,571
1,837
0
866
5,555
0
28,400
W
3,278
368
1,038
2,912
4,366
1,371
0
2,819
1,393
45,788
1,232
L
1,809
579
0
1,413
7,524
3,867
0
2,361
4,821
11,485
0
W
3,524
2,470
0
1,182
4,496
1,313
1,000
1,743
2,753
0
47,376
W
Xing Tian
JustDoIt WHTOUT
Xing Tian
4,142
315
0
1,169
5,755
3,104
0
1,737
3,936
14,457
1,242
W
Surtr
3,139
787
0
3,124
9,283
4,168
0
606
8,667
764
22,800
L
3,928
1,081
0
2,180
4,549
1,064
0
941
3,554
41,386
0
L
Achilles
zad3k
Achilles
6,429
577
0
3,220
8,261
4,586
431
574
7,213
0
48,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
27,134
337
Minions Killed
320
0
Camps Cleared
0
1,107,371
Distance Traveled
966,213
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,205
621
71
7
0
259,964
1
L
Janus
5,171
517
65
7
0
197,550
0
L
Danzaburou
5,030
503
51
5
0
176,126
0
W
Ra
6,453
645
95
10
0
248,907
2
L
Ymir
4,302
430
23
2
0
201,323
0
W
Izanami
6,914
691
103
10
0
189,843
2
W
Xing Tian
5,235
524
20
2
0
199,721
2
W
Surtr
5,560
556
48
5
0
208,936
0
L
Poseidon
5,574
557
81
8
0
224,671
2
L
Achilles
7,057
706
100
10
0
166,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role