Player Matchup

Set
Set
 
Set
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Nicorum152
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 1
Janus
Janus
ProphetOfRNGesus
Janus
Level 101
God Stats
1W - 0L
1,265 SR
Queue Stats
2W - 5L
1,308 Elo+
Party 1
Team Averages
Level 58
1,422 SR
1,399 Elo+

VS

Team Averages
Level 100
1,603 SR
1,499 Elo+
Cthulhu
Cthulhu
EN3MY R3C0N
Cthulhu
Level 69
God Stats
2W - 1L
1,814 SR
Queue Stats
3W - 3L
1,541 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EN3MY WRATH
Morgan Le Fay
Level 103
God Stats
1W - 2L
1,627 SR
Queue Stats
16W - 17L
1,440 Elo+
Party 2
Ne Zha
Ne Zha
Tfoxhound
Ne Zha
Level 129
God Stats
2W - 3L
1,368 SR
Queue Stats
38W - 35L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
6 / 0 / 5
9,903
900
7,671
8,735
7,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cthulhu
Nicorum152
Cthulhu
15
4 / 0 / 7
9,352
850
5,848
7,704
6,782
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 5 / 7
8,906
810
11,453
6,816
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EN3MY R3C0N
Cthulhu
12
0 / 4 / 1
7,401
673
3,187
10,783
7,622
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
EN3MY WRATH
Morgan Le Fay
15
1 / 3 / 2
8,611
783
8,135
8,542
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Tfoxhound
Ne Zha
14
4 / 5 / 1
8,911
810
8,809
10,341
6,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
5
5
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
0
5
8.5
L
Cthulhu
EN3MY R3C0N
Cthulhu
0
4
1
0.13
L
Morgan Le Fay
EN3MY WRATH
Morgan Le Fay
1
3
2
0.67
W
Cthulhu
Nicorum152
Cthulhu
4
0
7
7.5
W
2
5
7
1.1
L
Ne Zha
Tfoxhound
Ne Zha
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,972
Damage
20,131
23,255
Taken
29,666
16,112
Mitigated
16,657
1,485
Healing
2,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,671
2,597
0
1,362
8,735
7,013
477
3,962
4,731
0
29,235
L
Cthulhu
EN3MY R3C0N
Cthulhu
3,187
140
0
0
10,783
7,622
0
7,084
3,257
13,451
432
L
Morgan Le Fay
EN3MY WRATH
Morgan Le Fay
8,135
851
0
1,433
8,542
2,954
0
4,853
3,509
28,150
0
W
Cthulhu
Nicorum152
Cthulhu
5,848
307
123
0
7,704
6,782
467
4,275
3,427
16,659
828
W
11,453
127
0
0
6,816
2,317
156
2,593
4,176
30,751
538
L
Ne Zha
Tfoxhound
Ne Zha
8,809
1,609
0
597
10,341
6,081
0
4,179
5,936
0
33,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,161
Gold Earned
24,923
128
Minions Killed
121
0
Camps Cleared
0
614,958
Distance Traveled
552,862
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,903
900
42
4
0
242,025
0
L
Cthulhu
7,401
673
11
1
0
175,913
2
L
Morgan Le Fay
8,611
783
48
4
0
194,501
0
W
Cthulhu
9,352
850
20
2
0
199,426
2
W
Janus
8,906
810
66
6
0
173,507
0
L
Ne Zha
8,911
810
62
6
0
182,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role