Player Matchup

Cupid
Cupid
ArdemaTwitch
Cupid
Level 32
God Stats
1W - 7L
1,407 SR
Queue Stats
5W - 12L
1,404 Elo+
Party 2
Sobek
Sobek
DevunistoTV
Sobek
Level 44
God Stats
1W - 5L
1,296 SR
Queue Stats
6W - 19L
1,379 Elo+
Party 2
Shiva
Shiva
SHADOW666WESKER
Shiva
Level 157
God Stats
1W - 2L
1,643 SR
Queue Stats
23W - 18L
1,582 Elo+
Party 2
Janus
Janus
ardemasfriend
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,565 Elo+
Party 2
Lancelot
Lancelot
xtremelgbtq
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,655 Elo+
Party 2
Team Averages
Level 52
1,469 SR
1,517 Elo+

VS

Team Averages
Level 158
1,682 SR
1,557 Elo+
Lancelot
Lancelot
 
Lancelot
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Sulto5590
Tyr
Level 100
God Stats
7W - 3L
1,727 SR
Queue Stats
492W - 429L
1,474 Elo+
Solo
Ares
Ares
TheLoFiSamurai
Ares
Level 164
God Stats
3W - 5L
1,639 SR
Queue Stats
150W - 139L
1,529 Elo+
Solo
Ix Chel
Ix Chel
TheSoutherner
Ix Chel
Level 159
God Stats
2W - 1L
1,915 SR
Queue Stats
225W - 181L
1,623 Elo+
Party 1
Charybdis
Charybdis
WARHOGG 117
Charybdis
Level 158
God Stats
14W - 10L
1,627 SR
Queue Stats
167W - 124L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,224
522
2,167
5,281
1,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,388
439
2,846
10,350
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 0
5,440
544
6,912
10,790
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 5 / 0
5,095
510
6,411
6,024
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
xtremelgbtq
Lancelot
9
1 / 5 / 3
5,551
555
5,152
10,556
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
7 / 1 / 1
6,372
637
5,639
6,639
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 3
6,411
641
5,431
9,341
6,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 0 / 9
6,658
666
4,448
5,045
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
11
3 / 2 / 4
6,558
656
5,638
7,355
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
WARHOGG 117
Charybdis
10
7 / 1 / 3
6,332
633
7,952
5,872
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
20
21
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
1
1
7.5
L
1
4
1
0.38
L
0
4
0
0
L
0
3
0
0
W
0
0
3
1.5
W
3
0
9
7.5
W
Ix Chel
3
2
4
2.5
W
Charybdis
WARHOGG 117
Charybdis
7
1
3
8.5
L
2
5
0
0.4
L
Lancelot
xtremelgbtq
Lancelot
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,488
Damage
29,108
43,001
Taken
34,252
20,470
Mitigated
15,645
10,093
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,639
1,235
0
480
6,639
2,337
0
1,616
4,864
0
33,761
L
2,167
1,195
245
1,370
5,281
1,293
0
1,651
3,596
0
33,585
L
2,846
360
87
2,270
10,350
5,252
0
1,869
8,481
10,703
0
L
6,912
1,161
82
2,979
10,790
9,176
0
1,037
9,741
1,951
39,304
W
5,431
903
0
5,020
9,341
6,464
0
1,400
7,229
0
46,377
W
4,448
568
0
2,214
5,045
3,515
353
1,606
3,359
26,943
2,239
W
Ix Chel
5,638
451
387
1,859
7,355
1,491
0
3,382
3,595
38,851
0
W
Charybdis
WARHOGG 117
Charybdis
7,952
3,750
0
2,098
5,872
1,838
1,128
1,619
4,173
0
34,120
L
6,411
467
0
223
6,024
1,446
0
2,701
3,045
22,793
94
L
Lancelot
xtremelgbtq
Lancelot
5,152
688
0
2,837
10,556
3,303
0
2,201
8,185
0
29,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
32,331
243
Minions Killed
318
0
Camps Cleared
0
1,016,812
Distance Traveled
1,086,070
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,372
637
49
5
0
262,096
1
L
Cupid
5,224
522
69
7
0
198,899
0
L
Sobek
4,388
439
10
1
0
197,753
0
L
Shiva
5,440
544
74
7
0
182,657
2
W
Tyr
6,411
641
82
8
0
221,549
2
W
Ares
6,658
666
58
6
0
228,569
0
W
Ix Chel
6,558
656
77
8
0
191,946
3
W
Charybdis
6,332
633
52
5
0
181,910
2
L
Janus
5,095
510
39
4
0
208,439
0
L
Lancelot
5,551
555
51
5
0
229,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role