Player Matchup

Nu Wa
Nu Wa
Silver V
IjustClockedIn
Nu Wa
Silver V
Level 153
God Stats
4W - 2L
1,359 SR
Queue Stats
123W - 151L
534 MMR
Solo
Merlin
Merlin
Silver II
RagingR3
Merlin
Silver II
Level 149
God Stats
10W - 29L
1,383 SR
Queue Stats
157W - 169L
1,031 MMR
Party 1
Pele
Pele
Silver III
SolePolecat3078
Pele
Silver III
Level 104
God Stats
10W - 7L
1,613 SR
Queue Stats
141W - 166L
873 MMR
Solo
Cerberus
Cerberus
Silver V
TacoGodzilla420
Cerberus
Silver V
Level 106
God Stats
312W - 317L
1,467 SR
Queue Stats
410W - 460L
537 MMR
Party 1
Medusa
Medusa
Silver II
iluvmyh8rs2014
Medusa
Silver II
Level 134
God Stats
23W - 21L
1,529 SR
Queue Stats
179W - 213L
895 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,470 SR
774 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,476 SR
774 MMR
Sol
Sol
Silver V
Dexvin
Sol
Silver V
Level 218
God Stats
5W - 6L
1,523 SR
Queue Stats
600W - 643L
499 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
Kobeforever8273
Ao Kuang
Silver IV
Level 134
God Stats
4W - 3L
1,599 SR
Queue Stats
361W - 385L
842 MMR
Solo
Ah Puch
Ah Puch
Silver IV
RobinDH27
Ah Puch
Silver IV
Level 108
God Stats
4W - 2L
1,663 SR
Queue Stats
27W - 40L
881 MMR
Solo
Tyr
Tyr
Silver IV
frth3379
Tyr
Silver IV
Level 79
God Stats
0W - 4L
1,145 SR
Queue Stats
130W - 150L
747 MMR
Solo
Mulan
Mulan
Silver III
jigalingswinger2
Mulan
Silver III
Level 157
God Stats
102W - 105L
1,450 SR
Queue Stats
490W - 516L
902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
10,578
622
13,818
7,457
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
RagingR3
Merlin
16
4 / 0 / 3
9,744
573
3,136
6,112
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 1 / 3
9,724
572
8,618
12,750
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
14
2 / 3 / 9
8,874
522
4,895
12,459
9,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
6 / 5 / 4
9,772
575
9,527
12,537
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ArtemisIzanamiAwilixHercules

VS

Bans
CthulhuKumbhakarnaThanatosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dexvin
Sol
15
0 / 7 / 5
8,913
524
7,444
12,307
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ao Kuang
14
4 / 7 / 2
8,561
504
6,859
17,148
5,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
RobinDH27
Ah Puch
15
3 / 5 / 1
9,184
540
10,075
9,280
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 4 / 1
6,977
410
1,642
9,960
5,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 2 / 1
8,496
500
6,239
13,798
9,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
24
Kills
12
12
Deaths
25
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
Dexvin
Sol
0
7
5
0.36
W
5
3
6
2.67
L
Ao Kuang
4
7
2
0.71
W
Merlin
RagingR3
Merlin
4
0
3
5.5
L
Ah Puch
RobinDH27
Ah Puch
3
5
1
0.7
W
7
1
3
8.5
W
Cerberus
2
3
9
2.17
L
1
4
1
0.38
W
6
5
4
1.6
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,994
Damage
32,259
51,315
Taken
62,493
22,848
Mitigated
26,956
13,128
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Dexvin
Sol
7,444
2,022
0
3,561
12,307
3,348
862
2,943
9,124
65,097
2,776
W
13,818
1,876
0
534
7,457
3,335
1,897
2,849
4,406
61,224
1,533
L
Ao Kuang
6,859
1,177
0
2,052
17,148
5,562
0
2,831
14,158
57,790
656
W
Merlin
RagingR3
Merlin
3,136
164
0
1,058
6,112
2,043
0
4,325
1,657
64,331
572
L
Ah Puch
RobinDH27
Ah Puch
10,075
160
0
1,525
9,280
2,782
0
4,481
4,557
53,995
782
W
8,618
1,909
0
7,087
12,750
3,971
0
4,399
8,097
0
78,363
W
Cerberus
4,895
383
0
3,476
12,459
9,420
0
6,253
5,501
35,414
436
L
1,642
85
0
2,363
9,960
5,276
0
5,039
4,235
0
24,259
W
9,527
3,426
0
973
12,537
4,079
609
5,425
6,591
0
59,491
L
6,239
614
0
3,874
13,798
9,988
0
4,697
8,850
0
46,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,692
Gold Earned
42,131
524
Minions Killed
425
0
Camps Cleared
0
1,674,206
Distance Traveled
1,451,943
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,913
524
125
7
0
284,302
2
W
Nu Wa
10,578
622
117
7
0
273,585
2
L
Ao Kuang
8,561
504
95
6
0
360,038
3
W
Merlin
9,744
573
126
7
0
325,240
0
L
Ah Puch
9,184
540
94
6
0
295,488
0
W
Pele
9,724
572
132
8
0
382,840
1
W
Cerberus
8,874
522
53
3
0
349,790
0
L
Tyr
6,977
410
38
2
0
195,656
0
W
Medusa
9,772
575
96
6
0
342,751
5
L
Mulan
8,496
500
73
4
0
316,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role