Player Matchup

Maui
Maui
Burnt Torillass
Maui
Level 146
God Stats
33W - 30L
1,527 SR
Queue Stats
243W - 286L
1,505 Elo+
Party 2
Aphrodite
Aphrodite
Cucuzonia
Aphrodite
Level 109
God Stats
2W - 6L
1,565 SR
Queue Stats
236W - 198L
1,534 Elo+
Solo
Chaac
Chaac
MasterWaffles
Chaac
Level 41
God Stats
1W - 1L
1,733 SR
Queue Stats
33W - 26L
1,469 Elo+
Solo
Da Ji
Da Ji
MrStealYoKnees
Da Ji
Level 125
God Stats
1W - 1L
1,843 SR
Queue Stats
248W - 218L
1,484 Elo+
Solo
Neith
Neith
romanm444
Neith
Level 18
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 88
1,685 SR
1,498 Elo+

VS

Team Averages
Level 63
1,545 SR
1,453 Elo+
Medusa
Medusa
Dirty303340
Medusa
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,130 Elo+
Solo
Anubis
Anubis
OrcaGaming274
Anubis
Level 68
God Stats
13W - 13L
1,541 SR
Queue Stats
205W - 207L
1,535 Elo+
Solo
Bastet
Bastet
Tinker101
Bastet
Level 143
God Stats
13W - 11L
1,610 SR
Queue Stats
171W - 152L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
WalnutWaffles
Gilgamesh
Level 58
God Stats
17W - 8L
1,419 SR
Queue Stats
83W - 90L
1,525 Elo+
Solo
Geb
Geb
coolguy2533
Geb
Level 17
God Stats
5W - 3L
1,652 SR
Queue Stats
23W - 23L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 2
6,301
573
4,829
9,462
5,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
Cucuzonia
Aphrodite
9
0 / 4 / 1
5,365
488
2,115
6,176
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 0
5,952
541
6,268
10,203
7,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 5 / 3
6,840
622
4,729
10,756
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
romanm444
Neith
9
0 / 6 / 4
5,175
470
3,799
7,451
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 3 / 2
6,393
581
4,835
6,992
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
4 / 3 / 1
7,218
656
6,371
7,072
2,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Tinker101
Bastet
12
10 / 2 / 2
7,407
673
6,521
6,753
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
WalnutWaffles
Gilgamesh
13
2 / 0 / 2
7,706
701
7,597
12,454
8,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 0 / 5
7,055
641
4,430
7,267
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
20
20
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Aphrodite
Cucuzonia
Aphrodite
0
4
1
0.13
W
Medusa
1
3
2
0.67
L
0
2
0
0
L
4
5
3
1.1
W
4
3
1
1.5
W
Bastet
Tinker101
Bastet
10
2
2
5.5
W
Gilgamesh
WalnutWaffles
Gilgamesh
2
0
2
3
W
3
0
5
5.5
L
Neith
romanm444
Neith
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,740
Damage
29,754
44,048
Taken
40,538
20,201
Mitigated
20,950
13,572
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,829
1,910
0
2,194
9,462
5,927
0
3,231
6,231
26,982
0
L
Aphrodite
Cucuzonia
Aphrodite
2,115
204
222
2,456
6,176
1,236
0
3,950
2,226
30,101
0
W
Medusa
4,835
1,278
0
405
6,992
2,256
505
1,393
5,599
0
41,522
L
6,268
1,222
0
4,224
10,203
7,313
0
0
10,203
4,687
40,478
L
4,729
1,014
0
3,672
10,756
3,961
0
939
9,817
0
39,949
W
6,371
206
31
3,069
7,072
2,768
1,016
2,442
4,630
50,295
2,081
W
Bastet
Tinker101
Bastet
6,521
1,987
0
1,376
6,753
2,127
0
1,487
5,266
0
33,071
W
Gilgamesh
WalnutWaffles
Gilgamesh
7,597
2,720
0
2,738
12,454
8,754
0
1,390
11,064
0
57,831
W
4,430
765
0
1,932
7,267
5,045
270
1,622
5,645
14,424
3,377
L
Neith
romanm444
Neith
3,799
1,480
0
804
7,451
1,764
63
2,099
5,352
0
23,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,633
Gold Earned
35,779
291
Minions Killed
365
0
Camps Cleared
0
1,016,532
Distance Traveled
1,100,412
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,301
573
41
4
0
224,347
3
L
Aphrodite
5,365
488
53
5
0
151,174
0
W
Medusa
6,393
581
73
7
0
211,730
0
L
Chaac
5,952
541
84
8
0
205,367
0
L
Da Ji
6,840
622
79
7
0
235,366
0
W
Anubis
7,218
656
100
9
0
193,613
0
W
Bastet
7,407
673
53
5
0
261,844
0
W
Gilgamesh
7,706
701
109
10
0
204,426
3
W
Geb
7,055
641
30
3
0
228,799
0
L
Neith
5,175
470
34
3
0
200,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role