Player Matchup

Scylla
Scylla
GankGodGayde
Scylla
Level 76
God Stats
23W - 21L
1,634 SR
Queue Stats
92W - 92L
1,542 Elo+
Solo
Xing Tian
Xing Tian
IcyMcSpicy1346
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,345 Elo+
Party 1
Arachne
Arachne
Shepherd5962
Arachne
Level 163
God Stats
17W - 12L
1,616 SR
Queue Stats
680W - 675L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
Shockwavefull
Sun Wukong
Level 102
God Stats
6W - 5L
1,471 SR
Queue Stats
530W - 525L
1,496 Elo+
Solo
Medusa
Medusa
Splooge2you
Medusa
Level 107
God Stats
2W - 2L
1,664 SR
Queue Stats
7W - 5L
1,345 Elo+
Party 1
Team Averages
Level 95
1,577 SR
1,449 Elo+

VS

Team Averages
Level 106
1,463 SR
1,438 Elo+
Athena
Athena
Bolt3644
Athena
Level 79
God Stats
17W - 18L
1,570 SR
Queue Stats
21W - 20L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
CtrAltD1337
Zhong Kui
Level 100
God Stats
56W - 42L
1,545 SR
Queue Stats
185W - 195L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
Lieutenent JD
Guan Yu
Level 103
God Stats
1W - 2L
1,214 SR
Queue Stats
27W - 37L
1,269 Elo+
Solo
Danzaburou
Danzaburou
Phyll1z
Danzaburou
Level 101
God Stats
53W - 49L
1,476 SR
Queue Stats
176W - 163L
1,509 Elo+
Party 2
Chaac
Chaac
WhoYaNewDad
Chaac
Level 147
God Stats
17W - 21L
1,511 SR
Queue Stats
137W - 146L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
5 / 4 / 3
11,032
581
17,541
10,613
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
IcyMcSpicy1346
Xing Tian
15
4 / 2 / 3
9,799
516
9,118
19,242
13,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Shepherd5962
Arachne
16
1 / 1 / 1
9,041
476
6,021
8,134
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Shockwavefull
Sun Wukong
16
2 / 2 / 2
9,843
518
10,840
16,882
9,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
16
2 / 3 / 3
9,690
510
9,870
13,086
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bolt3644
Athena
15
1 / 2 / 4
8,765
461
7,838
16,664
19,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
CtrAltD1337
Zhong Kui
15
1 / 5 / 1
8,635
454
6,238
14,092
7,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
15
2 / 3 / 1
9,030
475
9,100
17,644
17,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Phyll1z
Danzaburou
15
2 / 3 / 2
8,835
465
9,192
13,933
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 1 / 2
8,804
463
9,444
12,080
8,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
14
Kills
10
12
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
Bolt3644
Athena
1
2
4
1.5
L
Zhong Kui
CtrAltD1337
Zhong Kui
1
5
1
0.3
W
Scylla
5
4
3
1.63
W
Xing Tian
IcyMcSpicy1346
Xing Tian
4
2
3
2.75
L
Guan Yu
2
3
1
0.83
L
Danzaburou
Phyll1z
Danzaburou
2
3
2
1
W
Arachne
Shepherd5962
Arachne
1
1
1
1.5
W
Sun Wukong
Shockwavefull
Sun Wukong
2
2
2
1.5
W
Medusa
2
3
3
1.17
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,390
Damage
41,812
67,957
Taken
74,413
35,109
Mitigated
57,347
17,729
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bolt3644
Athena
7,838
2,187
0
1,691
16,664
19,132
0
6,679
9,985
32,756
562
L
Zhong Kui
CtrAltD1337
Zhong Kui
6,238
377
0
3,746
14,092
7,221
0
9,354
4,738
55,918
947
W
Scylla
17,541
1,694
0
860
10,613
3,245
0
4,768
5,471
81,595
1,857
W
Xing Tian
IcyMcSpicy1346
Xing Tian
9,118
514
3,267
3,988
19,242
13,972
0
4,922
14,264
25,178
1,823
L
Guan Yu
9,100
326
35
2,929
17,644
17,658
0
1,227
15,183
0
59,754
L
Danzaburou
Phyll1z
Danzaburou
9,192
3,446
0
5,289
13,933
5,095
972
3,633
10,219
0
76,247
W
Arachne
Shepherd5962
Arachne
6,021
4,932
0
2,140
8,134
3,365
0
997
7,077
0
73,037
W
Sun Wukong
Shockwavefull
Sun Wukong
10,840
2,593
0
4,704
16,882
9,450
426
1,015
15,763
0
67,026
W
Medusa
9,870
4,048
0
2,770
13,086
5,077
9
2,307
10,779
0
91,519
L
9,444
1,406
518
3,893
12,080
8,241
0
5,063
6,887
0
66,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,405
Gold Earned
44,069
554
Minions Killed
536
0
Camps Cleared
0
1,960,893
Distance Traveled
1,901,133
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,765
461
48
3
0
411,603
0
L
Zhong Kui
8,635
454
141
7
0
336,361
3
W
Scylla
11,032
581
154
8
0
366,367
1
W
Xing Tian
9,799
516
25
1
0
387,319
2
L
Guan Yu
9,030
475
100
5
0
373,326
2
L
Danzaburou
8,835
465
130
7
0
348,039
0
W
Arachne
9,041
476
99
5
0
443,127
0
W
Sun Wukong
9,843
518
116
6
0
392,171
0
W
Medusa
9,690
510
160
8
0
371,909
4
L
Chaac
8,804
463
117
6
0
431,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role