Player Matchup

Hun Batz
Hun Batz
Dark Iichigo
Hun Batz
Level 148
God Stats
7W - 6L
1,402 SR
Queue Stats
193W - 197L
1,494 Elo+
Party 2
Nike
Nike
F43U123
Nike
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,387 Elo+
Solo
Hera
Hera
StorableSoup661
Hera
Level 109
God Stats
13W - 14L
1,558 SR
Queue Stats
285W - 278L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
WtbEuphoria
Nu Wa
Level 112
God Stats
14W - 4L
1,550 SR
Queue Stats
115W - 100L
1,452 Elo+
Solo
Artemis
Artemis
vZero40
Artemis
Level 194
God Stats
4W - 0L
1,796 SR
Queue Stats
57W - 50L
1,523 Elo+
Party 2
Team Averages
Level 138
1,561 SR
1,463 Elo+

VS

Team Averages
Level 134
1,576 SR
1,472 Elo+
Apollo
Apollo
CyclicalName7
Apollo
Level 159
God Stats
4W - 9L
1,467 SR
Queue Stats
702W - 666L
1,483 Elo+
Party 1
Khepri
Khepri
Emogirl Love
Khepri
Level 127
God Stats
14W - 8L
1,500 SR
Queue Stats
407W - 379L
1,500 Elo+
Party 1
Hades
Hades
PiercedRoyalty
Hades
Level 106
God Stats
7W - 6L
1,793 SR
Queue Stats
500W - 481L
1,473 Elo+
Solo
Thanatos
Thanatos
SossaSamsara
Thanatos
Level 129
God Stats
11W - 11L
1,531 SR
Queue Stats
124W - 114L
1,456 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TodorokiFan
Morgan Le Fay
Level 147
God Stats
7W - 11L
1,589 SR
Queue Stats
139W - 150L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dark Iichigo
Hun Batz
14
6 / 0 / 3
7,948
568
7,050
7,168
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
F43U123
Nike
12
0 / 1 / 2
7,081
506
2,725
13,177
6,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 0 / 3
8,770
626
8,879
5,790
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 3
9,259
661
11,999
7,105
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
vZero40
Artemis
14
3 / 1 / 1
7,957
568
9,339
6,657
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,370
455
5,988
12,493
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
10
0 / 1 / 2
6,292
449
4,323
9,021
5,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 1
7,110
508
3,841
15,136
4,616
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thanatos
SossaSamsara
Thanatos
11
3 / 5 / 1
6,759
483
5,815
12,418
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
TodorokiFan
Morgan Le Fay
14
1 / 3 / 0
7,467
533
5,139
5,467
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
19
Kills
5
5
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Hun Batz
Dark Iichigo
Hun Batz
6
0
3
7.5
L
Khepri
0
1
2
1
W
Nike
F43U123
Nike
0
1
2
1
L
1
6
1
0.25
L
Thanatos
SossaSamsara
Thanatos
3
5
1
0.7
W
4
0
3
5.5
L
Morgan Le Fay
TodorokiFan
Morgan Le Fay
1
3
0
0.33
W
6
3
3
2.5
W
Artemis
vZero40
Artemis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,992
Damage
25,106
39,897
Taken
54,535
14,193
Mitigated
19,176
17,511
Healing
21,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,988
3,431
0
3,608
12,493
4,182
0
1,074
11,310
0
53,043
W
Hun Batz
Dark Iichigo
Hun Batz
7,050
1,581
0
4,378
7,168
2,207
0
1,159
6,009
0
51,683
L
Khepri
4,323
56
1,972
1,986
9,021
5,283
0
3,650
5,249
19,200
0
W
Nike
F43U123
Nike
2,725
175
1,838
2,936
13,177
6,173
24
3,118
10,059
0
29,563
L
3,841
293
0
5,529
15,136
4,616
0
9,138
5,333
53,176
0
L
Thanatos
SossaSamsara
Thanatos
5,815
1,067
0
7,953
12,418
3,591
0
3,071
9,231
0
38,865
W
8,879
2,069
0
2,743
5,790
1,619
14
3,734
2,056
71,728
501
L
Morgan Le Fay
TodorokiFan
Morgan Le Fay
5,139
173
0
556
5,467
1,504
0
2,551
2,852
59,065
0
W
11,999
2,906
0
2,298
7,105
2,061
2,341
3,653
3,452
53,902
1,771
W
Artemis
vZero40
Artemis
9,339
5,030
0
3,318
6,657
2,133
128
1,639
5,018
0
56,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,015
Gold Earned
33,998
469
Minions Killed
404
0
Camps Cleared
0
1,430,614
Distance Traveled
1,340,507
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,370
455
86
6
0
246,907
0
W
Hun Batz
7,948
568
82
6
0
341,737
0
L
Khepri
6,292
449
31
2
0
282,410
2
W
Nike
7,081
506
60
4
0
273,334
2
L
Hades
7,110
508
109
8
0
227,054
2
L
Thanatos
6,759
483
64
5
0
302,977
0
W
Hera
8,770
626
134
10
0
303,076
0
L
Morgan Le Fay
7,467
533
114
8
0
281,159
5
W
Nu Wa
9,259
661
111
8
0
260,020
0
W
Artemis
7,957
568
82
6
0
252,447
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role