Player Matchup

Ravana
Ravana
Josniff
Ravana
Level 146
God Stats
0W - 2L
1,407 SR
Queue Stats
39W - 31L
1,584 Elo+
Party 1
Medusa
Medusa
Korm3817
Medusa
Level 121
God Stats
0W - 2L
1,102 SR
Queue Stats
41W - 34L
1,564 Elo+
Party 1
Bacchus
Bacchus
Shtuepid
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,497 Elo+
Party 1
Team Averages
Level 94
1,336 SR
1,548 Elo+

VS

Team Averages
Level 112
1,490 SR
1,579 Elo+
Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AO2 PP90M1
Baron Samedi
Level 120
God Stats
9W - 7L
1,411 SR
Queue Stats
19W - 19L
1,478 Elo+
Solo
Ravana
Ravana
TheGuideVirgil
Ravana
Level 149
God Stats
1W - 0L
1,560 SR
Queue Stats
148W - 69L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Josniff
Ravana
13
1 / 4 / 0
7,373
737
3,568
7,801
7,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Korm3817
Medusa
14
0 / 4 / 0
7,430
743
4,391
7,579
2,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
Shtuepid
Bacchus
14
0 / 2 / 1
7,476
748
5,294
8,470
8,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 0 / 7
9,006
901
7,594
9,886
10,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
AO2 PP90M1
Baron Samedi
16
5 / 0 / 5
9,350
935
6,993
3,547
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 7
8,648
865
6,445
5,510
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
10
10
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
7
6.5
W
Baron Samedi
AO2 PP90M1
Baron Samedi
5
0
5
7.5
L
Ravana
Josniff
Ravana
1
4
0
0.25
L
Medusa
Korm3817
Medusa
0
4
0
0
L
Bacchus
Shtuepid
Bacchus
0
2
1
0.25
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,253
Damage
21,032
23,850
Taken
18,943
18,201
Mitigated
14,704
4,702
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,594
232
0
2,395
9,886
10,699
252
2,442
6,639
15,815
3,216
W
Baron Samedi
AO2 PP90M1
Baron Samedi
6,993
115
1,680
2,152
3,547
1,823
364
747
2,634
37,492
0
L
Ravana
Josniff
Ravana
3,568
602
0
868
7,801
7,198
0
4,349
3,333
0
11,310
L
Medusa
Korm3817
Medusa
4,391
1,190
0
1,414
7,579
2,939
0
4,153
3,353
0
36,434
L
Bacchus
Shtuepid
Bacchus
5,294
241
0
2,420
8,470
8,064
0
4,443
3,714
14,953
832
W
6,445
1,563
0
1,537
5,510
2,182
847
1,222
3,910
0
26,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,279
Gold Earned
27,004
119
Minions Killed
136
0
Camps Cleared
0
554,960
Distance Traveled
599,939
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,006
901
29
3
0
210,063
0
W
Baron Samedi
9,350
935
68
7
0
191,359
0
L
Ravana
7,373
737
27
3
0
174,828
0
L
Medusa
7,430
743
55
6
0
182,727
0
L
Bacchus
7,476
748
37
4
0
197,405
1
W
Ravana
8,648
865
39
4
0
198,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role