Player Matchup

Maui
Maui
Hearts Chaotic
Maui
Level 126
God Stats
1W - 3L
1,670 SR
Queue Stats
19W - 14L
1,566 Elo+
Party 2
Shiva
Shiva
Hearts Syrus
Shiva
Level 142
God Stats
3W - 1L
1,673 SR
Queue Stats
19W - 13L
1,578 Elo+
Party 2
Sol
Sol
PUrPleForkER
Sol
Level 114
God Stats
1W - 1L
1,689 SR
Queue Stats
12W - 4L
1,623 Elo+
Party 2
Team Averages
Level 127
1,677 SR
1,589 Elo+

VS

Team Averages
Level 101
1,609 SR
1,457 Elo+
Izanami
Izanami
Crabdabbler
Izanami
Level 48
God Stats
37W - 24L
1,565 SR
Queue Stats
115W - 113L
1,429 Elo+
Party 1
Bacchus
Bacchus
HepC Kali
Bacchus
Level 108
God Stats
13W - 9L
1,543 SR
Queue Stats
121W - 119L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
SMOKE oO0
Nu Wa
Level 148
God Stats
16W - 8L
1,718 SR
Queue Stats
142W - 139L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,160
816
2,562
8,120
8,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 0 / 5
7,890
789
6,211
8,206
6,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 0 / 2
8,234
823
5,405
3,903
1,352
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crabdabbler
Izanami
13
0 / 1 / 1
7,188
719
3,076
5,686
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
HepC Kali
Bacchus
13
1 / 1 / 0
7,154
715
4,964
6,622
8,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
SMOKE oO0
Nu Wa
12
0 / 4 / 1
7,049
705
6,436
5,148
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Crabdabbler
Izanami
0
1
1
0.5
W
2
1
4
4
W
1
0
5
3.5
L
Bacchus
HepC Kali
Bacchus
1
1
0
1
W
3
0
2
4
L
Nu Wa
SMOKE oO0
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,178
Damage
14,476
20,229
Taken
17,456
16,344
Mitigated
11,774
5,864
Healing
3,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Crabdabbler
Izanami
3,076
1,702
0
1,394
5,686
2,044
56
3,150
2,348
0
26,624
W
2,562
261
0
1,437
8,120
8,213
336
4,625
3,495
23,290
2,934
W
6,211
653
386
2,459
8,206
6,779
375
4,742
3,464
0
25,093
L
Bacchus
HepC Kali
Bacchus
4,964
232
0
1,678
6,622
8,073
0
2,002
4,123
18,322
0
W
5,405
1,327
0
1,582
3,903
1,352
855
2,084
1,819
32,031
628
L
Nu Wa
SMOKE oO0
Nu Wa
6,436
2,305
0
27
5,148
1,657
0
2,424
2,612
19,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,284
Gold Earned
21,391
141
Minions Killed
107
0
Camps Cleared
0
524,076
Distance Traveled
505,060
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,188
719
50
5
0
180,406
0
W
Maui
8,160
816
38
4
0
169,866
0
W
Shiva
7,890
789
39
4
0
212,748
3
L
Bacchus
7,154
715
28
3
0
172,773
0
W
Sol
8,234
823
64
6
0
141,462
0
L
Nu Wa
7,049
705
29
3
0
151,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role