Player Matchup

Hera
Hera
Platinum IV
LØUISSS
Hera
Platinum IV
Level 164
God Stats
20W - 8L
1,956 SR
Queue Stats
25W - 10L
2,175 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,956 SR
2,175 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,655 SR
1,538 MMR
Tyr
Tyr
Silver II
Carlsrock2
Tyr
Silver II
Level 140
God Stats
0W - 1L
1,655 SR
Queue Stats
7W - 7L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
3 / 2 / 0
11,096
1,009
10,296
5,641
3,694
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ah Muzen CabAnubisFreyaBakasuraLoki

VS

Bans
ChronosKaliVulcanSolHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,877
898
4,041
15,061
12,680
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Hera
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,296
Damage
4,041
5,641
Taken
15,061
3,694
Mitigated
12,680
368
Healing
1,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,041
1,251
0
1,669
15,061
12,680
0
9,342
5,719
0
48,092
W
Hera
10,296
2,298
0
368
5,641
3,694
2,045
313
5,328
53,767
3,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,096
Gold Earned
9,877
123
Minions Killed
101
5
Camps Cleared
4
191,098
Distance Traveled
250,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,877
898
101
9
4
250,254
0
W
Hera
11,096
1,009
123
11
5
191,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role