Player Matchup

Shiva
Shiva
BearFist8637
Shiva
Level 48
God Stats
27W - 17L
1,528 SR
Queue Stats
56W - 60L
1,395 Elo+
Party 1
Charybdis
Charybdis
Carey577
Charybdis
Level 142
God Stats
25W - 24L
1,537 SR
Queue Stats
156W - 159L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
Punk_Esponja
Nu Wa
Level 149
God Stats
30W - 35L
1,495 SR
Queue Stats
218W - 220L
1,462 Elo+
Solo
Bastet
Bastet
The Ita1ian
Bastet
Level 146
God Stats
11W - 16L
1,657 SR
Queue Stats
156W - 161L
1,452 Elo+
Party 1
Charon
Charon
brkensaint88
Charon
Level 127
God Stats
21W - 17L
1,521 SR
Queue Stats
79W - 84L
1,422 Elo+
Party 1
Team Averages
Level 122
1,548 SR
1,437 Elo+

VS

Team Averages
Level 88
1,633 SR
1,450 Elo+
Hercules
Hercules
BerserkRobin411
Hercules
Level 76
God Stats
3W - 2L
1,756 SR
Queue Stats
152W - 136L
1,409 Elo+
Solo
Vamana
Vamana
Chaguito009
Vamana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,496 Elo+
Solo
Danzaburou
Danzaburou
TwentySevens
Danzaburou
Level 83
God Stats
0W - 1L
1,740 SR
Queue Stats
14W - 20L
1,469 Elo+
Solo
Yu Huang
Yu Huang
cksimmons325
Yu Huang
Level 109
God Stats
2W - 2L
1,751 SR
Queue Stats
48W - 48L
1,417 Elo+
Party 2
Loki
Loki
spencaa2482
Loki
Level 126
God Stats
3W - 4L
1,419 SR
Queue Stats
129W - 115L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,980
796
288
1,124
476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
Carey577
Charybdis
6
0 / 0 / 1
3,241
648
2,133
2,837
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
2 / 1 / 0
3,849
770
1,706
1,808
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
7
2 / 0 / 1
3,745
749
2,209
4,188
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
6
0 / 0 / 1
3,227
645
1,559
2,858
906
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
5
0 / 0 / 0
3,039
608
1,307
4,525
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
1
0 / 0 / 0
1,029
206
0
120
25
Danzaburou
TwentySevens
Danzaburou
5
0 / 1 / 0
3,400
680
2,694
2,923
689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
cksimmons325
Yu Huang
7
1 / 1 / 0
3,836
767
748
1,920
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 1
3,495
699
1,751
4,092
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Hercules
0
0
0
0
W
Charybdis
Carey577
Charybdis
0
0
1
0.5
L
Vamana
0
0
0
0
W
2
1
0
2
W
Bastet
2
0
1
2.5
L
Danzaburou
TwentySevens
Danzaburou
0
1
0
0
W
Charon
0
0
1
0.5
L
Yu Huang
cksimmons325
Yu Huang
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,895
Damage
6,500
12,815
Taken
13,580
3,596
Mitigated
4,280
4,053
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
288
100
0
30
1,124
476
139
0
1,124
0
18,826
L
Hercules
1,307
262
0
1,622
4,525
2,178
0
971
3,554
0
9,678
W
Charybdis
Carey577
Charybdis
2,133
1,349
186
1,004
2,837
662
0
0
2,837
0
17,675
L
Vamana
0
0
0
0
120
25
0
92
0
0
0
W
1,706
547
0
842
1,808
351
0
584
1,224
13,267
0
W
Bastet
2,209
1,086
71
599
4,188
1,201
0
164
4,024
0
15,674
L
Danzaburou
TwentySevens
Danzaburou
2,694
1,384
0
462
2,923
689
0
678
2,217
0
17,500
W
Charon
1,559
110
124
1,197
2,858
906
0
0
2,858
7,284
0
L
Yu Huang
cksimmons325
Yu Huang
748
107
0
250
1,920
490
0
769
1,014
16,955
0
L
1,751
579
0
1,710
4,092
898
0
512
3,502
0
17,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,042
Gold Earned
14,799
135
Minions Killed
108
0
Camps Cleared
0
548,121
Distance Traveled
470,900
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,980
796
34
7
0
97,961
0
L
Hercules
3,039
608
10
2
0
122,620
0
W
Charybdis
3,241
648
35
7
0
103,248
0
L
Vamana
1,029
206
0
0
0
0
0
W
Nu Wa
3,849
770
26
5
0
101,364
0
W
Bastet
3,745
749
31
6
0
144,355
0
L
Danzaburou
3,400
680
29
6
0
104,185
0
W
Charon
3,227
645
9
2
0
101,193
4
L
Yu Huang
3,836
767
32
6
0
106,331
0
L
Loki
3,495
699
37
7
0
137,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role