Player Matchup

Vulcan
Vulcan
Diamond IV
 
Vulcan
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
BioPrecision
Ah Muzen Cab
Masters
Level 231
God Stats
0W - 2L
1,492 SR
Queue Stats
309W - 250L
2,667 MMR
Solo
Bellona
Bellona
Diamond III
Galaaactic
Bellona
Diamond III
Level 198
God Stats
0W - 2L
1,655 SR
Queue Stats
247W - 231L
2,248 MMR
Solo
Mercury
Mercury
Diamond IV
Zutlez
Mercury
Diamond IV
Level 159
God Stats
6W - 7L
1,616 SR
Queue Stats
286W - 261L
2,152 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 179
1,552 SR
2,013 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 165
1,617 SR
2,086 MMR
Discordia
Discordia
Diamond I
 
Discordia
Diamond I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond II
Aaier
Horus
Diamond II
Level 213
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 90L
2,277 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
LeonardPvp
Ratatoskr
Diamond III
Level 153
God Stats
29W - 22L
1,540 SR
Queue Stats
305W - 281L
2,110 MMR
Solo
Sylvanus
Sylvanus
Diamond II
ShouldveWarded
Sylvanus
Diamond II
Level 87
God Stats
10W - 2L
1,810 SR
Queue Stats
88W - 49L
2,240 MMR
Party 1
Anhur
Anhur
Diamond II
TAINZYYY
Anhur
Diamond II
Level 178
God Stats
75W - 53L
1,734 SR
Queue Stats
238W - 198L
2,306 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 1 / 2
5,938
594
1,969
4,314
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
 
Kuzenbo
8
0 / 4 / 0
4,421
442
2,012
5,546
4,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
BioPrecision
Ah Muzen Cab
8
0 / 6 / 0
4,554
455
2,022
7,577
877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Galaaactic
Bellona
10
0 / 3 / 0
5,566
557
3,842
8,472
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Zutlez
Mercury
11
2 / 0 / 0
5,795
580
2,207
6,364
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AmaterasuMedusaThoth

VS

Bans
Nu WaCamazotzLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 2 / 1
5,755
576
3,201
4,268
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Aaier
Horus
11
0 / 0 / 3
5,782
578
4,441
8,082
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ratatoskr
LeonardPvp
Ratatoskr
11
4 / 0 / 0
5,956
596
3,664
5,984
2,063
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
11
2 / 0 / 8
6,526
653
3,096
7,083
4,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
TAINZYYY
Anhur
12
8 / 0 / 2
7,113
711
7,260
4,981
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
14
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
2
1
L
Kuzenbo
 
Kuzenbo
0
4
0
0
W
Discordia
 
Discordia
0
2
1
0.25
W
Horus
Aaier
Horus
0
0
3
1.5
L
Ah Muzen Cab
BioPrecision
Ah Muzen Cab
0
6
0
0
L
Bellona
Galaaactic
Bellona
0
3
0
0
W
Ratatoskr
LeonardPvp
Ratatoskr
4
0
0
4
W
Sylvanus
2
0
8
6
W
Anhur
TAINZYYY
Anhur
8
0
2
9
L
Mercury
Zutlez
Mercury
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,052
Damage
21,662
32,273
Taken
30,398
15,929
Mitigated
14,796
6,963
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,969
0
0
792
4,314
1,407
0
1,780
2,534
41,677
1,672
L
Kuzenbo
 
Kuzenbo
2,012
809
0
917
5,546
4,484
0
1,611
3,935
18,619
0
W
Discordia
 
Discordia
3,201
0
0
1,170
4,268
1,184
0
1,287
2,981
43,587
0
W
Horus
Aaier
Horus
4,441
1,642
125
3,960
8,082
5,827
0
0
8,082
0
33,559
L
Ah Muzen Cab
BioPrecision
Ah Muzen Cab
2,022
988
0
963
7,577
877
0
1,389
6,188
0
24,219
L
Bellona
Galaaactic
Bellona
3,842
1,748
0
3,203
8,472
7,033
0
0
7,841
0
36,261
W
Ratatoskr
LeonardPvp
Ratatoskr
3,664
568
0
723
5,984
2,063
0
629
5,355
0
40,106
W
Sylvanus
3,096
511
2,184
4,042
7,083
4,003
50
825
6,258
22,472
2,258
W
Anhur
TAINZYYY
Anhur
7,260
4,808
0
1,961
4,981
1,719
40
1,187
3,794
0
59,811
L
Mercury
Zutlez
Mercury
2,207
870
0
1,088
6,364
2,128
0
1,421
4,943
0
40,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,274
Gold Earned
31,132
312
Minions Killed
401
0
Camps Cleared
0
985,364
Distance Traveled
1,022,719
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,938
594
83
8
0
203,990
2
L
Kuzenbo
4,421
442
23
2
0
143,463
0
W
Discordia
5,755
576
93
9
0
176,542
2
W
Horus
5,782
578
63
6
0
206,816
2
L
Ah Muzen Cab
4,554
455
49
5
0
156,212
0
L
Bellona
5,566
557
70
7
0
208,962
0
W
Ratatoskr
5,956
596
79
8
0
258,727
0
W
Sylvanus
6,526
653
29
3
0
198,710
0
W
Anhur
7,113
711
137
14
0
181,924
0
L
Mercury
5,795
580
87
9
0
272,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role