Player Matchup

Mulan
Mulan
BigChungusssss
Mulan
Level 138
God Stats
4W - 4L
1,645 SR
Queue Stats
140W - 128L
1,547 Elo+
Party 2
Ne Zha
Ne Zha
Shanezal
Ne Zha
Level 146
God Stats
1W - 0L
1,353 SR
Queue Stats
10W - 17L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Smurf_4_2_0
Cthulhu
Level 125
God Stats
48W - 28L
1,776 SR
Queue Stats
437W - 408L
1,471 Elo+
Solo
Persephone
Persephone
W1ckLinguine
Persephone
Level 101
God Stats
8W - 14L
1,529 SR
Queue Stats
96W - 106L
1,516 Elo+
Party 2
Charybdis
Charybdis
nicodemusj
Charybdis
Level 156
God Stats
4W - 5L
1,464 SR
Queue Stats
238W - 237L
1,504 Elo+
Solo
Team Averages
Level 133
1,553 SR
1,490 Elo+

VS

Team Averages
Level 145
1,553 SR
1,526 Elo+
Ganesha
Ganesha
DaniHallOwen
Ganesha
Level 146
God Stats
3W - 2L
1,633 SR
Queue Stats
104W - 94L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
Hallowen_dm
Nu Wa
Level 159
God Stats
36W - 23L
1,636 SR
Queue Stats
126W - 116L
1,506 Elo+
Party 1
Thanatos
Thanatos
Meatswamp
Thanatos
Level 142
God Stats
2W - 5L
1,405 SR
Queue Stats
455W - 427L
1,529 Elo+
Party 3
Sun Wukong
Sun Wukong
PweaseGetAngwy
Sun Wukong
Level 125
God Stats
5W - 4L
1,633 SR
Queue Stats
490W - 468L
1,574 Elo+
Party 3
Danzaburou
Danzaburou
firetiger059
Danzaburou
Level 155
God Stats
3W - 2L
1,456 SR
Queue Stats
50W - 44L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
11,109
585
20,242
28,271
29,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Shanezal
Ne Zha
18
9 / 6 / 2
11,019
580
14,881
19,840
8,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Smurf_4_2_0
Cthulhu
16
2 / 3 / 4
10,670
562
8,156
17,508
16,657
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
W1ckLinguine
Persephone
16
3 / 1 / 4
10,996
579
8,040
9,278
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
nicodemusj
Charybdis
16
0 / 6 / 5
10,162
535
8,198
12,318
4,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaniHallOwen
Ganesha
13
0 / 2 / 8
8,173
430
6,566
19,257
19,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 4 / 3
9,186
483
9,497
9,284
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Meatswamp
Thanatos
18
9 / 3 / 3
10,617
559
13,380
17,458
7,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
PweaseGetAngwy
Sun Wukong
16
6 / 6 / 2
10,210
537
19,269
25,062
26,539
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
firetiger059
Danzaburou
16
3 / 3 / 4
9,932
523
8,791
10,234
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
18
Kills
18
20
Deaths
18
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
L
Ganesha
DaniHallOwen
Ganesha
0
2
8
2
L
0
4
3
0.38
L
Thanatos
Meatswamp
Thanatos
9
3
3
3.5
L
Sun Wukong
PweaseGetAngwy
Sun Wukong
6
6
2
1.17
W
Ne Zha
Shanezal
Ne Zha
9
6
2
1.67
W
Cthulhu
Smurf_4_2_0
Cthulhu
2
3
4
1.33
W
Persephone
W1ckLinguine
Persephone
3
1
4
5
L
Danzaburou
firetiger059
Danzaburou
3
3
4
1.67
W
Charybdis
nicodemusj
Charybdis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,517
Damage
57,503
87,215
Taken
81,295
61,639
Mitigated
59,037
30,759
Healing
26,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,242
3,096
0
10,474
28,271
29,547
0
2,063
24,992
0
79,122
L
Ganesha
DaniHallOwen
Ganesha
6,566
564
0
2,484
19,257
19,153
0
5,876
13,381
24,909
0
L
9,497
1,959
0
365
9,284
2,345
264
4,669
4,615
68,289
0
L
Thanatos
Meatswamp
Thanatos
13,380
3,828
0
13,466
17,458
7,434
0
1,317
16,141
0
76,910
L
Sun Wukong
PweaseGetAngwy
Sun Wukong
19,269
5,185
0
6,314
25,062
26,539
0
1,525
23,537
0
73,351
W
Ne Zha
Shanezal
Ne Zha
14,881
3,465
0
8,238
19,840
8,670
0
2,779
16,927
0
83,252
W
Cthulhu
Smurf_4_2_0
Cthulhu
8,156
1,079
272
6,110
17,508
16,657
0
4,764
12,610
64,309
801
W
Persephone
W1ckLinguine
Persephone
8,040
204
0
2,828
9,278
2,687
375
4,182
5,090
86,788
2,596
L
Danzaburou
firetiger059
Danzaburou
8,791
4,831
0
3,942
10,234
3,566
742
2,506
7,728
0
67,470
W
Charybdis
nicodemusj
Charybdis
8,198
4,235
0
2,837
12,318
4,078
844
2,555
9,763
0
79,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,956
Gold Earned
48,118
599
Minions Killed
458
0
Camps Cleared
0
1,855,314
Distance Traveled
1,815,710
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,109
585
106
6
0
321,624
2
L
Ganesha
8,173
430
5
0
0
378,956
4
L
Nu Wa
9,186
483
122
6
0
334,127
3
L
Thanatos
10,617
559
111
6
0
430,009
0
L
Sun Wukong
10,210
537
94
5
0
337,714
0
W
Ne Zha
11,019
580
87
5
0
397,692
0
W
Cthulhu
10,670
562
95
5
0
385,368
2
W
Persephone
10,996
579
165
9
0
402,220
4
L
Danzaburou
9,932
523
126
7
0
334,904
4
W
Charybdis
10,162
535
146
8
0
348,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role