Player Matchup

Bakasura
Bakasura
DoctorPhil69
Bakasura
Level 35
God Stats
3W - 4L
1,615 SR
Queue Stats
11W - 18L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
Jethisint
Sylvanus
Level 82
God Stats
4W - 6L
1,519 SR
Queue Stats
6W - 12L
1,396 Elo+
Party 1
Anubis
Anubis
Muncherchig
Anubis
Level 35
God Stats
4W - 9L
1,554 SR
Queue Stats
13W - 18L
1,432 Elo+
Party 1
Olorun
Olorun
ThatSpyder
Olorun
Level 124
God Stats
0W - 1L
1,290 SR
Queue Stats
7W - 11L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
pitsasawce88
Amaterasu
Level 84
God Stats
1W - 1L
1,897 SR
Queue Stats
20W - 24L
1,457 Elo+
Party 1
Team Averages
Level 72
1,575 SR
1,427 Elo+

VS

Team Averages
Level 157
1,559 SR
1,480 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mantikkor
Tsukuyomi
Level 146
God Stats
1W - 0L
1,766 SR
Queue Stats
2W - 3L
1,440 Elo+
Party 2
Nike
Nike
Master of Jets
Nike
Level 158
God Stats
6W - 6L
1,530 SR
Queue Stats
87W - 104L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DoctorPhil69
Bakasura
8
0 / 5 / 2
5,033
458
2,790
7,196
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
Jethisint
Sylvanus
7
0 / 5 / 0
4,558
414
3,108
12,429
5,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
3 / 6 / 1
6,309
574
4,262
8,178
3,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
ThatSpyder
Olorun
5
0 / 3 / 0
4,183
380
2,818
5,521
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
pitsasawce88
Amaterasu
8
0 / 7 / 0
4,929
448
3,707
9,162
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 0 / 3
7,091
645
8,236
5,397
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charon
 
Charon
11
3 / 2 / 9
6,650
605
5,239
5,062
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
12
4 / 2 / 5
6,382
580
4,404
9,067
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Mantikkor
Tsukuyomi
12
4 / 0 / 6
6,650
605
4,109
4,986
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
11 / 0 / 1
8,427
766
8,445
7,812
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
26
26
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
3
5.5
W
Charon
 
Charon
3
2
9
3.75
W
Ymir
 
Ymir
4
2
5
3.25
L
Bakasura
DoctorPhil69
Bakasura
0
5
2
0.2
L
Sylvanus
Jethisint
Sylvanus
0
5
0
0
W
Tsukuyomi
Mantikkor
Tsukuyomi
4
0
6
7
W
11
0
1
11.5
L
Anubis
3
6
1
0.58
L
Olorun
ThatSpyder
Olorun
0
3
0
0
L
Amaterasu
pitsasawce88
Amaterasu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,685
Damage
30,433
42,486
Taken
32,324
16,115
Mitigated
10,984
10,884
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,236
3,870
0
1,763
5,397
1,695
673
3,321
2,076
0
50,031
W
Charon
 
Charon
5,239
394
0
750
5,062
1,368
0
2,732
2,220
28,830
0
W
Ymir
 
Ymir
4,404
1,231
0
555
9,067
3,874
0
3,382
5,610
40,682
2,684
L
Bakasura
DoctorPhil69
Bakasura
2,790
2,199
0
1,986
7,196
2,008
0
1,026
6,026
0
14,380
L
Sylvanus
Jethisint
Sylvanus
3,108
886
923
2,723
12,429
5,140
0
3,133
9,212
13,310
0
W
Tsukuyomi
Mantikkor
Tsukuyomi
4,109
644
0
3,880
4,986
1,345
0
751
4,235
0
44,384
W
8,445
1,774
0
2,764
7,812
2,702
0
219
7,161
0
55,751
L
Anubis
4,262
0
0
1,120
8,178
3,131
74
2,856
4,996
31,490
0
L
Olorun
ThatSpyder
Olorun
2,818
1,613
420
1,488
5,521
1,624
0
1,735
3,727
22,628
0
L
Amaterasu
pitsasawce88
Amaterasu
3,707
1,470
0
2,224
9,162
4,212
0
0
9,162
0
24,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,012
Gold Earned
35,200
190
Minions Killed
394
0
Camps Cleared
0
915,226
Distance Traveled
1,095,320
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,091
645
78
7
0
218,730
0
W
Charon
6,650
605
58
5
0
200,727
3
W
Ymir
6,382
580
80
7
0
231,216
2
L
Bakasura
5,033
458
40
4
0
219,993
0
L
Sylvanus
4,558
414
16
1
0
170,006
0
W
Tsukuyomi
6,650
605
73
7
0
259,939
0
W
Nike
8,427
766
105
10
0
184,708
0
L
Anubis
6,309
574
60
5
0
206,726
0
L
Olorun
4,183
380
21
2
0
146,812
0
L
Amaterasu
4,929
448
53
5
0
171,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role