Player Matchup

Xbalanque
Xbalanque
Diamond I
ALOKK
Xbalanque
Diamond I
Level 220
God Stats
22W - 8L
1,817 SR
Queue Stats
387W - 345L
2,500 MMR
Party 1
Xing Tian
Xing Tian
Masters
YNW_Gabe
Xing Tian
Masters
Level 179
God Stats
47W - 30L
1,753 SR
Queue Stats
432W - 425L
2,703 MMR
Party 1
Ymir
Ymir
Diamond III
sacr3n
Ymir
Diamond III
Level 152
God Stats
2W - 0L
1,769 SR
Queue Stats
250W - 204L
2,321 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 184
1,780 SR
2,508 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,652 SR
2,372 MMR
Persephone
Persephone
Diamond III
BTHDWALLS2003
Persephone
Diamond III
Level 159
God Stats
87W - 72L
1,640 SR
Queue Stats
289W - 286L
2,210 MMR
Party 2
Guan Yu
Guan Yu
Diamond II
DanteParedes121
Guan Yu
Diamond II
Level 157
God Stats
2W - 2L
1,697 SR
Queue Stats
239W - 242L
2,393 MMR
Party 2
Hou Yi
Hou Yi
Masters
LØUISSS
Hou Yi
Masters
Level 164
God Stats
0W - 2L
1,619 SR
Queue Stats
88W - 48L
2,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALOKK
Xbalanque
20
3 / 1 / 4
12,906
860
19,692
12,362
4,786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
YNW_Gabe
Xing Tian
18
1 / 1 / 6
11,337
756
19,543
24,053
23,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
sacr3n
Ymir
18
3 / 6 / 3
11,882
792
5,297
18,981
16,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SerqetCthulhuKumbhakarnaFafnirNe Zha

VS

Bans
CerberusCabrakanGebAresCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BTHDWALLS2003
Persephone
17
2 / 1 / 6
12,275
818
17,424
13,556
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 4 / 8
11,199
747
6,563
20,882
19,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
LØUISSS
Hou Yi
19
6 / 2 / 2
12,784
852
18,362
14,188
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
7
Kills
8
8
Deaths
7
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ALOKK
Xbalanque
3
1
4
5
L
Persephone
BTHDWALLS2003
Persephone
2
1
6
5
L
0
4
8
1
L
Hou Yi
LØUISSS
Hou Yi
6
2
2
3.5
W
Xing Tian
YNW_Gabe
Xing Tian
1
1
6
4
W
Ymir
sacr3n
Ymir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,532
Damage
42,349
55,396
Taken
48,626
45,514
Mitigated
30,819
19,093
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ALOKK
Xbalanque
19,692
8,820
0
5,072
12,362
4,786
3,047
5,025
7,247
0
86,555
L
Persephone
BTHDWALLS2003
Persephone
17,424
372
0
2,653
13,556
5,173
360
7,837
5,025
62,906
422
L
6,563
655
2,819
7,348
20,882
19,502
242
8,753
11,206
332
26,042
L
Hou Yi
LØUISSS
Hou Yi
18,362
7,512
0
886
14,188
6,144
672
6,238
7,172
0
51,900
W
Xing Tian
YNW_Gabe
Xing Tian
19,543
609
0
8,960
24,053
23,852
363
7,815
16,112
41,008
1,079
W
Ymir
sacr3n
Ymir
5,297
807
0
5,061
18,981
16,876
704
4,528
14,400
21,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,125
Gold Earned
36,258
204
Minions Killed
205
0
Camps Cleared
0
873,463
Distance Traveled
874,418
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,906
860
125
8
0
295,970
0
L
Persephone
12,275
818
90
6
0
295,481
0
L
Guan Yu
11,199
747
43
3
0
319,688
1
L
Hou Yi
12,784
852
72
5
0
259,249
2
W
Xing Tian
11,337
756
44
3
0
318,013
2
W
Ymir
11,882
792
35
2
0
259,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role