Player Matchup

Hou Yi
Hou Yi
ALxDOTY 25
Hou Yi
Level 149
God Stats
4W - 1L
1,835 SR
Queue Stats
273W - 269L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
AngelicAdvisor
Baron Samedi
Level 109
God Stats
15W - 10L
1,646 SR
Queue Stats
128W - 112L
1,510 Elo+
Solo
Fenrir
Fenrir
BigBroat
Fenrir
Level 141
God Stats
31W - 27L
1,578 SR
Queue Stats
178W - 182L
1,560 Elo+
Party 1
Mulan
Mulan
Zoach nL
Mulan
Level 138
God Stats
5W - 12L
1,547 SR
Queue Stats
253W - 263L
1,569 Elo+
Party 1
Yu Huang
Yu Huang
xKurakii
Yu Huang
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,447 Elo+
Solo
Team Averages
Level 118
1,621 SR
1,523 Elo+

VS

Team Averages
Level 142
1,618 SR
1,472 Elo+
Sun Wukong
Sun Wukong
DatJitDamien
Sun Wukong
Level 110
God Stats
6W - 6L
1,429 SR
Queue Stats
7W - 9L
1,480 Elo+
Solo
Anubis
Anubis
FlackoFitz-
Anubis
Level 158
God Stats
19W - 26L
1,537 SR
Queue Stats
810W - 830L
1,515 Elo+
Solo
Hercules
Hercules
Hercinit
Hercules
Level 178
God Stats
51W - 43L
1,677 SR
Queue Stats
130W - 114L
1,533 Elo+
Solo
Skadi
Skadi
PapaMemeDealer
Skadi
Level 107
God Stats
1W - 1L
1,762 SR
Queue Stats
31W - 40L
1,327 Elo+
Solo
Cerberus
Cerberus
Tavi
Cerberus
Level 157
God Stats
4W - 3L
1,684 SR
Queue Stats
168W - 166L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ALxDOTY 25
Hou Yi
16
4 / 0 / 1
9,453
525
5,583
6,864
2,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
AngelicAdvisor
Baron Samedi
16
5 / 5 / 3
10,440
580
11,524
12,098
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
BigBroat
Fenrir
17
7 / 4 / 6
9,523
529
10,068
16,644
8,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mulan
Zoach nL
Mulan
16
5 / 3 / 5
10,871
604
18,410
19,141
16,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
xKurakii
Yu Huang
12
0 / 0 / 9
7,929
441
6,411
8,474
6,141
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DatJitDamien
Sun Wukong
13
3 / 5 / 2
9,096
505
10,711
17,276
13,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Anubis
16
3 / 8 / 5
9,387
522
8,373
13,505
6,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Hercinit
Hercules
16
3 / 3 / 4
9,169
509
11,932
15,738
8,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 0
8,054
447
6,378
10,474
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Tavi
Cerberus
14
3 / 1 / 5
9,508
528
6,852
16,789
16,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
21
Kills
12
12
Deaths
22
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ALxDOTY 25
Hou Yi
4
0
1
4.5
W
Baron Samedi
AngelicAdvisor
Baron Samedi
5
5
3
1.3
W
Fenrir
BigBroat
Fenrir
7
4
6
2.5
L
Sun Wukong
DatJitDamien
Sun Wukong
3
5
2
0.8
L
Anubis
3
8
5
0.69
L
Hercules
Hercinit
Hercules
3
3
4
1.67
L
0
5
0
0
L
Cerberus
Tavi
Cerberus
3
1
5
5.5
W
Mulan
Zoach nL
Mulan
5
3
5
2.5
W
Yu Huang
xKurakii
Yu Huang
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,996
Damage
44,246
63,221
Taken
73,782
38,850
Mitigated
48,612
16,212
Healing
17,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ALxDOTY 25
Hou Yi
5,583
2,159
0
3,621
6,864
2,587
886
1,114
5,750
0
71,849
W
Baron Samedi
AngelicAdvisor
Baron Samedi
11,524
535
562
1,917
12,098
5,087
0
4,600
7,498
75,646
817
W
Fenrir
BigBroat
Fenrir
10,068
1,902
0
1,971
16,644
8,135
0
5,128
11,516
0
75,770
L
Sun Wukong
DatJitDamien
Sun Wukong
10,711
2,376
134
2,048
17,276
13,661
0
1,491
15,785
0
49,423
L
Anubis
8,373
0
0
2,535
13,505
6,405
0
5,635
7,870
70,512
0
L
Hercules
Hercinit
Hercules
11,932
3,653
0
8,383
15,738
8,144
0
4,671
11,067
0
85,459
L
6,378
2,444
0
653
10,474
3,764
789
1,661
8,813
0
62,698
L
Cerberus
Tavi
Cerberus
6,852
411
0
4,186
16,789
16,638
0
4,256
12,533
36,236
2,915
W
Mulan
Zoach nL
Mulan
18,410
2,476
0
6,306
19,141
16,900
0
2,236
16,905
0
89,077
W
Yu Huang
xKurakii
Yu Huang
6,411
706
157
1,678
8,474
6,141
0
2,147
6,327
27,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,216
Gold Earned
45,214
579
Minions Killed
511
0
Camps Cleared
0
1,700,884
Distance Traveled
1,748,520
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,453
525
130
7
0
335,528
0
W
Baron Samedi
10,440
580
148
8
0
322,858
4
W
Fenrir
9,523
529
114
6
0
380,749
0
L
Sun Wukong
9,096
505
76
4
0
339,419
0
L
Anubis
9,387
522
132
7
0
315,099
1
L
Hercules
9,169
509
124
7
0
400,411
0
L
Skadi
8,054
447
106
6
0
333,939
2
L
Cerberus
9,508
528
73
4
0
359,652
5
W
Mulan
10,871
604
152
8
0
297,977
2
W
Yu Huang
7,929
441
35
2
0
363,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role