Player Matchup

Da Ji
Da Ji
Bolillo75
Da Ji
Level 159
God Stats
1W - 0L
1,272 SR
Queue Stats
80W - 69L
1,552 Elo+
Party 2
Ares
Ares
KillerBear5016
Ares
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 37L
1,370 Elo+
Solo
Ra
Ra
Rroamerr
Ra
Level 41
God Stats
2W - 4L
1,200 SR
Queue Stats
32W - 38L
1,481 Elo+
Solo
Cupid
Cupid
UnlivedLeech01
Cupid
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 132L
1,588 Elo+
Party 2
Hercules
Hercules
Wakinami
Hercules
Level 147
God Stats
3W - 0L
1,836 SR
Queue Stats
62W - 59L
1,546 Elo+
Party 2
Team Averages
Level 127
1,462 SR
1,507 Elo+

VS

Team Averages
Level 112
1,534 SR
1,513 Elo+
Geb
Geb
BNYP
Geb
Level 118
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 2L
1,336 Elo+
Party 1
Izanami
Izanami
Dumbsize
Izanami
Level 126
God Stats
0W - 1L
1,253 SR
Queue Stats
25W - 23L
1,584 Elo+
Party 1
Hades
Hades
King_DemoVn
Hades
Level 117
God Stats
24W - 13L
1,722 SR
Queue Stats
263W - 223L
1,556 Elo+
Solo
Ne Zha
Ne Zha
Quvvr
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,619 Elo+
Solo
Persephone
Persephone
shkont
Persephone
Level 95
God Stats
17W - 17L
1,467 SR
Queue Stats
349W - 387L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bolillo75
Da Ji
12
8 / 0 / 3
7,038
704
6,497
7,804
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 4
5,783
578
2,276
6,664
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
2 / 1 / 4
6,857
686
1,895
3,617
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 2
6,238
624
4,688
7,406
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Wakinami
Hercules
12
1 / 1 / 0
6,223
622
2,103
8,962
6,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BNYP
Geb
10
2 / 1 / 0
5,663
566
4,076
6,486
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Dumbsize
Izanami
10
0 / 3 / 1
5,407
541
3,722
5,605
1,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
6,583
658
4,428
5,256
3,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ne Zha
Quvvr
Ne Zha
11
2 / 4 / 0
5,780
578
2,254
8,619
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
shkont
Persephone
9
0 / 4 / 0
5,329
533
3,362
4,931
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
4
4
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
BNYP
Geb
2
1
0
2
W
Da Ji
Bolillo75
Da Ji
8
0
3
9.5
L
Izanami
Dumbsize
Izanami
0
3
1
0.17
W
1
0
4
3
L
0
1
1
0.5
L
Ne Zha
Quvvr
Ne Zha
2
4
0
0.5
W
2
1
4
4
W
1
2
2
1
W
Hercules
Wakinami
Hercules
1
1
0
1
L
Persephone
shkont
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,459
Damage
17,842
34,453
Taken
30,897
16,783
Mitigated
13,015
17,206
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
BNYP
Geb
4,076
531
0
2,664
6,486
3,858
0
1,102
5,384
20,784
0
W
Da Ji
Bolillo75
Da Ji
6,497
1,843
0
4,873
7,804
2,725
0
1,662
6,066
0
44,274
L
Izanami
Dumbsize
Izanami
3,722
2,882
0
1,646
5,605
1,481
0
426
5,179
0
38,757
W
2,276
162
0
2,602
6,664
3,817
0
2,635
3,989
11,034
0
L
4,428
725
0
3,542
5,256
3,043
0
510
4,746
45,307
1,235
L
Ne Zha
Quvvr
Ne Zha
2,254
597
0
1,550
8,619
3,300
0
436
8,183
0
39,252
W
1,895
442
557
1,312
3,617
1,181
362
1,929
1,530
46,733
25
W
4,688
2,262
198
4,048
7,406
2,350
0
1,567
5,839
0
47,828
W
Hercules
Wakinami
Hercules
2,103
930
0
3,616
8,962
6,710
0
3,690
5,272
0
42,864
L
Persephone
shkont
Persephone
3,362
308
0
1,009
4,931
1,333
0
1,645
3,252
28,739
772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,139
Gold Earned
28,762
367
Minions Killed
317
0
Camps Cleared
0
1,035,345
Distance Traveled
1,095,847
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,663
566
26
3
0
240,717
4
W
Da Ji
7,038
704
76
8
0
242,560
6
L
Izanami
5,407
541
74
7
0
230,861
1
W
Ares
5,783
578
6
1
0
218,719
2
L
Hades
6,583
658
96
10
0
181,515
0
L
Ne Zha
5,780
578
71
7
0
245,188
0
W
Ra
6,857
686
104
10
0
207,492
2
W
Cupid
6,238
624
92
9
0
189,349
0
W
Hercules
6,223
622
89
9
0
177,225
0
L
Persephone
5,329
533
50
5
0
197,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role