Player Matchup

Bake Kujira
Bake Kujira
Gold II
 
Bake Kujira
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
DaddyJukes
Baron Samedi
Platinum III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,487 MMR
Party 1
Hun Batz
Hun Batz
Gold III
IRxxt
Hun Batz
Gold III
Level 148
God Stats
3W - 0L
1,729 SR
Queue Stats
75W - 74L
1,638 MMR
Solo
Raijin
Raijin
Platinum I
Kaiwhitespotten
Raijin
Platinum I
Level 163
God Stats
1W - 1L
1,661 SR
Queue Stats
71W - 53L
1,886 MMR
Party 1
Skadi
Skadi
Gold II
KingSonny901
Skadi
Gold II
Level 250
God Stats
31W - 20L
1,794 SR
Queue Stats
480W - 496L
1,627 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,637 SR
1,627 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,623 SR
1,605 MMR
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Eddie2greedy
Gilgamesh
Gold IV
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 136L
1,510 MMR
Party 2
Medusa
Medusa
Platinum IV
ElMemeCore
Medusa
Platinum IV
Level 122
God Stats
5W - 5L
1,652 SR
Queue Stats
65W - 65L
1,633 MMR
Solo
Serqet
Serqet
Gold II
Jayweb
Serqet
Gold II
Level 95
God Stats
23W - 10L
1,736 SR
Queue Stats
356W - 341L
1,624 MMR
Solo
Cerberus
Cerberus
Gold I
Muscles999
Cerberus
Gold I
Level 142
God Stats
4W - 3L
1,725 SR
Queue Stats
105W - 98L
1,756 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
3 / 0 / 2
6,266
627
5,695
5,543
3,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
DaddyJukes
Baron Samedi
10
2 / 1 / 6
6,005
601
4,312
6,848
4,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hun Batz
IRxxt
Hun Batz
10
2 / 2 / 4
5,757
576
3,217
6,675
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 1
6,198
620
3,871
5,446
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 1
6,108
611
2,732
3,416
980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
ShivaCharybdisBacchusCthulhu

VS

Bans
Nu WaChang'eHorusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 2 / 4
5,449
545
3,451
4,429
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Eddie2greedy
Gilgamesh
8
1 / 4 / 0
4,847
485
2,738
8,931
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
ElMemeCore
Medusa
10
0 / 1 / 0
5,310
531
2,044
3,951
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Jayweb
Serqet
12
5 / 1 / 0
6,129
613
4,733
6,947
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Muscles999
Cerberus
6
0 / 4 / 0
4,192
419
1,731
8,695
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
6
6
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
3
0
2
4
L
Vulcan
 
Vulcan
0
2
4
1
W
Baron Samedi
DaddyJukes
Baron Samedi
2
1
6
5
L
Gilgamesh
Eddie2greedy
Gilgamesh
1
4
0
0.25
L
Medusa
ElMemeCore
Medusa
0
1
0
0
W
Hun Batz
IRxxt
Hun Batz
2
2
4
2
L
Serqet
Jayweb
Serqet
5
1
0
5
W
3
3
1
1.17
W
2
0
1
2.5
L
Cerberus
Muscles999
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,827
Damage
14,697
27,928
Taken
32,953
12,196
Mitigated
11,781
6,548
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
5,695
1,611
0
1,895
5,543
3,512
589
529
4,514
30,188
2,308
L
Vulcan
 
Vulcan
3,451
285
0
980
4,429
1,145
0
2,034
2,135
31,181
0
W
Baron Samedi
DaddyJukes
Baron Samedi
4,312
629
331
2,179
6,848
4,326
0
1,560
4,851
23,718
1,883
L
Gilgamesh
Eddie2greedy
Gilgamesh
2,738
536
0
2,364
8,931
3,558
0
4,444
4,083
0
21,846
L
Medusa
ElMemeCore
Medusa
2,044
352
0
656
3,951
1,063
0
478
3,473
0
36,011
W
Hun Batz
IRxxt
Hun Batz
3,217
645
0
1,023
6,675
2,020
0
2,002
4,470
0
37,483
L
Serqet
Jayweb
Serqet
4,733
619
0
494
6,947
2,597
0
2,338
4,446
0
37,933
W
3,871
617
0
500
5,446
1,358
0
659
4,565
36,114
205
W
2,732
639
0
620
3,416
980
0
185
3,231
0
38,572
L
Cerberus
Muscles999
Cerberus
1,731
36
0
1,807
8,695
3,418
0
3,352
5,179
8,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
25,927
317
Minions Killed
257
0
Camps Cleared
0
989,180
Distance Traveled
999,592
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,266
627
56
6
0
175,957
5
L
Vulcan
5,449
545
60
6
0
195,068
3
W
Baron Samedi
6,005
601
37
4
0
198,237
4
L
Gilgamesh
4,847
485
31
3
0
184,821
1
L
Medusa
5,310
531
74
7
0
190,874
2
W
Hun Batz
5,757
576
65
7
0
241,793
0
L
Serqet
6,129
613
67
7
0
256,227
0
W
Raijin
6,198
620
87
9
0
180,920
2
W
Skadi
6,108
611
72
7
0
192,273
2
L
Cerberus
4,192
419
25
3
0
172,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role