Player Matchup

Arachne
Arachne
ApathyOneK
Arachne
Level 116
God Stats
1W - 1L
1,305 SR
Queue Stats
9W - 16L
1,348 Elo+
Solo
Ah Puch
Ah Puch
ETMAEL04
Ah Puch
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 143L
1,483 Elo+
Solo
Aphrodite
Aphrodite
GoldGuardian666
Aphrodite
Level 110
God Stats
1W - 0L
1,275 SR
Queue Stats
134W - 118L
1,593 Elo+
Solo
Anubis
Anubis
Zhaí
Anubis
Level 126
God Stats
12W - 3L
1,783 SR
Queue Stats
64W - 49L
1,530 Elo+
Solo
Danzaburou
Danzaburou
barker9416
Danzaburou
Level 87
God Stats
5W - 5L
1,431 SR
Queue Stats
66W - 60L
1,446 Elo+
Solo
Team Averages
Level 113
1,459 SR
1,480 Elo+

VS

Team Averages
Level 128
1,569 SR
1,504 Elo+
Anubis
Anubis
BallenWolf
Anubis
Level 119
God Stats
26W - 16L
1,713 SR
Queue Stats
198W - 176L
1,571 Elo+
Party 1
Freya
Freya
KhalJoego
Freya
Level 121
God Stats
113W - 98L
1,606 SR
Queue Stats
183W - 161L
1,570 Elo+
Party 1
Medusa
Medusa
Slugg063
Medusa
Level 108
God Stats
14W - 14L
1,598 SR
Queue Stats
249W - 234L
1,534 Elo+
Solo
Ymir
Ymir
Therealfakegod
Ymir
Level 165
God Stats
1W - 1L
1,468 SR
Queue Stats
7W - 12L
1,393 Elo+
Party 2
Loki
Loki
XxviZaytov
Loki
Level 128
God Stats
5W - 7L
1,457 SR
Queue Stats
42W - 46L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ApathyOneK
Arachne
17
16 / 1 / 6
10,801
675
12,585
10,006
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ETMAEL04
Ah Puch
14
1 / 2 / 1
9,149
572
8,245
9,922
4,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
GoldGuardian666
Aphrodite
14
3 / 3 / 17
9,435
590
8,156
13,024
7,449
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Zhaí
Anubis
13
4 / 4 / 6
8,805
550
10,870
10,677
4,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
barker9416
Danzaburou
17
6 / 4 / 9
10,976
686
12,936
15,245
5,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BallenWolf
Anubis
14
3 / 8 / 4
8,415
526
10,590
13,429
5,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Freya
KhalJoego
Freya
14
2 / 2 / 0
7,918
495
3,948
10,728
3,352
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Slugg063
Medusa
14
4 / 7 / 3
7,909
494
13,302
14,628
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 9 / 2
6,306
394
1,761
21,085
11,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 4 / 5
8,649
541
8,798
10,807
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
30
Kills
13
14
Deaths
30
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
ApathyOneK
Arachne
16
1
6
19
L
Anubis
BallenWolf
Anubis
3
8
4
0.63
W
Ah Puch
ETMAEL04
Ah Puch
1
2
1
0.75
W
Aphrodite
GoldGuardian666
Aphrodite
3
3
17
3.83
L
Freya
KhalJoego
Freya
2
2
0
1
L
Medusa
Slugg063
Medusa
4
7
3
0.79
L
0
9
2
0.11
L
4
4
5
1.63
W
Anubis
Zhaí
Anubis
4
4
6
1.75
W
Danzaburou
barker9416
Danzaburou
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,792
Damage
38,399
58,874
Taken
70,677
25,101
Mitigated
27,728
29,293
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ApathyOneK
Arachne
12,585
9,704
0
5,380
10,006
3,437
122
2,583
7,423
0
63,824
L
Anubis
BallenWolf
Anubis
10,590
169
0
3,901
13,429
5,530
0
6,095
7,334
56,381
2,603
W
Ah Puch
ETMAEL04
Ah Puch
8,245
167
0
4,094
9,922
4,434
0
4,205
5,717
55,424
3,262
W
Aphrodite
GoldGuardian666
Aphrodite
8,156
1,190
3,619
6,886
13,024
7,449
76
3,280
9,744
27,085
0
L
Freya
KhalJoego
Freya
3,948
905
0
4,069
10,728
3,352
0
7,173
3,555
42,501
2,033
L
Medusa
Slugg063
Medusa
13,302
5,293
0
2,152
14,628
4,386
0
2,750
11,878
0
57,544
L
1,761
264
535
2,044
21,085
11,099
0
8,175
12,910
13,279
0
L
8,798
2,032
0
3,471
10,807
3,361
0
2,554
8,253
0
66,951
W
Anubis
Zhaí
Anubis
10,870
104
0
4,051
10,677
4,006
1,927
2,829
7,848
63,731
662
W
Danzaburou
barker9416
Danzaburou
12,936
7,972
0
5,263
15,245
5,775
2,502
3,368
11,877
0
90,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,166
Gold Earned
39,197
479
Minions Killed
380
0
Camps Cleared
0
1,630,176
Distance Traveled
1,518,058
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,801
675
98
6
0
419,669
9
L
Anubis
8,415
526
85
5
0
282,547
0
W
Ah Puch
9,149
572
103
6
0
268,392
0
W
Aphrodite
9,435
590
38
2
0
326,578
2
L
Freya
7,918
495
94
6
0
267,424
0
L
Medusa
7,909
494
73
5
0
317,539
1
L
Ymir
6,306
394
26
2
0
287,159
6
L
Loki
8,649
541
102
6
0
363,389
1
W
Anubis
8,805
550
107
7
0
297,935
0
W
Danzaburou
10,976
686
133
8
0
317,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role