Player Matchup

Mulan
Mulan
DiddysOil
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Erebusskii
Morgan Le Fay
Level 147
God Stats
5W - 9L
1,372 SR
Queue Stats
221W - 202L
1,464 Elo+
Party 2
Arachne
Arachne
Kashikato14
Arachne
Level 140
God Stats
6W - 3L
1,779 SR
Queue Stats
95W - 98L
1,434 Elo+
Party 2
Chiron
Chiron
Parovka
Chiron
Level 225
God Stats
25W - 23L
1,576 SR
Queue Stats
1,513W - 1,301L
1,617 Elo+
Solo
Charon
Charon
TBPAlopecio
Charon
Level 125
God Stats
3W - 2L
1,756 SR
Queue Stats
157W - 139L
1,611 Elo+
Solo
Team Averages
Level 131
1,596 SR
1,514 Elo+

VS

Team Averages
Level 115
1,471 SR
1,492 Elo+
Sylvanus
Sylvanus
CaptainBook
Sylvanus
Level 121
God Stats
133W - 120L
1,527 SR
Queue Stats
425W - 407L
1,463 Elo+
Solo
King Arthur
King Arthur
Stealthems
King Arthur
Level 147
God Stats
3W - 3L
1,473 SR
Queue Stats
227W - 212L
1,522 Elo+
Solo
Hades
Hades
ThunderGodGuanYu
Hades
Level 101
God Stats
51W - 46L
1,540 SR
Queue Stats
80W - 81L
1,491 Elo+
Solo
Neith
Neith
Zidan21
Neith
Level 99
God Stats
12W - 10L
1,517 SR
Queue Stats
395W - 435L
1,506 Elo+
Party 1
Kali
Kali
qsniperp
Kali
Level 108
God Stats
6W - 3L
1,298 SR
Queue Stats
703W - 730L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DiddysOil
Mulan
11
5 / 6 / 2
7,198
600
7,650
13,245
7,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Erebusskii
Morgan Le Fay
11
0 / 5 / 3
5,992
499
7,571
9,981
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Kashikato14
Arachne
10
2 / 1 / 0
5,685
474
3,947
8,675
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chiron
Parovka
Chiron
13
2 / 2 / 1
6,635
553
6,968
8,817
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
11
2 / 0 / 4
6,959
580
7,957
10,074
5,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CaptainBook
Sylvanus
11
1 / 1 / 2
6,781
565
4,350
10,632
6,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
Stealthems
King Arthur
12
3 / 4 / 3
7,339
612
9,848
13,106
8,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
5 / 1 / 2
7,527
627
8,305
12,705
6,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Zidan21
Neith
13
1 / 2 / 2
7,096
591
6,839
7,096
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kali
12
4 / 3 / 4
7,249
604
6,725
11,093
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
11
Kills
14
14
Deaths
11
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CaptainBook
Sylvanus
1
1
2
2
L
Mulan
DiddysOil
Mulan
5
6
2
1
L
Morgan Le Fay
Erebusskii
Morgan Le Fay
0
5
3
0.3
L
Arachne
Kashikato14
Arachne
2
1
0
2
L
Chiron
Parovka
Chiron
2
2
1
1.25
W
King Arthur
Stealthems
King Arthur
3
4
3
1.13
L
Charon
2
0
4
4
W
5
1
2
6
W
Neith
Zidan21
Neith
1
2
2
1
W
Kali
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,093
Damage
36,067
50,792
Taken
54,632
21,161
Mitigated
27,167
16,740
Healing
26,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CaptainBook
Sylvanus
4,350
1,079
3,145
5,562
10,632
6,360
371
1,856
8,742
20,700
0
L
Mulan
DiddysOil
Mulan
7,650
1,738
0
3,625
13,245
7,221
0
264
12,981
0
34,304
L
Morgan Le Fay
Erebusskii
Morgan Le Fay
7,571
154
155
1,682
9,981
2,701
0
4,840
4,783
35,842
972
L
Arachne
Kashikato14
Arachne
3,947
3,157
0
2,775
8,675
3,210
0
1,284
7,334
0
36,854
L
Chiron
Parovka
Chiron
6,968
2,776
51
2,894
8,817
2,586
0
2,314
6,503
0
56,361
W
King Arthur
Stealthems
King Arthur
9,848
654
0
3,843
13,106
8,192
328
2,404
10,543
0
38,791
L
Charon
7,957
2,401
1,934
3,624
10,074
5,443
42
3,438
6,502
25,397
3,554
W
8,305
316
281
7,702
12,705
6,163
0
5,821
6,312
52,205
859
W
Neith
Zidan21
Neith
6,839
1,878
0
1,674
7,096
2,366
532
1,727
5,369
0
61,481
W
Kali
6,725
2,491
0
3,965
11,093
4,086
289
2,093
8,890
0
45,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,469
Gold Earned
35,992
313
Minions Killed
385
0
Camps Cleared
0
1,163,305
Distance Traveled
1,227,611
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,781
565
26
2
0
222,708
4
L
Mulan
7,198
600
59
5
0
217,531
7
L
Morgan Le Fay
5,992
499
66
6
0
206,791
2
L
Arachne
5,685
474
57
5
0
280,538
2
L
Chiron
6,635
553
98
8
0
227,908
0
W
King Arthur
7,339
612
68
6
0
252,935
3
L
Charon
6,959
580
33
3
0
230,537
0
W
Hades
7,527
627
102
9
0
241,856
0
W
Neith
7,096
591
112
9
0
246,130
1
W
Kali
7,249
604
77
6
0
263,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role