Player Matchup

Cerberus
Cerberus
Blesset
Cerberus
Level 154
God Stats
5W - 0L
1,769 SR
Queue Stats
246W - 35L
2,118 Elo+
Party 1
Ah Puch
Ah Puch
Doriiko
Ah Puch
Level 231
God Stats
19W - 4L
1,968 SR
Queue Stats
1,002W - 173L
2,090 Elo+
Party 1
Hou Yi
Hou Yi
Jaori
Hou Yi
Level 181
God Stats
45W - 9L
1,979 SR
Queue Stats
997W - 187L
2,123 Elo+
Party 1
Team Averages
Level 189
1,906 SR
2,110 Elo+

VS

Team Averages
Level 64
1,525 SR
1,492 Elo+
Ishtar
Ishtar
 
Ishtar
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CanadianGod2233
Kumbhakarna
Level 58
God Stats
8W - 10L
1,629 SR
Queue Stats
303W - 293L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
jaijai47
Baron Samedi
Level 84
God Stats
8W - 14L
1,447 SR
Queue Stats
249W - 258L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blesset
Cerberus
13
0 / 2 / 15
7,356
920
3,377
9,986
8,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Doriiko
Ah Puch
14
5 / 0 / 9
8,582
1,073
11,505
2,207
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Jaori
Hou Yi
15
10 / 1 / 5
9,218
1,152
8,574
5,236
1,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 3 / 1
6,371
796
2,209
4,787
1,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
CanadianGod2233
Kumbhakarna
12
1 / 6 / 1
6,614
827
3,199
13,117
9,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
jaijai47
Baron Samedi
11
1 / 6 / 1
6,406
801
2,799
7,755
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
3
3
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
1
0.5
W
Cerberus
Blesset
Cerberus
0
2
15
3.75
L
Kumbhakarna
CanadianGod2233
Kumbhakarna
1
6
1
0.25
W
Ah Puch
Doriiko
Ah Puch
5
0
9
9.5
W
Hou Yi
Jaori
Hou Yi
10
1
5
12.5
L
Baron Samedi
jaijai47
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
8,207
17,429
Taken
25,659
11,526
Mitigated
14,679
4,467
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,209
1,138
0
1,056
4,787
1,339
0
1,836
2,706
0
16,274
W
Cerberus
Blesset
Cerberus
3,377
264
0
2,065
9,986
8,793
229
2,619
7,089
11,032
0
L
Kumbhakarna
CanadianGod2233
Kumbhakarna
3,199
261
0
669
13,117
9,945
0
6,644
5,884
10,071
500
W
Ah Puch
Doriiko
Ah Puch
11,505
1,167
100
902
2,207
776
467
1,137
1,018
29,928
915
W
Hou Yi
Jaori
Hou Yi
8,574
4,641
0
1,400
5,236
1,957
2,432
1,646
3,494
0
36,141
L
Baron Samedi
jaijai47
Baron Samedi
2,799
134
220
934
7,755
3,395
0
4,805
2,592
11,412
298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,156
Gold Earned
19,391
125
Minions Killed
88
0
Camps Cleared
0
439,378
Distance Traveled
404,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,371
796
41
5
0
129,511
0
W
Cerberus
7,356
920
18
2
0
144,741
0
L
Kumbhakarna
6,614
827
17
2
0
145,925
0
W
Ah Puch
8,582
1,073
60
8
0
159,459
0
W
Hou Yi
9,218
1,152
47
6
0
135,178
0
L
Baron Samedi
6,406
801
30
4
0
129,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role