Player Matchup

Kukulkan
Kukulkan
Captredbeard95
Kukulkan
Level 89
God Stats
1W - 3L
1,444 SR
Queue Stats
120W - 129L
1,448 Elo+
Party 1
Terra
Terra
HELLS KNIGHT161
Terra
Level 123
God Stats
3W - 3L
1,464 SR
Queue Stats
450W - 433L
1,431 Elo+
Solo
Rama
Rama
Offame
Rama
Level 87
God Stats
10W - 4L
1,692 SR
Queue Stats
193W - 201L
1,491 Elo+
Party 1
Awilix
Awilix
PotatoOperator
Awilix
Level 123
God Stats
0W - 1L
1,707 SR
Queue Stats
74W - 63L
1,524 Elo+
Solo
Nut
Nut
SupaSavage_420_
Nut
Level 128
God Stats
1W - 4L
1,369 SR
Queue Stats
159W - 179L
1,470 Elo+
Party 1
Team Averages
Level 110
1,535 SR
1,473 Elo+

VS

Team Averages
Level 128
1,564 SR
1,486 Elo+
Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Cesarfs19
Ra
Level 92
God Stats
5W - 4L
1,535 SR
Queue Stats
281W - 254L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
Diogeknees
Kuzenbo
Level 146
God Stats
2W - 1L
1,591 SR
Queue Stats
367W - 361L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
Serlucas14
Ne Zha
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 64L
1,471 Elo+
Solo
Achilles
Achilles
Zekaym
Achilles
Level 146
God Stats
10W - 6L
1,694 SR
Queue Stats
436W - 430L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 1 / 1
5,044
1,009
2,266
2,561
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
1,224
245
0
0
0
Rama
Offame
Rama
10
0 / 2 / 2
5,084
1,017
1,476
3,904
910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,704
941
1,065
3,453
826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 0
5,134
1,027
1,775
3,355
743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 0 / 5
5,922
1,184
759
3,114
1,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
1 / 0 / 4
6,160
1,232
1,605
2,488
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kuzenbo
Diogeknees
Kuzenbo
9
0 / 2 / 4
5,601
1,120
1,867
4,045
4,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Serlucas14
Ne Zha
10
1 / 0 / 3
5,784
1,157
6,341
1,827
812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Zekaym
Achilles
10
3 / 0 / 2
6,026
1,205
1,552
2,986
2,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
6
6
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
5
3.5
L
Kukulkan
0
1
1
0.5
W
1
0
4
3
W
Kuzenbo
Diogeknees
Kuzenbo
0
2
4
1
L
0
0
0
0
L
Rama
Offame
Rama
0
2
2
0.5
L
0
2
1
0.25
W
Ne Zha
Serlucas14
Ne Zha
1
0
3
2.5
L
2
1
0
2
W
Achilles
Zekaym
Achilles
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,582
Damage
12,124
13,273
Taken
14,460
3,152
Mitigated
10,895
2,418
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
759
185
148
646
3,114
1,586
43
44
3,070
0
3,109
L
Kukulkan
2,266
216
279
206
2,561
673
0
630
1,768
6,901
0
W
1,605
206
911
908
2,488
847
405
288
2,188
9,116
39
W
Kuzenbo
Diogeknees
Kuzenbo
1,867
558
828
789
4,045
4,941
46
453
3,497
3,018
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Rama
Offame
Rama
1,476
713
0
750
3,904
910
0
572
3,254
0
6,917
L
1,065
176
280
125
3,453
826
0
1,172
2,136
0
3,567
W
Ne Zha
Serlucas14
Ne Zha
6,341
0
242
612
1,827
812
108
462
1,313
0
16,025
L
1,775
405
46
732
3,355
743
0
808
2,491
0
6,625
W
Achilles
Zekaym
Achilles
1,552
438
547
824
2,986
2,709
363
786
2,126
0
5,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,190
Gold Earned
29,493
52
Minions Killed
64
0
Camps Cleared
0
325,666
Distance Traveled
468,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,922
1,184
5
1
0
85,452
0
L
Kukulkan
5,044
1,009
17
3
0
83,660
0
W
Ra
6,160
1,232
27
5
0
89,024
0
W
Kuzenbo
5,601
1,120
8
2
0
111,772
0
L
Terra
1,224
245
0
0
0
0
0
L
Rama
5,084
1,017
22
4
0
88,396
0
L
Awilix
4,704
941
6
1
0
71,748
0
W
Ne Zha
5,784
1,157
9
2
0
89,014
0
L
Nut
5,134
1,027
7
1
0
81,862
0
W
Achilles
6,026
1,205
15
3
0
92,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role