Player Matchup

Cthulhu
Cthulhu
Platinum III
 
Cthulhu
Platinum III
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum II
 
Lancelot
Platinum II
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum I
Godsënt
Chang'e
Platinum I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 82L
1,769 MMR
Party 1
Rama
Rama
Platinum III
JiLú
Rama
Platinum III
Level 166
God Stats
25W - 14L
1,693 SR
Queue Stats
314W - 296L
1,755 MMR
Solo
Shiva
Shiva
Platinum III
samlilylion
Shiva
Platinum III
Level 231
God Stats
35W - 20L
1,570 SR
Queue Stats
273W - 267L
1,810 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 188
1,553 SR
1,667 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,574 SR
1,709 MMR
Loki
Loki
Platinum III
 
Loki
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum III
DeckerWrecker
Charon
Platinum III
Level 107
God Stats
13W - 18L
1,562 SR
Queue Stats
161W - 154L
1,763 MMR
Party 2
Chaac
Chaac
Platinum V
L4gzonebar
Chaac
Platinum V
Level 102
God Stats
5W - 4L
1,716 SR
Queue Stats
111W - 101L
1,760 MMR
Party 2
Atlas
Atlas
Gold I
Pìngu
Atlas
Gold I
Level 190
God Stats
1W - 1L
1,567 SR
Queue Stats
41W - 24L
1,730 MMR
Solo
Hou Yi
Hou Yi
Platinum V
aeapemano
Hou Yi
Platinum V
Level 82
God Stats
2W - 1L
1,523 SR
Queue Stats
58W - 49L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 2 / 0
3,806
761
2,379
4,498
2,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
 
Lancelot
5
0 / 0 / 0
3,165
633
167
1,849
540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
Godsënt
Chang'e
7
0 / 2 / 0
3,807
761
1,359
3,868
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
JiLú
Rama
6
0 / 2 / 1
3,465
693
2,270
3,841
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 0
3,886
777
2,222
5,045
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
SusanoThorBakasuraJanus

VS

Bans
GebAthenaThanatosCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 0 / 3
4,050
810
1,418
3,102
688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 1
3,981
796
2,730
2,806
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
7
0 / 0 / 0
3,896
779
2,904
5,045
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
Pìngu
Atlas
7
1 / 0 / 3
4,170
834
2,788
4,027
2,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
aeapemano
Hou Yi
7
2 / 1 / 2
3,920
784
2,480
3,340
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
6
6
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Lancelot
 
Lancelot
0
0
0
0
W
Loki
 
Loki
2
0
3
3.5
W
1
0
1
1.5
L
Chang'e
Godsënt
Chang'e
0
2
0
0
L
Rama
JiLú
Rama
0
2
1
0.25
W
Chaac
0
0
0
0
W
Atlas
Pìngu
Atlas
1
0
3
2.5
W
Hou Yi
aeapemano
Hou Yi
2
1
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,397
Damage
12,320
19,101
Taken
18,320
7,288
Mitigated
6,278
6,192
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,379
236
0
989
4,498
2,431
0
1,698
2,800
12,496
0
L
Lancelot
 
Lancelot
167
0
0
430
1,849
540
0
463
1,282
0
9,272
W
Loki
 
Loki
1,418
432
0
2,090
3,102
688
0
113
2,989
0
22,449
W
2,730
373
0
1,153
2,806
904
0
1,347
1,459
18,089
0
L
Chang'e
Godsënt
Chang'e
1,359
122
160
1,650
3,868
956
0
1,855
1,705
19,904
377
L
Rama
JiLú
Rama
2,270
1,937
0
967
3,841
884
0
1,090
2,751
0
13,980
W
Chaac
2,904
252
0
2,304
5,045
1,775
0
0
5,045
0
23,626
W
Atlas
Pìngu
Atlas
2,788
1,543
902
1,734
4,027
2,016
0
922
3,105
13,479
0
W
Hou Yi
aeapemano
Hou Yi
2,480
1,433
0
1,102
3,340
895
0
1,344
1,996
0
19,005
L
2,222
305
0
1,996
5,045
2,477
0
0
5,045
0
20,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,129
Gold Earned
20,017
159
Minions Killed
179
0
Camps Cleared
0
559,654
Distance Traveled
594,905
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,806
761
16
3
0
120,419
3
L
Lancelot
3,165
633
22
4
0
83,259
0
W
Loki
4,050
810
54
11
0
143,167
1
W
Charon
3,981
796
32
6
0
116,514
0
L
Chang'e
3,807
761
50
10
0
120,533
2
L
Rama
3,465
693
37
7
0
119,672
0
W
Chaac
3,896
779
41
8
0
111,911
0
W
Atlas
4,170
834
14
3
0
120,058
2
W
Hou Yi
3,920
784
38
8
0
103,255
0
L
Shiva
3,886
777
34
7
0
115,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role