Player Matchup

Maui
Maui
 
Maui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DerivedCraft
Charybdis
Level 157
God Stats
1W - 4L
1,377 SR
Queue Stats
342W - 320L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chestbalanque
Morgan Le Fay
Level 127
God Stats
3W - 4L
1,360 SR
Queue Stats
34W - 56L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
savid0120
Sun Wukong
Level 118
God Stats
2W - 4L
1,089 SR
Queue Stats
177W - 165L
1,408 Elo+
Solo
Ne Zha
Ne Zha
vittoneloke
Ne Zha
Level 254
God Stats
7W - 4L
1,759 SR
Queue Stats
155W - 175L
1,484 Elo+
Party 2
Team Averages
Level 162
1,417 SR
1,456 Elo+

VS

Team Averages
Level 90
1,526 SR
1,423 Elo+
Zhong Kui
Zhong Kui
FatAsAPanda
Zhong Kui
Level 111
God Stats
4W - 6L
1,527 SR
Queue Stats
57W - 65L
1,505 Elo+
Party 1
Anubis
Anubis
Rhetarf
Anubis
Level 49
God Stats
22W - 16L
1,601 SR
Queue Stats
63W - 61L
1,500 Elo+
Party 1
Skadi
Skadi
XIX_DEMIK_XCV
Skadi
Level 125
God Stats
23W - 19L
1,595 SR
Queue Stats
218W - 222L
1,483 Elo+
Solo
Bake Kujira
Bake Kujira
lil__COSBY
Bake Kujira
Level 159
God Stats
2W - 4L
1,405 SR
Queue Stats
433W - 422L
1,542 Elo+
Solo
Bellona
Bellona
viol3tflowr
Bellona
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 8L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 3 / 5
7,257
484
4,913
16,355
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
DerivedCraft
Charybdis
12
0 / 4 / 1
6,590
439
6,267
10,371
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
chestbalanque
Morgan Le Fay
12
2 / 8 / 3
6,999
467
6,795
11,497
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
savid0120
Sun Wukong
14
5 / 3 / 2
8,729
582
10,147
14,000
12,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
12
3 / 8 / 4
7,096
473
7,687
16,511
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FatAsAPanda
Zhong Kui
15
9 / 3 / 2
9,224
615
9,771
10,742
7,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Anubis
Rhetarf
Anubis
16
10 / 3 / 8
9,908
661
11,512
10,618
4,221
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 5
8,174
545
6,002
6,726
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
lil__COSBY
Bake Kujira
13
3 / 4 / 9
7,870
525
14,536
14,225
12,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bellona
viol3tflowr
Bellona
14
4 / 0 / 3
8,409
561
9,438
10,890
9,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
26
26
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
3
5
1.17
L
Charybdis
DerivedCraft
Charybdis
0
4
1
0.13
W
Zhong Kui
FatAsAPanda
Zhong Kui
9
3
2
3.33
W
Anubis
Rhetarf
Anubis
10
3
8
4.67
W
0
2
5
1.25
L
Morgan Le Fay
chestbalanque
Morgan Le Fay
2
8
3
0.44
W
Bake Kujira
lil__COSBY
Bake Kujira
3
4
9
1.88
L
Sun Wukong
savid0120
Sun Wukong
5
3
2
2
W
Bellona
viol3tflowr
Bellona
4
0
3
5.5
L
Ne Zha
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,809
Damage
51,259
68,734
Taken
53,201
39,128
Mitigated
35,721
13,635
Healing
22,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,913
2,377
0
2,069
16,355
13,770
0
9,156
6,864
32,513
1,797
L
Charybdis
DerivedCraft
Charybdis
6,267
4,089
0
3,934
10,371
3,349
0
1,575
8,753
0
44,340
W
Zhong Kui
FatAsAPanda
Zhong Kui
9,771
2,395
0
5,915
10,742
7,110
0
1,797
8,827
68,170
15,073
W
Anubis
Rhetarf
Anubis
11,512
350
0
5,585
10,618
4,221
0
3,367
6,957
62,415
1,060
W
6,002
1,910
0
2,045
6,726
2,000
0
0
6,726
0
56,946
L
Morgan Le Fay
chestbalanque
Morgan Le Fay
6,795
1,091
0
1,353
11,497
3,402
0
9,175
2,279
27,331
0
W
Bake Kujira
lil__COSBY
Bake Kujira
14,536
6,918
0
3,490
14,225
12,839
0
4,360
9,592
46,597
2,952
L
Sun Wukong
savid0120
Sun Wukong
10,147
1,473
0
1,289
14,000
12,851
0
5,229
8,655
206
58,758
W
Bellona
viol3tflowr
Bellona
9,438
3,493
0
5,960
10,890
9,551
1,360
1,573
9,283
0
51,438
L
Ne Zha
7,687
2,490
0
4,990
16,511
5,756
0
9,047
7,427
0
41,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,671
Gold Earned
43,585
343
Minions Killed
480
0
Camps Cleared
0
1,349,018
Distance Traveled
1,471,179
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,257
484
47
3
0
278,199
0
L
Charybdis
6,590
439
79
5
0
249,048
2
W
Zhong Kui
9,224
615
112
7
0
311,159
0
W
Anubis
9,908
661
112
7
0
295,965
0
W
Skadi
8,174
545
111
7
0
273,633
2
L
Morgan Le Fay
6,999
467
68
5
0
238,827
0
W
Bake Kujira
7,870
525
69
5
0
291,371
1
L
Sun Wukong
8,729
582
91
6
0
287,963
3
W
Bellona
8,409
561
76
5
0
299,051
0
L
Ne Zha
7,096
473
58
4
0
294,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role