Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Ms_AntoinetteOwO
Eset
Level 123
God Stats
1W - 2L
1,446 SR
Queue Stats
121W - 130L
1,380 Elo+
Party 2
Nike
Nike
NXF Titann
Nike
Level 88
God Stats
6W - 4L
1,691 SR
Queue Stats
103W - 100L
1,429 Elo+
Solo
Chernobog
Chernobog
Stan-LanaDelRey
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,460 Elo+
Party 2
Cliodhna
Cliodhna
mdot-chr-_-
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,114 Elo+
Party 2
Team Averages
Level 90
1,527 SR
1,377 Elo+

VS

Team Averages
Level 73
1,382 SR
1,397 Elo+
Gilgamesh
Gilgamesh
HolyMicrobusero
Gilgamesh
Level 42
God Stats
6W - 7L
1,361 SR
Queue Stats
67W - 91L
1,306 Elo+
Solo
Awilix
Awilix
SCARFACE7282
Awilix
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 274L
1,512 Elo+
Solo
Neith
Neith
SlimDizzy420730
Neith
Level 15
God Stats
6W - 7L
1,351 SR
Queue Stats
28W - 32L
1,376 Elo+
Party 1
Yemoja
Yemoja
SunsetXTM0N3Yx
Yemoja
Level 149
God Stats
7W - 4L
1,607 SR
Queue Stats
213W - 214L
1,416 Elo+
Solo
Sol
Sol
TikTokDizzy_slim
Sol
Level 81
God Stats
2W - 3L
1,092 SR
Queue Stats
28W - 32L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 2 / 2
6,249
481
6,366
8,210
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 0
5,197
400
2,348
7,467
5,041
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 4 / 2
6,355
489
9,311
13,091
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Stan-LanaDelRey
Chernobog
10
0 / 7 / 0
5,605
431
3,014
8,316
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cliodhna
mdot-chr-_-
Cliodhna
10
2 / 2 / 3
6,042
465
4,826
8,588
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HolyMicrobusero
Gilgamesh
13
2 / 0 / 3
7,984
614
3,045
9,571
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
11
0 / 3 / 1
6,227
479
4,250
10,083
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
13 / 0 / 2
9,558
735
13,061
8,835
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
4 / 1 / 7
8,164
628
5,228
9,035
6,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 2 / 6
6,772
521
8,878
8,455
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
20
20
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
2
1
W
Gilgamesh
HolyMicrobusero
Gilgamesh
2
0
3
3.5
L
0
5
0
0
L
3
4
2
1
W
Awilix
0
3
1
0.17
W
13
0
2
14
L
Chernobog
Stan-LanaDelRey
Chernobog
0
7
0
0
W
4
1
7
7.5
W
1
2
6
2
L
Cliodhna
mdot-chr-_-
Cliodhna
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,865
Damage
34,462
45,672
Taken
45,979
21,741
Mitigated
20,694
14,148
Healing
21,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,366
579
3,382
4,909
8,210
4,683
0
2,957
5,253
32,448
0
W
Gilgamesh
HolyMicrobusero
Gilgamesh
3,045
1,259
0
3,806
9,571
5,351
898
1,910
7,490
0
48,263
L
2,348
290
0
322
7,467
5,041
0
951
6,516
20,899
0
L
9,311
728
0
2,728
13,091
6,851
0
6,046
7,045
0
39,451
W
Awilix
4,250
1,152
0
1,110
10,083
3,441
122
671
9,203
0
32,252
W
13,061
5,449
114
3,551
8,835
3,559
2,468
2,348
6,487
0
72,566
L
Chernobog
Stan-LanaDelRey
Chernobog
3,014
1,170
0
0
8,316
2,391
0
1,024
7,292
0
32,973
W
5,228
624
4,958
3,531
9,035
6,344
683
1,845
7,118
21,357
1,842
W
8,878
3,756
239
3,849
8,455
1,999
893
1,940
6,309
34,012
829
L
Cliodhna
mdot-chr-_-
Cliodhna
4,826
151
0
2,807
8,588
2,775
114
2,720
5,868
0
32,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
38,705
281
Minions Killed
361
0
Camps Cleared
0
1,189,069
Distance Traveled
1,136,024
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,249
481
64
5
0
248,340
4
W
Gilgamesh
7,984
614
103
8
0
185,738
0
L
Eset
5,197
400
37
3
0
176,886
0
L
Nike
6,355
489
67
5
0
259,959
4
W
Awilix
6,227
479
48
4
0
258,895
0
W
Neith
9,558
735
115
9
0
241,018
0
L
Chernobog
5,605
431
57
4
0
214,728
0
W
Yemoja
8,164
628
31
2
0
218,537
4
W
Sol
6,772
521
64
5
0
231,836
0
L
Cliodhna
6,042
465
56
4
0
289,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role