Player Matchup

Zeus
Zeus
 
Zeus
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Mahezie
Bacchus
Level 180
God Stats
1W - 0L
1,263 SR
Queue Stats
39W - 37L
1,511 Elo+
Party 1
Nike
Nike
NotoriousCMB86
Nike
Level 224
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,495 Elo+
Party 1
Awilix
Awilix
xVampiress
Awilix
Level 220
God Stats
1W - 1L
1,512 SR
Queue Stats
181W - 216L
1,526 Elo+
Party 3
Team Averages
Level 203
1,455 SR
1,506 Elo+

VS

Team Averages
Level 170
1,584 SR
1,478 Elo+
Nike
Nike
 
Nike
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
CoastalCross
Xing Tian
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,310 Elo+
Party 2
Hou Yi
Hou Yi
Elitedemon
Hou Yi
Level 213
God Stats
2W - 3L
1,545 SR
Queue Stats
126W - 112L
1,531 Elo+
Party 2
Vulcan
Vulcan
ImCarbonized
Vulcan
Level 132
God Stats
4W - 2L
1,763 SR
Queue Stats
307W - 325L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
MEEEEEEZEEEEEEE
Kuzenbo
Level 173
God Stats
7W - 7L
1,612 SR
Queue Stats
388W - 385L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 1 / 9
7,560
1,260
12,428
4,199
1,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
10
1 / 3 / 7
6,112
1,019
4,433
5,603
1,736
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Mahezie
Bacchus
12
2 / 3 / 11
7,073
1,179
2,904
7,134
7,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
6 / 1 / 7
7,209
1,202
6,342
10,852
5,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
xVampiress
Awilix
12
2 / 3 / 9
6,652
1,109
3,313
4,860
1,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
2 / 3 / 3
5,581
930
4,076
4,769
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
CoastalCross
Xing Tian
11
1 / 4 / 8
5,967
995
3,067
8,346
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Elitedemon
Hou Yi
12
4 / 4 / 4
6,364
1,061
4,847
6,515
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
12
2 / 2 / 5
6,134
1,022
5,704
3,650
1,364
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 8
6,004
1,001
4,565
7,627
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
15
Kills
11
11
Deaths
15
43
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
9
8.5
W
Artemis
 
Artemis
1
3
7
1.5
L
Nike
 
Nike
2
3
3
1.17
L
Xing Tian
CoastalCross
Xing Tian
1
4
8
1.25
L
Hou Yi
Elitedemon
Hou Yi
4
4
4
1.5
L
Vulcan
2
2
5
2.25
L
2
2
8
3
W
Bacchus
Mahezie
Bacchus
2
3
11
2.5
W
6
1
7
9.5
W
Awilix
xVampiress
Awilix
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,420
Damage
22,259
32,648
Taken
30,907
17,597
Mitigated
22,011
9,530
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,428
1,226
0
162
4,199
1,350
143
2,350
1,694
24,506
0
W
Artemis
 
Artemis
4,433
1,239
161
815
5,603
1,736
992
2,499
2,965
0
10,059
L
Nike
 
Nike
4,076
99
278
128
4,769
3,165
0
1,642
3,127
1,859
5,008
L
Xing Tian
CoastalCross
Xing Tian
3,067
235
0
800
8,346
6,303
0
4,818
3,528
5,897
17
L
Hou Yi
Elitedemon
Hou Yi
4,847
2,155
0
676
6,515
2,369
0
2,626
3,889
0
9,961
L
Vulcan
5,704
195
236
401
3,650
1,364
0
2,030
1,620
13,344
0
L
4,565
1,342
653
2,069
7,627
8,810
0
3,717
3,910
8,352
0
W
Bacchus
Mahezie
Bacchus
2,904
396
645
1,481
7,134
7,914
0
2,288
4,775
6,660
1,838
W
6,342
690
1,295
4,971
10,852
5,121
14
4,648
5,986
0
15,162
W
Awilix
xVampiress
Awilix
3,313
775
0
0
4,860
1,476
85
2,334
2,451
0
7,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,606
Gold Earned
30,050
96
Minions Killed
54
0
Camps Cleared
0
633,396
Distance Traveled
557,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,560
1,260
44
7
0
114,786
0
W
Artemis
6,112
1,019
17
3
0
113,228
0
L
Nike
5,581
930
9
2
0
54,600
0
L
Xing Tian
5,967
995
6
1
0
118,184
0
L
Hou Yi
6,364
1,061
18
3
0
106,052
0
L
Vulcan
6,134
1,022
16
3
0
145,548
0
L
Kuzenbo
6,004
1,001
5
1
0
133,345
0
W
Bacchus
7,073
1,179
10
2
0
135,800
0
W
Nike
7,209
1,202
13
2
0
145,950
0
W
Awilix
6,652
1,109
12
2
0
123,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role