Player Matchup

Cthulhu
Cthulhu
CoastalCross
Cthulhu
Level 126
God Stats
1W - 0L
1,710 SR
Queue Stats
7W - 16L
1,199 Elo+
Party 2
Guan Yu
Guan Yu
Elitedemon
Guan Yu
Level 213
God Stats
1W - 0L
1,560 SR
Queue Stats
126W - 112L
1,520 Elo+
Party 2
Hera
Hera
Limitecl
Hera
Level 147
God Stats
5W - 2L
1,898 SR
Queue Stats
361W - 348L
1,599 Elo+
Solo
Ymir
Ymir
MEEEEEEZEEEEEEE
Ymir
Level 173
God Stats
3W - 3L
1,424 SR
Queue Stats
388W - 385L
1,518 Elo+
Party 2
Apollo
Apollo
NutzSaggin
Apollo
Level 129
God Stats
3W - 7L
1,328 SR
Queue Stats
545W - 541L
1,507 Elo+
Solo
Team Averages
Level 158
1,584 SR
1,469 Elo+

VS

Team Averages
Level 95
1,595 SR
1,536 Elo+
Nu Wa
Nu Wa
FedoraBorealiss
Nu Wa
Level 128
God Stats
11W - 9L
1,723 SR
Queue Stats
420W - 421L
1,559 Elo+
Party 1
Zeus
Zeus
Gay Ninjer
Zeus
Level 86
God Stats
4W - 10L
1,470 SR
Queue Stats
323W - 333L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
ImWhisk
Cernunnos
Level 17
God Stats
1W - 3L
1,589 SR
Queue Stats
15W - 22L
1,524 Elo+
Party 1
Ishtar
Ishtar
YURBZ
Ishtar
Level 93
God Stats
4W - 5L
1,474 SR
Queue Stats
296W - 273L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
edg51
Guan Yu
Level 149
God Stats
0W - 1L
1,720 SR
Queue Stats
43W - 49L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoastalCross
Cthulhu
15
5 / 4 / 12
9,813
818
13,227
18,639
17,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Elitedemon
Guan Yu
18
9 / 3 / 18
10,792
899
10,592
19,958
24,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
17
8 / 3 / 17
11,347
946
15,602
9,028
3,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 15
11,101
925
10,973
18,845
22,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
NutzSaggin
Apollo
17
3 / 2 / 15
10,107
842
3,359
8,758
3,559
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
8,611
718
14,118
9,543
3,706
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
2 / 8 / 4
8,459
705
10,080
10,592
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
ImWhisk
Cernunnos
14
2 / 8 / 4
8,357
696
8,725
12,778
3,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
YURBZ
Ishtar
15
2 / 7 / 6
8,623
719
10,192
11,958
4,010
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Guan Yu
edg51
Guan Yu
14
3 / 4 / 4
8,677
723
5,250
11,706
10,887
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
32
Kills
12
14
Deaths
32
77
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CoastalCross
Cthulhu
5
4
12
2.75
W
Guan Yu
Elitedemon
Guan Yu
9
3
18
6
L
3
5
7
1.3
L
2
8
4
0.5
L
Cernunnos
ImWhisk
Cernunnos
2
8
4
0.5
W
Hera
8
3
17
5.5
W
7
2
15
7.25
W
Apollo
NutzSaggin
Apollo
3
2
15
5.25
L
Ishtar
YURBZ
Ishtar
2
7
6
0.71
L
Guan Yu
edg51
Guan Yu
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,753
Damage
48,365
75,228
Taken
56,577
71,267
Mitigated
25,462
35,661
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CoastalCross
Cthulhu
13,227
175
1,958
2,233
18,639
17,326
880
6,271
11,389
22,849
2,579
W
Guan Yu
Elitedemon
Guan Yu
10,592
1,073
12,719
10,348
19,958
24,479
369
2,748
16,265
0
18,524
L
14,118
1,129
970
595
9,543
3,706
0
5,741
3,681
26,113
0
L
10,080
344
197
104
10,592
3,158
0
6,762
3,751
24,128
233
L
Cernunnos
ImWhisk
Cernunnos
8,725
4,187
282
836
12,778
3,701
0
8,799
3,819
0
20,893
W
Hera
15,602
2,622
2,069
1,613
9,028
3,480
1,005
3,619
4,912
32,323
1,444
W
10,973
1,292
240
2,004
18,845
22,423
58
4,990
13,064
15,781
1,383
W
Apollo
NutzSaggin
Apollo
3,359
1,885
1,503
974
8,758
3,559
4,073
3,596
4,787
0
29,951
L
Ishtar
YURBZ
Ishtar
10,192
5,669
1,047
681
11,958
4,010
0
7,568
4,151
0
19,650
L
Guan Yu
edg51
Guan Yu
5,250
98
2,698
3,566
11,706
10,887
0
6,860
4,657
0
11,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,160
Gold Earned
42,727
157
Minions Killed
112
0
Camps Cleared
0
1,186,468
Distance Traveled
952,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,813
818
40
3
0
228,030
0
W
Guan Yu
10,792
899
14
1
0
275,606
0
L
Nu Wa
8,611
718
25
2
0
200,692
0
L
Zeus
8,459
705
24
2
0
168,976
0
L
Cernunnos
8,357
696
24
2
0
154,328
0
W
Hera
11,347
946
44
4
0
216,776
0
W
Ymir
11,101
925
18
2
0
243,657
0
W
Apollo
10,107
842
41
3
0
222,399
0
L
Ishtar
8,623
719
25
2
0
191,312
0
L
Guan Yu
8,677
723
14
1
0
237,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role