Player Matchup

Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DiavolosDonuts
Danzaburou
Level 18
God Stats
9W - 14L
1,421 SR
Queue Stats
17W - 21L
1,390 Elo+
Party 2
Pele
Pele
VomitQueen86
Pele
Level 25
God Stats
4W - 3L
1,574 SR
Queue Stats
62W - 57L
1,434 Elo+
Party 2
Poseidon
Poseidon
Wantedplaya2017
Poseidon
Level 76
God Stats
27W - 20L
1,588 SR
Queue Stats
198W - 206L
1,491 Elo+
Party 2
Anubis
Anubis
Xovee
Anubis
Level 97
God Stats
8W - 5L
1,478 SR
Queue Stats
236W - 208L
1,474 Elo+
Party 2
Team Averages
Level 74
1,512 SR
1,458 Elo+

VS

Team Averages
Level 127
1,555 SR
1,459 Elo+
Charybdis
Charybdis
Noahchief05
Charybdis
Level 82
God Stats
8W - 11L
1,453 SR
Queue Stats
124W - 134L
1,467 Elo+
Solo
Ymir
Ymir
Seraphim2117
Ymir
Level 122
God Stats
9W - 4L
1,876 SR
Queue Stats
364W - 378L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
jaluvisi
Zhong Kui
Level 207
God Stats
20W - 12L
1,691 SR
Queue Stats
501W - 487L
1,471 Elo+
Solo
Agni
Agni
sootlife_92
Agni
Level 175
God Stats
5W - 5L
1,514 SR
Queue Stats
437W - 466L
1,455 Elo+
Party 1
Thor
Thor
vSuiiki
Thor
Level 49
God Stats
0W - 2L
1,240 SR
Queue Stats
57W - 59L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 1
4,410
551
2,119
4,997
2,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
DiavolosDonuts
Danzaburou
7
1 / 2 / 1
4,069
509
2,737
3,740
1,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 0 / 3
4,691
586
2,372
5,567
2,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
10
2 / 0 / 1
5,538
692
1,682
2,292
539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
Xovee
Anubis
10
4 / 0 / 2
5,280
660
4,311
4,963
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Noahchief05
Charybdis
9
2 / 0 / 0
5,053
632
3,415
3,230
807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 2
4,840
605
3,526
7,024
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
jaluvisi
Zhong Kui
8
0 / 1 / 0
4,706
588
2,709
4,261
2,203
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 0
5,134
642
1,823
4,093
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
vSuiiki
Thor
7
0 / 2 / 0
4,027
503
1,819
5,249
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
1
0.5
W
Danzaburou
DiavolosDonuts
Danzaburou
1
2
1
0.75
L
Charybdis
Noahchief05
Charybdis
2
0
0
2
L
0
2
2
0.5
W
0
0
3
1.5
W
Poseidon
2
0
1
2.5
W
Anubis
Xovee
Anubis
4
0
2
5
L
Zhong Kui
jaluvisi
Zhong Kui
0
1
0
0
L
0
2
0
0
L
Thor
vSuiiki
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,221
Damage
13,292
21,559
Taken
23,857
9,361
Mitigated
7,631
8,784
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,119
28
0
1,347
4,997
2,484
0
2,679
2,318
18,800
418
W
Danzaburou
DiavolosDonuts
Danzaburou
2,737
1,124
0
808
3,740
1,389
0
944
2,796
0
15,430
L
Charybdis
Noahchief05
Charybdis
3,415
1,891
0
1,644
3,230
807
0
425
2,805
0
34,798
L
3,526
457
0
2,392
7,024
2,596
0
935
5,764
13,494
660
W
2,372
238
0
2,620
5,567
2,909
0
1,928
3,639
0
11,908
W
Poseidon
1,682
305
0
164
2,292
539
564
1,419
873
35,163
0
W
Anubis
Xovee
Anubis
4,311
272
0
3,845
4,963
2,040
0
838
4,125
37,102
0
L
Zhong Kui
jaluvisi
Zhong Kui
2,709
351
0
2,174
4,261
2,203
300
2,467
1,446
20,641
3,871
L
1,823
111
0
1,184
4,093
1,065
0
1,833
2,260
35,813
1,926
L
Thor
vSuiiki
Thor
1,819
545
0
2,122
5,249
960
0
2,074
3,144
0
13,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,988
Gold Earned
23,760
197
Minions Killed
229
0
Camps Cleared
0
908,147
Distance Traveled
822,381
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,410
551
31
4
0
192,746
0
W
Danzaburou
4,069
509
27
3
0
160,108
0
L
Charybdis
5,053
632
58
7
0
167,896
0
L
Ymir
4,840
605
16
2
0
177,439
2
W
Pele
4,691
586
21
3
0
195,812
0
W
Poseidon
5,538
692
57
7
0
176,615
0
W
Anubis
5,280
660
61
8
0
182,866
0
L
Zhong Kui
4,706
588
41
5
0
149,924
0
L
Agni
5,134
642
84
11
0
165,028
2
L
Thor
4,027
503
30
4
0
162,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role